- Joined
- Oct 1, 2009
- Messages
- 596
Hey I've got a problem with my map, you see I got this system with weapons that they are shown when picking them up and you can only have one at a time. So far I've got 3 sorts of weapons in my map: two-handed swords, two-handed axes and spear/polearms. But I want it to be like when you pick up a sword your cd is lesser, but when you pick up an axe your cd grows to medium and when a spear/polearm is picked up your cd is high. So is there any simple easy way to increase and decrease cooldown between different weapons or do I have to fix it with abilities and stuff?