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BlinkBoy's Sc2 Modeling Galery

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So I've decided to comeback and do some modeling for Sc2 since the Arcade has gotten much better.

I'm currently helping a project called "The Curse of Tristram" which is a full remake on Diablo 2.

Here's the first model and my first sculpt.




Sadly, I can't find my original zSketch but I used zSpheres to make my basic skeleton.

So, after I had made my basic skeleton with zSketch, I turned my mesh into a dynamesh and made the basic shapes:
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Then worked on defining better shapes and adding details:
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I remade the face to look more evil and started adding the basic colors:
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So after some painting, retopology and baking, I have my final mesh on Sc2 editor (10k polies):
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