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[Trigger] Cinematic problem - in the triggers

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Level 25
Joined
Jun 5, 2008
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2,572
Okay i have been reworking my map to be multiplayer suported, and now all my cinematics are screwed.
Cinematics triggers look like this:
  • Event - Unit comes within range
  • Condition
    • - Triggering Unit is an Hero equal to true
    • - Owner of triggering unit equal to is playing
  • Actions
    • - Unit pause all units
    • - Unit make all units(or triggering unit) invulnerable
    • - Fade in an out over 3 seconds
    • - Wait 1.5 sec
    • - Unit make unit *my_unit* face triggering unit
    • - Unit make unit triggering unit face *my_unit*
    • - Turn on Cinematics mode on for all players
    • - Turn letterbox mode on for all players
    • - Send trasmision from *my_unit* named *my_unit_name* with text *my_text*
    • - Turn off letterbox mode off for all players
    • - Turn off Cinematics mode off for all players
    • - Unit unpause all units
    • - Unit make all units(or triggering unit) vulnerable
    • - Quest add *my_quest
    • - Trigger turn off this trigger
Now the problem is when i come near *my_unit* it pauses, fades and then nothing no cinematic mode, no letterbox mode only after some time all units unpauses and the quest is given.
Need help with this, cause i dunno what happened.
 
Level 18
Joined
Aug 23, 2008
Messages
2,319
This should be posted in the Cinematics section.

And with 'fades', you mean fade out and in again, or just out? Also, I think you best copy your trigger as text, place it here (and censure it if you think that's really necessary). Maybe you've just misread something or added something that's not supposed to be there without noticing it. (Trust me, I've had that last 1 a few times)
 
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