Moderator
M
Moderator
04:42, 30th Jul 2010
ap0calypse: Rejected
ap0calypse: Rejected
(2 ratings)
it doesn't mattersPlaying that music in the map menu of this campaign is a good idea but it will be much better if you can turn of the original warcraft music in this place. otherwise that music cannot be properly heard.
go youtube and see the whole intro.In just the beginning there is a initial light in the map just for a second after which the player says "Sure is dark". Can you fix that little lightning in the starting? Otherwise i got an impression that he had switched off the lights.
As this is single player game, appearance of dialog will reveal the current screen, i don't think this can be fixedAlso when i press the escape button the whole area is lightened up even before i light the candle. These little things spoil the interest a bit.
Yes, it DID happen in the original gamea single candle lights up the whole area? did that happen really in the original game?
this is only demo version, means it will be improved in the future. On the multiboard, you can see the default icon (a blue eye), means it will be replaced by some picture soonThe battle system isn't truly clear. i mean that while pressing the right button i do not know who i am giving the order to. i know that the person with full battle guage will be the attacker but if i let everyone's battle gauge go to full then how do i know inside the battle who is going to attack?
go play tht game and you will know what it is, it is an annoying bug(Insect).blank says"i can't stand oglops........"-- what/who is oglops?
Yes, it is the original game's BGM. You can download the whole Final Fantasy OST around the google or somewhere else. Nobuo Umatsu rocks !!The music was good. Was that the original game's?
Playing that music in the map menu of this campaign is a good idea but it will be much better if you can turn of the original warcraft music in this place. otherwise that music cannot be properly heard.
Place a loading screen of final fantasy XII instead of using the usual warcraft loading screen before the message for asking "do you want to know more..."--it was something like this. It would give a better look to the campaign.And i am not referring to the same loading screen as you used in the map selection place. you should use different loading screen for the further game also.
Lack of custom models spoils the gameplay. I had hoped to see some ffXII models but i was greatly disappointed.
In just the beginning there is a initial light in the map just for a second after which the player says "Sure is dark". Can you fix that little lightning in the starting? Otherwise i got an impression that he had switched off the lights. Also when i press the escape button the whole area is lightened up even before i light the candle. These little things spoil the interest a bit.
a single candle lights up the whole area? did that happen really in the original game?
The battle system isn't truly clear. i mean that while pressing the right button i do not know who i am giving the order to. i know that the person with full battle guage will be the attacker but if i let everyone's battle gauge go to full then how do i know inside the battle who is going to attack?
Place Baku at a better place while he is telling the story in their meeting. I can't see him. Improved camera angle in the cinematics will help your map a lot.
inside the cinematics the person goes on moving mouth compared to the length of their dialogues. even if the cinematic will proceed only when i press escape but making them stop their mouths, if you can, after they have moved them enough compared to the length of their dialogues will create a better impression.
blank says"i can't stand oglops........"-- what/who is oglops?
The music was good. Was that the original game's?
Too short to be a campaign. You uploaded it too soon.
Your map is fair. Nothing much to say about the job done over it until the map is updated. Hope you do it soon enough.
"The in game campaign description does advise turning off the Warcraft III music before playing. The game music will still play, you needn't worry."
You mean that i just turn off the music from the escape menu?
To Fishyyy
To my post on Final Fantasy IX DEMO 0.1 you had given a reply.
1....."OST"---what does that mean?
4.....Fishyyy got a point regarding the candle. I saw the intro on youtube and found that it indeed was a single candle although it DOES look like a group of candles. The message that appeared was "light the candle in the middle of the table".
How is your battle system going?Even without custom models its great. im working on an ATB system myself,
Does your battle system que the commands firing them one after another as they wer selected?
atm i use a 'wait' system wich jus dosnt feel as good as it culd be.
Can u make a version of your demo map just with your battle system triggers? i want to compare with my system and improve.
We don't have a modeller. We are looking for one, but until we find one, we have no source for FFIX models.
Tiranasta
ShadowNasta Productions