- Joined
- Mar 16, 2014
- Messages
- 169
I know how to give a unit a negative flying height by holding shift and entering a negative number so it starts below ground. I have a trigger to increase the unit's flying height to put it up above ground when it spawns so that a "rising" effect plays as a pyramid comes up out of the ground. Problem is it doesn't move.
I know you can't put a unit's flying height to negative numbers with triggers, but I thought this would work because I'm putting it to 0 with the trigger, which is not a negative number. The unit does not react to the trigger. Is this effect possible?
I know you can't put a unit's flying height to negative numbers with triggers, but I thought this would work because I'm putting it to 0 with the trigger, which is not a negative number. The unit does not react to the trigger. Is this effect possible?