Need Help With Unit's Flying Height

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Feb 6, 2013
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Are you a Vietnamse :)))

I think there are two ways to make:
- Check Object Editor -> Movement - Height
- Add this trigger:
  • x flying
    • Events
      • Unit - A unit finishes trainning a unit
    • Conditions
      • (Unit-type of (Triggering unit)) equal to x
    • Actions
      • Animation - Change x flying height to 40.00 at Rate
x is unit you need to change flying height :)
 
Well, what I tried to explain is in both war3 and WE, that unit had the same flying height, but in war3, it looked like it flew higher. This is in WE:
attachment.php

and this is in war3:
attachment.php

In war3, the villager man flew a little bit higher, though it's not very much, but it looks not right.

Anyway, thank you for taking a look at this. I think I've found out how to solve this problem :)
 

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