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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Concerning the Submission of Animation in Modelling Resources

Discussion in 'Site Discussion' started by BoatyMcBoatface300, Jul 21, 2020.

  1. BoatyMcBoatface300

    BoatyMcBoatface300

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    This basically says what I want to say. Context here, original thread.

    So yea, this could use a discussion to define the exact rules (or the inexactness, depending on how flexible the rules should be).

    As well as an approval.
     
  2. Kyrbi0

    Kyrbi0

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    I'm Kyrbi0, & I approve this message.

    (More later when I'm off work)
     
  3. Ralle

    Ralle

    Owner

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    I agree. But as with any edit, we need to have the submitter describe in detail what they changed and the model staff can decide between approved / substandard depending on the amount of edits. I feel like it's already like that today though.
     
  4. Murlocologist

    Murlocologist

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    Well, maybe you should post the model itself to give an example of what you described in your post.

    With models where only certain segment is new, like animations, it depends on how much it contributed to offer something new to the existing model and how quality was it made.

    For example if you edit villager so the only change is that he attacks with his right arm instead of left, than it doesn't offer many new qualities. But if you edit it so that he has swimming animations, then it would be an approvable model.
     
  5. stein123

    stein123

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    Please yes, seen lots of cool geomerged stuff everyday, but the same paladin or blademaster animations for the 1000th time is just...., hope to see some variety like Direfury's or Tauer's custom animations too, even for the simplest of models :'3
     
  6. BoatyMcBoatface300

    BoatyMcBoatface300

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    Would this perhaps serve as an example of submitting animation?

    Edit: opps, my bad, fixed it anyway
     
    Last edited: Aug 2, 2020
  7. Kyrbi0

    Kyrbi0

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    Link is dead.
     
  8. deepstrasz

    deepstrasz

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  9. Kyrbi0

    Kyrbi0

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    Yeah I'm guessing so
     
  10. Mister_Haudrauf

    Mister_Haudrauf

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    @Kyrbi0 The link isn't dead. For me it is a link so i can edit it, because i am a Reviewer.

    ----------------------------------------------

    I like the animations in general, but it would probably be put in Substandard, because the only thing added are animations.
     
  11. Kyrbi0

    Kyrbi0

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    Well as a Reviewer you seem to have elevated privileges, because the first link is still inactive/disabled/inaccessible to me.

    So the point of this thread isn't about "what would this model be graded as", but more "how can we more effectively encourage & consider animation-only submissions onto the Hive?

    Currently, they basically don't exist (aside from a handful, like the 100-anim Villager), and people like me, Boaty & Zwie think they should be more of a Thing.

    Maybe they need a separate section (like Icons do apart from regular Skins)... Or maybe they just need a separate Tag/flag.

    But also, it's a question of getting everyone on board/on the same page. Determining a standardized list of expectations for what determines the quality/status of an "animation-only" submission (so that different mods/reviewers aren't making hugely subjective decisions). Consistency is important.
     
  12. Mister_Haudrauf

    Mister_Haudrauf

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    @Kyrbi0 I know what you mean and i am with you, but the problem with this is that each model has it's own bone rig.
    I mean take the Footman and the Grunt, if you switch their animations without rigging their bones or editing the animations, it would look like a Nightmare.

    If someone submits a set of animations with the Villager as it's Dummy then the animations would only work on this type of model with this specific set of bones (placement and all), without editing anything.
     
  13. Murlocologist

    Murlocologist

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    It is a link of model's edit dialogue, page viewable only to author and section staff, that's why you can't view it.

    It is a good example. At first it appears as simple edit alongside with the unedited mesh, but it actually features well made custom animations. What is debatable is the amount of animations made, there are five new ones, but some are quite similar. So a reviewer may request to make extra two or three animations which are not based on those already made.

    If I was a reviewer I'd also point out that things such as lifting root bone during animations where the legs go below the surface and giving better names to animations should be done before approval. But aside from that, I think it can be approved, animations add something new to the model's visuals and certain amount of effort was made while editing it.
     
  14. Draktar

    Draktar

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    This