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Set a unit's fly height to negative value

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Aug 4, 2012
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Is there a way to have a unit/building's fly height set to negative?

What I'm trying to do is to have a castle gradually rise up from underneath the ground to the surface, but manually setting the unit's flyheight to negative in trigger does not seem to work.

If this isn't possible, any other viable alternatives to accomplish this?
 
in the old world editor this was possible but the result wasn't what you would expect.

setting the value to a negative resulted in the units hight being so high that if you shot a fire ball at them the fire ball would fly up to the top of the screen and everything would flash orange for a second.

as for how to do it in the new world editor? I'm not really to sure. perhaps you could try changing the scale of the building instead so that it slowly grows?
 
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