I know people hate "wait - game time" actions for a variety of reasons, but they are very convenient. I use waits in some of the cinematics in my campaign and they seem to work fine for me, but I actually don't understand the problem with them. For your convenience I'll just simple yes or no questions:
1. If I have a cinematic with a "wait" action in it that looks just fine on my computer, will it also look fine if someone else downloads the campaign and plays it? Keep in mind it is not multiplayer.
2. I know "waits" are not accurate (i.e. 2 seconds of waiting will not be precisely 120 seconds) but are they reliable? In other words, a 2 second wait during a cinematic is actually 115 seconds when I play it today will it also be 115 seconds when I play it tomorrow?
1. If I have a cinematic with a "wait" action in it that looks just fine on my computer, will it also look fine if someone else downloads the campaign and plays it? Keep in mind it is not multiplayer.
2. I know "waits" are not accurate (i.e. 2 seconds of waiting will not be precisely 120 seconds) but are they reliable? In other words, a 2 second wait during a cinematic is actually 115 seconds when I play it today will it also be 115 seconds when I play it tomorrow?