Hey people! First off, I'm not entirely sure I'm in the right forum, or if there is a correct one for this question. In any case, please move this thread if needed 
I read a guide on how to replace skins/models etc. with custom files in your folder instead of replacing them in the .MPQ files.
With that in mind, I tried replacing specific unit data, like giving Admiral Proudmoore his proper icon instead of using the generic paladin one. This change was made in the CampaignUnitFunc.txt file, found in war3x.mpq.
The changes show up in the editor, but not ingame, whilst they function completely if I replace skins or models.
Do any of you have an idea on how I could fix this issue?
I read a guide on how to replace skins/models etc. with custom files in your folder instead of replacing them in the .MPQ files.
With that in mind, I tried replacing specific unit data, like giving Admiral Proudmoore his proper icon instead of using the generic paladin one. This change was made in the CampaignUnitFunc.txt file, found in war3x.mpq.
The changes show up in the editor, but not ingame, whilst they function completely if I replace skins or models.
Do any of you have an idea on how I could fix this issue?