Deleted member 177737
D
Deleted member 177737

*NOTE: This post will be under construction until the alpha is complete.
Index
The Team:
Yayoi - Project lead'n'that until the beta is finished (Then i'll ask the rest for help)
Narrator
dead-man-walking
takakenji
marine99
arthas_king
Luffy
Placeholder:
Please pay no attention to this section, the main post is still under construction.
Idea & Storyline:
There is no main "Idea" for this campaign because most of it will be created on spontaneous ideas, the reason for this is because I want this campaign to be filled with random and mysterious things.
Reason for making this?
Well my reason for making Dreamscape is quite simple, I have played many different maps, campaigns, and cinematic's but most of them always wound down to the same re-occurring themes; The Middle Ages, and Space (Yes I know there are more than these two, but they are the most overused ones.)
Dreamscape will conform to the "Middle-age's" look, but only for certain part's in the storyline.
What I, to simply put it, want to do is to make a campaign that isn't focused on one or two themes.
Dreamscape will be a collaboration of everything, yeah I said everything, this includes killer bunny rabbits with lazer eyes that fart lightning bolts (probably wont happen though xP.)
Screen Shots:
All screenshot's in the hidden tag's below are of the early alpha terrain, nothing has or will be finalized for quite some time.
I realize that they do not look very "Dream-like" but the story doesn't start out that way. The story will be very long, and filled with question's, but in the end you will understand.
Character's:
The character's names and their role in the story are not ready to be released at this time.
Features:
-An expansive world to explore
-Many hours of game play
-Puzzles and games to play with your mind
-Amusing scenes
-Unique gameplay, storyline, and concept
-An ever-evolving, ever-changing world and storyline
-Things that will just make you say "WTF" and then make you start playing again to find out "WTF" is goin on>?
-More cool and exciting things that you probably won't ever read!
Suggestion's from the Hive:
Narrator
Not as weird as mine... i was walking trough a dark wasteland, and saw three cages... in the first that looked like a library skeleton was reading newspaper, in the second that looked like a common cage a skeleton was lying on the ground with a knife in the head, and third one had enormous steel doors, labeled "MK". I opened them and saw giant green hand. Then I woke up. DAMN STRANGE. If you want, you can use this dream in your map.
However, good luck with this project. Idea is original... it's your dream after all ;-)
Narrator
I dreamt a new one: A dark cave with glowing line trough it. If you follow the line, you reach a completely white place with a black dot in the middle. if you touch the dot... dream ended there.
Luffy
you can add an odd forest/town paradise region in the underground level (4th chapter). this should be very random, lol. Or descending sunshine's/moonshines.
First main screenshot is sexy.
arthas_king
Here's a dream
You are walking in a strange forest when suddenly you hear a noise, you look behind you and you see a bush walking, then you go investigate it and then a huge tree charges at you, you realize that the tree was corrupted bu demons and then the whole forest becomes alive and chases you, you run and try to get out of there, suddenly the exit is blocked with trees and a blade with fire suddenly appears at your hands, you try to cut the thorns closing the exit and then you are free, but before you leave, a massage tree with demonic spiders jumps at you(earthquake sound) and you have to defeat it, when you weaken it and then you are charging to do the final blow, everything dissapears and you are walking at a blank place, full of darkness, then a demon appears walking at you roaring and screaming(End of Dream
)Damn that was scary
maybe there's an idea for a dream to add, no need for perfect terrain.
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Dreamscape Campaign 01
Terrain:
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Doodads:
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Units:
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Spells:
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Triggers:
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Overall:
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