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Changing unit from ground to flying in-game?

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Level 19
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Jun 29, 2009
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Hello there, I'm working on a personal map project where the units should be able to enter the circle, as shown on the screenshot below, and be teleported to the platform at the end of the staircase, now being classified as flying units, and with a special flying height.

However, I can't seem to get this working.. any of you smart people out there, able to help me? :)
174866-albums3028-picture77079.png
 
If you add ability 'crow' to triggering unit you can change it's flying height to the height you need. :) ..(animation action)

Edit:

Movement type wont be flying unit, you would have to use metamorph into a new unit for it.

With crow you only can change flying height. (so unit still can't pass over cliffs)

And you can remove Crow again after you changed it's flying height.
 
Level 14
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Actually you can even remove crow before you changed the flying heigth. You only have to add and remove crow to the unit once and you will always be able to modify its flying heigth. Doesnt make sense but hey, its a bug.
 
Level 19
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Hehe, thanks for the replies guys, but you know - I don't really want the triggers to change people into flying crow-kind of forms - the idea is that they will be the same, but teleported to the upper level, as shown on the screenshot, from where they can walk around freely, and I thought changing them to flying units would be a way to do that, but apparently not? :)
 
Level 19
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Yeah, but that will not relocate the unit to the platform above, and neither will it only be triggered when standing on the circle on the lower floor (Shown on the Screenshot) as it was intended, but can rather be used anywhere on the entire map, right? :)
 
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