(4 ratings)
RINALDO MAN
Collateral Damage
Created by Fanchman
Map Info
This map is one of my first works, which I revised a couple of months ago.
Story:
It tells the story of a paladin named Sid. He received the order to begin the restoration of Lordaeron. He will face many difficulties and problems. But this is his way to justice. And his goal is to reach Stranbard along the way, collecting the survivors and
clearing the land of the enemies of the alliance. FOR THE LORDAERON!
Created for singleplayer.
Features
This is a giant map full of many secrets and monsters. It offers a mixed style gameplay like Rexar's campaign. That is, you can play for strong heroes but also have to create an army to capture enemy bases. The map consists of several locations: forest, desert, autumn forest, mountains, islands, cursed land.
Also:
- [1] Huge map
[2] A lot of new units and some abilities
[3] Bosses
[4] New artifacts
[5] And more...
[6] Alternative Balance
It includes more than 2 hours of gameplay. That is, the full complete walkthrought will take about 3-4 hours.
Other stuff about map
This is really one of my first works. I made it for the Russian map competition 2 years ago. Accordingly it was translated from Russian into English. It was wrong to leave it dusted - so I posted it. There may be errors and bugs.
So if you are interested in improving - then write comments, I'll try to fix or add something new.
Screenshots
Screenshots and Videos:
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Video Description:
This is the walkthrought of the old version of the map played by the organizer of the contest in which I participated. It's in Russian and a lot of things have changed since that moment.
Change Log:
Version 1.1
Added:
- [1] Fixed quests.
- [2] Added new dialogues.
- [3] Changed characteristics of some units.
- [4] Enemy bases attack you.
- [5] Fixed descriptions of some items.
Version 1.2-1.2b
Added:
Version 1.3
- [1] Added Academy (Veteran upgrades now there).
- [2] Added new dialogues.
- [3] Changed characteristics of some units.
- [4] Changed icons of some units.
- [5] Added new hero - High Elf Mage.
- [6] Changed Sid's abilities.
- [7] Changed the amount of experience for a new level.
- [1b] All veterans now have critical strike. For cavalry increased attack and hit points. Also changed cost for cavalry.
- [2b] Added critical strike to guardsmen and bash to foot knight. Also for foot knight changed hp count and type of armor (now it's hero).
Added:
- [1] Added upgrades for Heavy Ranged units and Veterans (like Berserk upgrade from Orcs).
- [2] Fixed some bugs.
- [3] Changed characteristics of some units.
- [4] Added new areas.
- [5] Added limit of training for powerful units like Noble Knight and etc.
Credits:
RESOURCES:
Resources in Use by Collateral Damage | HIVE
Autors:
Development:
- My brother Rinald
- One tester
- Hiveworkshop
- Ayane
- SD_Ryoko
- Elenai
- Mechanical Man
- Tranquil
- skrab
- Mephestrial
- Wandering Soul\
- eubz
- HappyTauren
- takakenji
- Direfury
- HateCrew
- 67chrome
- AbstractCreativity
- PeeKay
- Darkmoon Hero
- GhostThruster
- John_Drake
- Dr.Death
- oOmassOo
- Storm Knight
- EmperorLucas
- TheKaldorei
- Sin'dorei300
- Mechanical Man
- Mike
- Eagle XI
- And Others...
Author's notes:
I hope you enjoy this map because it took a lot of my free time. While I was doing it, I learned some aspects. In general, I like working with the landscape most of all. So if there are any suggestions - write. And in general, I do not understand this resource creator so I downloaded only now and not at the end of July.
WRITE IF YOU WANT CHAPTER 2!
Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Well, write those you have otherwise everybody will just link the View in Resources in their credits list from now on and we really don't want that.I hope they are not so angry if I did not wrote them.
So, what exactly should I do?Well, write those you have otherwise everybody will just link the View in Resources in their credits list from now on and we really don't want that.
Write a list of the resource names and authors (with links if possible). Example:So, what exactly should I do?
I am working. Soon will be new version.I follow all the feedback of @deepstrasz, but i'll add something : Peasants waste gold from the mine because they bring it to the lb player. When you reach the first base the goldmine have a lower gold in it. I'm suggesting that you activate the gather once the player reach the village :>
Please add a list of credits. View in Resources is just there to help you.The changes are not too big.
I did it.Please add a list of credits. View in Resources is just there to help you.
You are interested in it? If people want I can make it.Are you going to do a second part?
You are interested in it? If people want I can make it.
1. Yes you can't build altar. It's a part of game. You heroes must survive.I didn't understand few things.
I played up to first dark elves mission. Few things were missing.
1. Can't build any alter.
2. No goldmine.
3. Can't access to advanced unit. Where is "nobile knight" research upgrade ?
4. Cleric warrior don't have mana pool so abilities are unavailable.
Am I missing something?
Few more issues.
1. food consumption doesn't add up with number of troupes I have. I had two tanks, three heroes, one or two crossbow man, one cleric , one wood cutter machine and 6-7 peons and food count showed 50-51.
2. mercenary mysterious order warriors don't have their mana pool ( same issues as cleric warriors which one is now fixed though).
I will let you know if I come across some more. Right now I am taking a stroll in forest and killing orges after beating living shit out of dark trolls ( and orcs are next in line).
There are few things I would love to suggest.
1. foot knights and guardsmen are basically same units with different model. You can either remove one of them or better you can make slight changes( I would suggest increase hit points and damage of foot knights and add critical strike to guardsmen ).
2. Veteran cavalry and regular cavalry ( not knights) are basically same units so expensive research for an 50 more hit point unit is pointless( when I already have excellent knights/noble knights at my disposal).
I haven't use casters/ caster-warriors so you can expect more suggestions soon.
P.S: What the hell are stromwind (blue) guys doing in the map? I took my heores to them yet that turned their back and chose not to utter a single word like a certified A- hole![]()
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New version 1.2 uploaded! Write things that I should fix next time. Except you deepstrasz![]()
then if I download it again the map will be with the new update
i´m sorry use traductor xd
Wait few months. I am thinking about to release beta if it necessary.waiting for the second part?