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- Mar 9, 2009
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- 6,276
Nadiir looks around the building sourly. and then leaves, heading straight to the nearest weaponsmith.
Alchemist
The Alchemist sells various poisons, potions and herbs.
Minor Health Potion: Stops most wounds from bleeding, preserving your health that much longer. Slightly heals you and stops any bleeding effects. 5g per potion
Lesser Poison: Coats your weapon with poison. Each time your attack hits, you have a chance of poisoning the target for light damage every few seconds. After six attempts are made, regardless of success, the poison wears off. 5g per potion
Lesser Stoneskin Potion: Turns your skin into stone. Opponents will have a harder time harming you while the potion is active. 5g per potion
Blacksmith
The Blacksmith sells armor and weapons.
Well-Made Weapon: This weapon works slightly better than the default ones. It includes a bow for Scouts. 10g per weapon
Well-Made Leather Armor: A simple set of armor that decreases the chance an attack will hurt you. 35g for a set
Well-Made Chainmail Armor: A good set of armor that decreases the chance an attack will hurt you. 75g for a set
Magic Library
At the Magic Library, you can purchase magical items.
Wand of Air: When used, it casts a random starting Air spell. Contains three charges. 15g per wand
Wand of Light: When used, casts a random starting Priest spell. Contains three charges. 15g per wand
Mercenary Guild House
Jeerax provides all of his mercenaries with free weapons. Come here if you have lost or sold your weapons and want a default one.
Pawn Shop
The Pawn Shop is filled with random trinkets and doodads that have accumulated over the years, some even valuable. Anything that is sold by someone will go here.
Mysterious Amulet: This amulet doesn’t look impressive, but even the most untrained in the schools of magic can sense something powerful about it. 35g
Pet Shop
A visit to this shop and a quick bonding ritual will give you your very own familiar.
Battle Wasp: A large (for a wasp), flying insect. It is fast but lacks offensive power. 40g
Guard Drake: A hybrid between dog and dragon, this creature is fairly balanced in attack and defense. It will sometimes cause Gaping Wounds (slows and deals light damage over time). 75g
Tavern
The tavern is the place to get healed. Spend the night and eat a big meal; the bill is on Jeerax. You can also attempt a few challenges if you are feeling lucky.
Drinking Challenge: Drink three of the most potent drinks in the known world. If you stay on your feet, you earn ten times as much as you spent.
Reselling Policy: You can sell any object in your possession to a shopkeeper for two thirds of its original value. In other words, that wand that cost you thirty gold can be sold back for twenty. You can, however, trade objects between characters if you want. You cannot resell or trade pets.
I don't like mercenaries. Those damn guys need to pick a side.
and why exactly did you stop this RP?
and why exactly did you stop this RP?