- Joined
- Jun 11, 2018
- Messages
- 257
What am I doing wrong? The spell deals damage on the first cast, but not on the if/then/else.
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Wrap
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Ability being cast) Equal to Wrap E
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(Ability being cast) Equal to Wrap Q
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(Ability being cast) Equal to Wrap R
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(Ability being cast) Equal to Wrap W
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Actions
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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (15.00 + (Real((Strength of (Casting unit) (Include bonuses))))) damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Current order of Ekans 0145 <gen>) Equal to (Order((Order(magicleash)))
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Then - Actions
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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (15.00 + (Real((Strength of (Casting unit) (Include bonuses))))) damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Current order of Ekans 0145 <gen>) Equal to (Order((Order(magicleash)))
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Then - Actions
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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (15.00 + (Real((Strength of (Casting unit) (Include bonuses))))) damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Current order of Ekans 0145 <gen>) Equal to (Order((Order(magicleash)))
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Then - Actions
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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (15.00 + (Real((Strength of (Casting unit) (Include bonuses))))) damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Current order of Ekans 0145 <gen>) Equal to (Order((Order(magicleash)))
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Then - Actions
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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (15.00 + (Real((Strength of (Casting unit) (Include bonuses))))) damage of attack type Normal and damage type Normal
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Wait 1.00 seconds
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Else - Actions
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Else - Actions
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Else - Actions
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Else - Actions
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