- Joined
- Oct 27, 2008
- Messages
- 1,176
i'm trying to make a 2nd part of a skill
it does ???? Direct damage than
damage based on the target's strenght
depending on the targets strenght effects with debuff the target gets i'm wondering if that trigger would work right
it does ???? Direct damage than
damage based on the target's strenght
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Untitled Trigger 009
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Defeat
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Actions
- -------- Direct dmg --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Defeat for (Triggering unit)) Equal to 1
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Then - Actions
- Special Effect - Create a special effect attached to the chest of (Target unit of ability being cast) using Abilities\Spells\Other\Stampede\StampedeMissileDeath.mdl
- Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 750.00 damage of attack type Spells and damage type Normal
- Special Effect - Destroy (Last created special effect)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Defeat for (Triggering unit)) Equal to 2
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Then - Actions
- Special Effect - Create a special effect attached to the chest of (Target unit of ability being cast) using Abilities\Spells\Other\Stampede\StampedeMissileDeath.mdl
- Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 1500.00 damage of attack type Spells and damage type Normal
- Special Effect - Destroy (Last created special effect)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- -------- dmg per second --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Strength of (Target unit of ability being cast) (Include bonuses)) Less than or equal to 100
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Then - Actions
- Unit - Add Defeat Buff to (Target unit of ability being cast)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Strength of (Target unit of ability being cast) (Include bonuses)) Less than or equal to 200
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Then - Actions
- Unit - Add Defeat Buff 2 to (Target unit of ability being cast)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Strength of (Target unit of ability being cast) (Include bonuses)) Less than or equal to 300
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Then - Actions
- Unit - Add Defeat Buff 3 to (Target unit of ability being cast)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Strength of (Target unit of ability being cast) (Include bonuses)) Less than or equal to 400
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Then - Actions
- Unit - Add Defeat Buff 4 to (Target unit of ability being cast)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Strength of (Target unit of ability being cast) (Include bonuses)) Greater than or equal to 401
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Then - Actions
- Unit - Add Defeat Buff 5 to (Target unit of ability being cast)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Events