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SC2 Modeling and Texturing pipeline (about 6hrs video)

Key Words: Lowpoly modeling, high poly sculpting, retopology, unwrapping, baking, texturing
Difficulty: Medium/Hard
Length: Medium (6+ hours)
Author Forum Name: rober artua
Author SC2 Name/Code: ahtiandr

Hello All!

In this tutorial I walk you through my process of creating low poly asset for sc2 engine. I wont be covering basic staff like navigation. Lowpoly modeling, high poly sculpting, retopology, unwrapping and finally texturing will be covered in this 6+ hours video tutorial.

free plugins used:

RTTassist - http://www.scriptspot.com/3ds-max/scripts/rttassist (awesome 3ds max plugin)

QSM - http://felixschlitter.com/tool/qsm#features (awesome photoshop plugin)

Zbrush brushes:

MAH polish - http://mahstudios.com/downloads/

Orb cracks - orbart.free.fr/Orb_Cracks.ZBP

project files :

https://www.dropbox.com/s/2mbzb6eu6fqssby/project files.rar?dl=0

!!! If you want to change a speed of a video go here and choose html5 player https://www.youtube.com/html5 !!!

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