- Joined
- Jun 26, 2014
- Messages
- 513
So lets say I have made a dummy which travels forward via triggers. In the way there is an enemy unit. I want to make it so that when my dummy collides/touches the enemy unit, the dummy dies and deals damage to the enemy unit just like a missile.
Basically I want to create a skill shot ability using a dummy(unit) for my missile. But how do I do it?
Basically I want to create a skill shot ability using a dummy(unit) for my missile. But how do I do it?
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