1) Scenario: My Sorceror is holding a sword that actually appears in her hand and she tries to pick-up/buy another item.
2) My wants: The sword in her hand and inventory to be dropped on the ground and the new item to replace it. [can i allocate this 2 certain slots?]
3) Extra: My map is a RPG where your hero is fully custom. At the start you can choose all your starting weapons and spells ans so on. The problem is buying new weapons because if i already have a weapon that has an attachment for my 'left,hand' and i buy a new weapon for my 'left,hand' it would look dumb carrying two weapons in one hand. [maybe instead of all this ordeal i could make so if your pick up a 2 handed weapon and you already have a one handed weapon you must drop the one handed weapon before pick up the two handed weapon?]
4) My also's: If this works out i would also like to know how to make it so if i pick up a weapon in the group of 'two handed' it will drop both my one handed weapons [left,hand and right,hand].
2) My wants: The sword in her hand and inventory to be dropped on the ground and the new item to replace it. [can i allocate this 2 certain slots?]
3) Extra: My map is a RPG where your hero is fully custom. At the start you can choose all your starting weapons and spells ans so on. The problem is buying new weapons because if i already have a weapon that has an attachment for my 'left,hand' and i buy a new weapon for my 'left,hand' it would look dumb carrying two weapons in one hand. [maybe instead of all this ordeal i could make so if your pick up a 2 handed weapon and you already have a one handed weapon you must drop the one handed weapon before pick up the two handed weapon?]
4) My also's: If this works out i would also like to know how to make it so if i pick up a weapon in the group of 'two handed' it will drop both my one handed weapons [left,hand and right,hand].
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