1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  5. Rubbed the right way, the genie is out of its lamp! The 12th Concept Art Contest Results have been announced.
    Dismiss Notice
  6. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Diablo 3 Monk for Warcraft 3

Submitted by Taylor_Mouse
This bundle is marked as approved. It works and satisfies the submission rules.
This is a custom made model based on Blizzard's Monk for Diablo 3

Keywords:
Monk, Diablo 3
Contents

Diablo 3 Monk for Warcraft 3 (Model)

Diablo 3 Monk for Warcraft 3 (Model)

Assets
Reviews
Moderator
04:53, 29th Sep 2009 BlinkBoy: hmm looks quite nice. He's a very nice piece of work. However some issues: First, most animations are way too noisy and lack some reality, most don't have a true hit point like Spell Slam so you could think on fixing...
  1. 04:53, 29th Sep 2009
    BlinkBoy: hmm looks quite nice. He's a very nice piece of work. However some issues: First, most animations are way too noisy and lack some reality, most don't have a true hit point like Spell Slam so you could think on fixing it. Among other issues: You use way too many geosets; optimize the model, the texture "FX MONK" could be replaced for an inner texture and, finally, you should write animation names on low case letters.

    Anyways, approved 5/5.
     
  2. Taylor_Mouse

    Taylor_Mouse

    Joined:
    Jul 18, 2006
    Messages:
    625
    Resources:
    7
    Models:
    2
    Icons:
    1
    StarCraft II Resources:
    3
    Tutorials:
    1
    Resources:
    7
    Finally made it happen :cool:

    Thanks to all the comments and critics to the guys.

    I'll upload the necessary icons later

    And I'm planning on doing another type of weapon for this guy aswell.

    Ho, I still need to do the Portrait, but it will be a seperate model file.

    Enjoy

    T.
     
  3. CloudMax

    CloudMax

    Joined:
    Jun 9, 2007
    Messages:
    2,438
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    OMG!! Awesome!!!
    5/5, as of now, maybe i change my mind after try it out, hopefully i wont changed my mind.

    First comment, first comment! yay! =D
    I just did the first comment on one of the best models ever! =D
     
  4. Kuhneghetz

    Kuhneghetz

    Joined:
    Jul 27, 2004
    Messages:
    3,591
    Resources:
    230
    Models:
    119
    Icons:
    99
    Packs:
    3
    Skins:
    7
    Maps:
    1
    Template:
    1
    Resources:
    230
    According to that ingame shot you have, the hero glow looks gigantic. Needs a little shrinking there.
    Also, the model could use a portrait camera for the moment.

    The rest of the model looks awesome, btw.
     
  5. syltman

    syltman

    Joined:
    Jun 13, 2007
    Messages:
    1,326
    Resources:
    0
    Resources:
    0
    sweet
     
  6. enjoy

    enjoy

    Joined:
    May 19, 2008
    Messages:
    459
    Resources:
    17
    Icons:
    16
    Skins:
    1
    Resources:
    17
    awesomeness ^^
     
  7. DonDustin

    DonDustin

    Joined:
    Jun 15, 2006
    Messages:
    2,294
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    really awesome, but there are some minor things that could be improved:
    attack -1 looks a bit weak, because he moves his weapon a bit too slow. You should speed it up a bit.
    You should rename attack -2 to attack slam and create a attack animation similar to attack -1 instead for attack -2, but that's just my personal taste.
    dissipate is a bit too fast
    he also runs anatomically wrong. you usually would never move your right leg and arm to the front at the same time. It's always left arm+right leg/right arm+ left leg which move to the same direction :>
     
  8. Taylor_Mouse

    Taylor_Mouse

    Joined:
    Jul 18, 2006
    Messages:
    625
    Resources:
    7
    Models:
    2
    Icons:
    1
    StarCraft II Resources:
    3
    Tutorials:
    1
    Resources:
    7
    OMG, I did that ??? ( on the running I mean ) damn, nobody noticed it then, blasted... I should change that, aswell as the gigantic teamcolor

    thnx guys, I'll fix that asap

    on the portrait model, I'll do that in a seperate model once this one is satisfactory to everyone :cool:

    T.
     
  9. takakenji

    takakenji

    Joined:
    Jul 7, 2008
    Messages:
    3,418
    Resources:
    27
    Models:
    23
    Icons:
    4
    Resources:
    27
    nice d00d
     
  10. Ghost765

    Ghost765

    Joined:
    Jun 23, 2007
    Messages:
    3,162
    Resources:
    1
    Maps:
    1
    Resources:
    1
    personally i think he should be a bit fatter or buffer to fit in a bit more with the wc3 units.
     
  11. anarchianbedlam

    anarchianbedlam

    Joined:
    Apr 13, 2008
    Messages:
    1,680
    Resources:
    1
    Icons:
    1
    Resources:
    1
    Some of the animations are a bit too slow and the "attack special" looks a bit erratic, but if you tweak that, then it's Director's-cut status. Awesome job, filesize is a bit big, but its pretty detailed. I love it, please keep up the great work man.
     
  12. Just_Spectating

    Just_Spectating

    Joined:
    May 16, 2007
    Messages:
    7,023
    Resources:
    46
    Models:
    11
    Icons:
    9
    Skins:
    26
    Resources:
    46
    awesome, man
     
  13. Hayato_Azra

    Hayato_Azra

    Joined:
    Aug 22, 2009
    Messages:
    111
    Resources:
    0
    Resources:
    0
    -Needs a portrait
    -buffs dont show in game (for example ,i used Divine Shield and it didn´t showed up )
    -This model should be scaled to 1.55 to match the size of other wc3 units
    -Also, some animations look a bit erratic (like anarchianbedlam said) and the walk anim feels a little ankward.

    Aside from what i said, its a pretty cool model. In the artistic part looks awesome and pretty well-made. In the tecnic part it looks like you exported (and optimized) this model from somewhere else because of the things i pointed out with " - " (minus the walk anim), if thats not the case, you should be able to fix them.

    I´ll post a rating and a better review once those details are fixed.
     
    Last edited: Sep 29, 2009
  14. supertoinkz

    supertoinkz

    Joined:
    Dec 29, 2008
    Messages:
    2,813
    Resources:
    25
    Models:
    15
    Icons:
    7
    Maps:
    1
    Tutorials:
    2
    Resources:
    25
    Highly Recommended to Director's cut
    it is so great 5/5 :D
     
  15. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    It's great because you made it from scratch. I'm so glad that it wasn't based on a retarded peasant or villager model. "Fatter and buffer" - buffer maybe but fatter just to fit WC3 style pff - don't ruin the quality pls. He doesn't even need team glow imo. 5/5
     
  16. Piwlady

    Piwlady

    Joined:
    May 31, 2009
    Messages:
    898
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Very nice
     
  17. Samoner

    Samoner

    Joined:
    Jan 24, 2009
    Messages:
    35
    Resources:
    0
    Resources:
    0
    That's truly an awesome model, probably one of the best models I've ever seen for Warcraft. The animations are also pretty. Damn it 5/5 of Course ;)
     
  18. Aspard

    Aspard

    Joined:
    Jul 2, 2008
    Messages:
    595
    Resources:
    1
    Spells:
    1
    Resources:
    1
    Just... Epic! Why not DC?! >< Just remove this Spell Special animation, don't see any use for it in WC :)
     
  19. TheHunterKiller

    TheHunterKiller

    Joined:
    Jul 16, 2009
    Messages:
    1,464
    Resources:
    0
    Resources:
    0
    Needs Director's Cut.
    This is too awesome.