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[Trigger] Waits/Timers

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Level 10
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Jan 21, 2007
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576
I have an ability (Bite) and in the Object Editor it's duration is 40 seconds (Based on Aerial Shackles). But in the tool tip I have that it lasts (2 + (.05 x Strength)) seconds. So basically I have a trigger that recognizes when Bite is casted then waits (via the actual wait action) (2 + (.05 x Strength(of casting hero))) seconds. But I've been told that the wait action is unreliable/inaccurate, is there any accurate/reliable way to accomplish this in GUI?
 
Level 19
Joined
Aug 24, 2007
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2,888
not will be a problem for you

its not that much inaccurate
just you cant make a spinning orb with it
 
Level 10
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Jan 21, 2007
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576
Alright, I guess i'll just stick with waits.

What do you mean by spinning orb?
 
Level 19
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Aug 24, 2007
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For each integer A from 1 to 360
---- Unit - Move Orb to Location(x+<distance>*Cos(integer A),y+<distance>*Sin(integer A))
---- Wait 0.01

Will look weird
 
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