- Joined
- Mar 14, 2008
- Messages
- 848
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Mass Firebolt Spell
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Element Fire : Firebolt (Neutral Hostile)
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Actions
- Set TempReal = (Real((Intelligence of (Triggering unit) (Include bonuses))))
- Unit - Cause (Triggering unit) to damage circular area after 0.00 seconds of radius 600.00 at (Position of (Target unit of ability being cast)), dealing 250.00 damage of attack type Spells and damage type Normal
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Events
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