Defence Of Uthragon 1.43
Fortress Siege reworked map.
Castle defence from invasion.
Choose one of 14 heroes and join the battle.
Use the team work and defend important points to ensure victory.
Differnces from the original Fortress Siege:
Ladders now spawn from the ladderman and can be attacked.
Siege ram can be attacked.
Units can now climb deployed siege towers
Added resurrect runes
Reworked some hero abilities and added new hero: Sage
Version 0.93
changed some unit abilities
changed some events
Version 1.0
Added new unit, the orc rampager
Pyromancer hero has a fire nova ability intead flame strike
Warden hero has reworked punishment ability
Added new abilities to clerics and enemy warlocs
Version 1.01
Melee heroes have an extra ability
Added extra unique award items when hero reaches 150 kills
Added new units
Reworked final battle
Added secret merchant
Version 1.05
Max Heo level is now 30
Changed overall progress to more complex one.
Changed some issues ans abilities
Version 1.06
Added a knock back effect to some active and passive abilities that can
push units over the wall (cliff) but cannot push them up the wall.
More resources granted.
Version 1.07
Added a knock back effect to some active and passive abilities that can
push units over the wall (cliff) but cannot push them up the wall.
More resources granted.
changed abilities for warrior and rogue to more powerfull ones.
Version 1.08
Ranger has new abilities
fixed some issues
Version 1.1
New hero: guardian
Warrior hero changed with different abilities and model
Version 1.15
New Items
Added a option to enable or disable the special and push effects
added trigger which reduce the number of enemy units arround gates.
Version 1.16
Improved computer hero ai
fixed crossbowman spawn near the summoning warlocks
fixed the dome ability and some other stuff
Artillery Captain is now unmovable
Cleric resurrect spell is now autocast
Version 1.17
fixed some bugs
Version 1.171
fixed Raghnarosh final attack
added shared unit control except the king general and archmage
other minor things
Version 1.18
added new secret hero
changed some abilities
Version 1.2
removed the warden hero and repleaced with assassin hero with new abilities
changed abilities:
Rogue binding knife repleaced with spike trap
Guardian restrain repleaced with disarm
Sage earthquake repleaced with petrify
Snapshoter field of disruption repleaced with barrage, and stunning shotd with smoke burst
Each hero has now additional lesser ability
Balanced some hero stats
Version 1.2a
Added new hero - Berserker
Changed Assassin and Rogue abilities
Removed aura effects (blue circle) from all unit abilities but not from hero abilities
Paladin Holy Light ability fixed
Removed Burning Oil ability from trebuchets
Fixed Warrior heroes mana regeneration
Version 1.3
Changed event
Removed demon quest
Added Warlock event
Game will no longer have no ending
Sage hero renamed to Geomancer
Added new hero called Sage (Dwarf with rune abilities)
Changed some models and abilities
Version 1.31
Reduced hitpoints of the portals
Ragharosh now attack walls and doesn't stop
Version 1.32
Orc Warlock is now more challenging
Taskmaster hero renamed to thane
Sorceress frost strike ability changed to frost attack which
adds a slow effect instead of freezing
Sorceress frost nova slow effect changed to freezing effect
Wizard lightning nova now adds a slow effect
Geomancer petrify ability is targeted as an area
Version 1.4
Redesigned unit and spell models
Tweaked some ability values
Warrior mighty rage ability changed to demoralizing shout
Paladin resurrection ability replaced with righteous wrath
Guardian force crush ability replaced with guardian standard
Rogue severe ability replaced with blade swarm
Rogue spurious image ability replaced with mayhem
Pyromancer fire shield ability replaced with summon fire elemental
Version 1.41a
Added triggers that deals with stuck units on the walls
Replaced several models with low size ones also reducing the overall map size.
Fixed priest smite ability which now deals far less damage.
Version 1.42
Removed weather and fog effects for better performance
Changed some unit abilities
Removed the 30 seconds time limit for difficulty change so
players can now change in the middle of the game.
Version 1.43
Added additional levels to hero abilities (6 or 7 instead of 3 or 4)
Heroes now earn ability point each level instead each two levels
Removed insufficient auras from the units
Reduced portal health
Enemy units will no longer invade the hero starting point
Here are some screenshots:
this map is protected.
Keywords:
Siege, hero, defence, fortress, castle, battle, invasion, keep, war.