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[Trigger] Cinematic Abilities

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Level 2
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Feb 25, 2017
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Hello, Replicator back again from the abyss that is [having a non functioning computer]

So I've made this Cinematic map, I've stopped currently because when attempting to have them use abilities, it hasn't seemed to work.

EG, Human Paladin Holy Light on an Enemy unit, doesn't work. Said Enemy Unit is an undead hero.
Before that, I tried to have my undead hero use a raise dead ability, based off of the necromancer one.

I think I triggered both correctly, but neither works. I'll just leave it here I guess, if you need to take a look at it. Don't mind my cringe-worthy voice acting, I'm relatively new to voice acting and map making...


Cheers.
 

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Level 16
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One thing you should keep in mind is that for a unit to be able to start a targeted order (spell on a certain unit, attack a certain unit) this unit (the owner of the unit) needs vision of the target.
Make sure you did not pause this particular unit and that the spell can be cast (targets allowed, mana, cooldown if used before, techtree requirements, cast range, unit has the ability).
 
Level 16
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Ok from what I understand a hero needs hero points to learn an ability, your heroes are level 1, they only have 1 hero point, and on top of that the function is wrong....instead of

"Unit - Increase level of Holy Light for James Kaloss 0044 <gen>"

you should be using the function

"Hero - Learn skill for James Kaloss 0044 <gen>: Human Paladin - Holy Light"


If you want the ability at level 2, use this same function twice, just remember to keep the hero at the appropriate level so that he has enough hero points to spend
 
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