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Different Item Different Cooldown

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Level 13
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Oct 1, 2009
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Hey I've got a problem with my map, you see I got this system with weapons that they are shown when picking them up and you can only have one at a time. So far I've got 3 sorts of weapons in my map: two-handed swords, two-handed axes and spear/polearms. But I want it to be like when you pick up a sword your cd is lesser, but when you pick up an axe your cd grows to medium and when a spear/polearm is picked up your cd is high. So is there any simple easy way to increase and decrease cooldown between different weapons or do I have to fix it with abilities and stuff?
 
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