- Joined
- Jan 11, 2008
- Messages
- 36
Is there any way, how to create custom ubersplat from custom texture? In WE, I cant use imported file as ubersplat (ground texture). I have already tried to edit this file in war3x.mpq: Splats\UberSplatData.slk, and import it into map. But nothing. Maybe I must import it directly into mpq archive, not into map.