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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Captain, Footman, and Derivatives

Submitted by Ujimasa Hojo
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Ujimasa Hojo Presents

Captain, Footman, and Derivatives
Edited by Ujimasa Hojo

Footman (Optimized) Info:
  • Combined the Portrait with the model.
  • Fixed some wrapping of the texture.

Resource Info


Model Version 2.00

  • Uploaded.


Model Version 2.02

  • Added back the scabbard.




Captain (Optimized) Info:
  • Combined the Portrait with the model.
  • Fixed some wrapping of the texture.

Resource Info


Model Version 2.00

  • Uploaded.


Model Version 2.02

  • Added back the scabbard.




Captain (Gilneas) Info:
  • Created a Gilnean version of the Captain.

Resource Info


Model Version 1.02

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.03

  • Added back the scabbard.




Captain (Kul Tiras) Info:
  • Created a Kul Tiras version of the Captain.

Resource Info


Model Version 1.01

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.02

  • Added back the scabbard.




Captain (Risen) Info:
  • Created an Undead version of the Captain.

Resource Info


Model Version 1.03

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.04

  • Fixed the Death sound.




Death Guard Info:
  • Created a Forsaken version of the Footman.

Resource Info


Model Version 1.02

  • Added a Helper.


Model Version 1.03

  • Resaved using Retera's model editor to avoid a bug.




Footman (Stromgarde) Info:
Resource Info


Model Version 1.03

  • Added back the scabbard.


Model Version 1.04





Footman (Stromgarde, Undead) Info:
  • Created an Undead version of the Stromgardian Footman.
  • Uses CloudWolf's texture for his Galen Trollbane model.
Resource Info


Model Version 1.02

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.03

  • Fixed the Death sound.




Footman (Risen) Info:
  • Created an Undead version of the Footman.

Resource Info


Model Version 1.08

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.09

  • Fixed the Death sound.






Keywords:
Defias Brotherhood, Syndicate

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, or DTube Channels as well and hopefully subscribe.
  • Follow me on Twitter, Gab, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
    • My Bitcoin wallet addresses are at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k or 3JpY33ppR72VxdxaU5GaFogyMHoboMeSij
    • My Ethereum wallter address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Contents

Captain (Gilneas) (Model)

Footman (Optimized) (Model)

Captain (Optimized) (Model)

Captain (Kul Tiras) (Model)

Footman (Risen) (Model)

Captain (Risen) (Model)

Death Guard (Model)

Footman (Stromgarde) (Model)

Footman (Stromgarde, Undead) (Model)

Reviews
General Frank
Edits are small but people might find some use for it.
  1. Shar Dundred

    Shar Dundred

    Joined:
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    Do these Captain/Footmen models feature fixes for the arm wrap brought up in another thread of yours?
    Shield arm, iirc.
    Edit: Of course they do, that is absolutely terrific!

    Great job, Mr. Hojo!

    Are you going to add the BE Lieutenant as well?
     
    Last edited: Oct 22, 2017
  2. Erindeir

    Erindeir

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    Cool and useful, like other your models. What about tirasian, or dalaranian footmans?
     
  3. Cuore

    Cuore

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    Hey @Ujimasa Hojo thanks for optimizing footman and captain, great job.
    Even though the defect is minimal and does not hurt the model's performance, would it be possible for you to review the optimized footman model and close the tiny hole it has in the middle of the forehead (this small defect is present since the vanilla footman)? All that is required is a tiny uv shift.

    Also, another tiny thing that could be done would be to remove the footman's texture path from the texture list of the captain, since it seems to me that it is not needed by the Captain's materials (again, I could be wrong on this, please check).

    Other than these very minor things it's a great optimization.

    Thanks
     
    Last edited: Oct 22, 2017
  4. aeman

    aeman

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    at last the waiting is over
     
  5. Admiral Proudmoore

    Admiral Proudmoore

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    What i was looking for,i can't wait for more.
     
  6. SNIper of DARKness

    SNIper of DARKness

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    Knights in the future?
     
  7. Homor

    Homor

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    Oh, excellent! I JUST mentioned this idea in another thread!
     
  8. loktar

    loktar

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    LOL I guess I can delete my own optimized footman I just uploaded.
    GJ though, much better wrapping than mine, only bad thing is now I feel like I wasted my time xD
     
  9. Homor

    Homor

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    If you practiced modelling, you didn't waste anything!
     
  10. Zephyrius2412

    Zephyrius2412

    Joined:
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    Another excellent model bundle by Ujimasa :goblin_good_job:
    Maybe you can create a optimized Blood Elf Lieutnant but if you do that can you change the face texture because it don't looks like a blood elf, maybe you can use the priest face texture, please ?
     
  11. loktar

    loktar

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    That's true! I learned some things :p
     
  12. Cuore

    Cuore

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    I took the liberty of making a blood elf lieutenant variant of the captain model of this bundle, it's the file called BElieutenant V1.00

    @Zephyrius2412 While I don't want to bother adding a priest's face to this model because of the amount of work it would require to be optimally animated, I also wanted to satisfy your request and so I made a customized additional variant of the same lieutenant as the above, which features blood elven green glowing eyes. It's the file called BELieutenantCustomEyes.

    I would like that credits for these go entirely to @Ujimasa Hojo
    I ask him to evaluate these BELieutenant variants I produced, and please let me know whether it would make sense to add them to the bundle.

    (edited files removed due to author's request. reported below):
     
    Last edited: Oct 23, 2017
  13. Stefan.K

    Stefan.K

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    Or you can just wrap the same footman/BElieutenant face with the priest texture as it will require less job.
     
  14. Cuore

    Cuore

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    ^Right. I tried but I wasn't happy with my results. Maybe someone else with better skill can do it in my stead.

    Here's how it looks. I was forced to remove the pupils because they looked very awkward with the priest's eyes as background.

    (edited files removed due to author's request. reported below):
     
    Last edited: Oct 23, 2017
  15. Ian The Red

    Ian The Red

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    This is great! Is it possible that you could make a high elf version using the regular captain and the high elf priest?
     
  16. Cuore

    Cuore

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    ^Sure it's just an easy recolor. Takes like 5 minutes.

    I left the pupils' bones in place in case someone wants to tamper with pupils in the future.

    (edited files removed due to author's request. reported below):
     
    Last edited: Oct 23, 2017
  17. Spinel

    Spinel

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    Light bless you Ujimasa, i have been waiting for Footman derivates sibce you started doing these :). Please, make all the 7 kingdoms great again.
     
  18. loktar

    loktar

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    I also made a kul tiras footman (and a kul tiras altar and icons for peasant, militia and altar) here)

    ujimassa, feel free to use/edit/redistribute these if you want to
     
  19. Zephyrius2412

    Zephyrius2412

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    Oh oh oh ! @Ujimasa Hojo ? There is a big probelm: look the captain & BE lieutnant texture of the original model in WC3, the vertexs are differents.

    There is a problem (TheCaptain Optimized).png

    Can you correct this please ?

    And @Cuore ? Can you remake the BE Lieutnant & High Elf Captain custom eyes with the corrected model please ? (If Ujimasa read this message :nw:)
     
    Last edited: Oct 23, 2017