1. Well, usual Paladin spells?
2. I can't get to the Minor Replenishment Potion from the barrel between the trees. The Ranger has no inventory. Am I supposed to cut the trees with Peasants or break them with siege units?
3. Trash has a passive ability icon; you can use this to turn it into an active looking icon:
Button Manager v1.8.2
4. Leather armour does not mention the value it gives when carried.
5. Would be nice to have different icons for units.
6. I did not yet have the quest with the gnolls but finished it
7. Quests with requirements and location pings or descriptions should be created in the Quest Log when you receive them from people or events.
8. Richard's spells need proper descriptions, with values, levels, what they and so on. His first spell is active but has a passive ability icon.
9. Rich has no her glow. You could add one:
How to add Hero Glow without Modeling
10. The Bandits near Mike are hidden at night when they speak.
11. The Captain has a War Drums looking ability with tooltip missing/improper description. Also, it is a passive ability with an active icon.
12. Backpack cannot be researched as there is no Arcane Valut.
13. Rich's Reinforcement has only one level. Should it be the ultimate? But you can learn it at level 2 when you meet him.
14. Rich gave me the quest to free the prisoners but I've done that before meeting him.
15. Got messages about Heavy Archers, Crossbowmen and Cavalier but don't know why. Did not receive any.
16. Not sure if creatures should be sleeping in the middle of the road.
17. Rich's spells can be learnt without the 1 level skip. Usually you cannot learn/upgrade the same spell the next time you level up after you've just learned it. It takes two level ups to learn it again.
18. The Range or what it's called also has the hotkey T like the Scout Tower.
19. Lesser Replenishment Potion in the Marketplace to the northeast has 0 in stock.
20. What's the difference between Sword and Blades of Attack +3?
21. Many items do not have the right description when carried. The values in text are seen when the item is on the ground. Or the difference between Wooden Shield and Leather Armour? They both give the same thing.
22. Range can be placed on other units and doodads and has the icon of the Guard Tower. Stables has the same icon as the Barracks.
23. The undead only attacked once.
24. Rich's Reinforcement creates two permanent Guardsmen. Is it intended?
25. Rich's Master of the Sword takes no mana and has no cooldown.
26. Are you sure Pikemen should not have piercing attack?
27. Mithril Sword's on ground description is "7."
28. There's no definite difference between Crossbowmen and Archers. I guess Archers should shoot from a longer distance while Crossbowmen faster or something.
29. Why did the Stone Golems to the northeast where lizards are became mine?
30. Noble Knight has mana but no active spells...
31. You need to properly place units and upgrades in their buildings. It looks chaotic.
32. Destroyed the orc base before doing the undead quest (they were not rebuilding/repairing/retraining). I'm gonna do everything I can before that.
33. Reached level 10 in the orc base. Now what? I still have more than half the map to go.
34. There's no story. There's just: "Hi, how're you doing? Let's kill something." OK!".
35. The Flaming Legion has two Haunted Mines with 0 gold
36. Cleric Warrior has no mana but active spells...
37. Units toggle quests which may move the camera out of battle.
38. Item plethora isn't that diverse.
39. Enemy units should be progressively stronger as you get farther on the map. Heroes should also become stronger to equate this progression.
40. Two heroes are kind of few for such a huge map. What about an intelligence one too?
41. Not all of the units in the northeastern human base attacked by undead become yours. You can train heroes at the altar.
42. Cleric Warriors cannot be trained because the Arcane Vault cannot be built (is absent).
43. The good thing about reaching that place and then the circle of power was that the level finished without needing to finish the first undead quest
and whatever there was, like 1/4 of the map left.