- Joined
- Jan 25, 2009
- Messages
- 572
Hello there hive! I just came up with an idea about to create a new, 100% own map. A map like LOAP (Life of a Peasant). I might request something but apart from that I'll create the map all by myself. (Yeah I know, it'll be hard as hell but I'll give it a try)
So, back to topic, I have some questions about Waits.
1. Is it dangerous to use waits in a function like this?:
3. How many waits is I recomended to use?
4. How big is the chance that, for example in the trigger I pasted above, that a tree doesn't respawn if I use a 60 second wait?
Yeah, I know that I shouldn't use waits but I dont want to create my own wait system because when multiple triggers is involved I need to do it MI (Multi Instanceability). Not in every case, but in some.
Please answer those questions and please correct me if I'm wrong about the thing I wrote above.
Thanks in Advance.
Best Regards
- Tom
So, back to topic, I have some questions about Waits.
1. Is it dangerous to use waits in a function like this?:
-
Tree Dies
-
Events
- Destructible - A destructible within Tree Region 1 <gen> dies
- Destructible - A destructible within Tree Region 2 <gen> dies
-
Conditions
- (Destructible-type of (Dying destructible)) Equal to Summer Tree Wall
-
Actions
- Wait 60.00 seconds
- Destructible - Resurrect (Dying destructible) with (Max life of (Dying destructible)) life and Show birth animation
-
Events
3. How many waits is I recomended to use?
4. How big is the chance that, for example in the trigger I pasted above, that a tree doesn't respawn if I use a 60 second wait?
Yeah, I know that I shouldn't use waits but I dont want to create my own wait system because when multiple triggers is involved I need to do it MI (Multi Instanceability). Not in every case, but in some.
Please answer those questions and please correct me if I'm wrong about the thing I wrote above.
Thanks in Advance.
Best Regards
- Tom