- Joined
- Apr 13, 2017
- Messages
- 157
2017 project by CampScouter
Last edited:
you can hide in bushes, like in Leauge of Legends, and then heroes will have their 5th skill ( Extra skill ). Another thing is that its like an arena with an event like: Duel ( But this Idea is not yet approved by development team because it will make another team too OP ). If you have any suggestion, please tell me,Whats different in this aos
the terrain needs a fair bit of work to be more appealing e.g the paths are very plain try even mixxing them up with 2 different types of dirt
add duking spots between the paths with blind spots
okay, good luck and i will test it after you release the betaYes, I already have two lords, you see the 2 pits in the river? They are the lords. Yes, if you want you can help with my minimap. I will send the .tga file and I will tell you the instructions. Thanks again.
About the Custom models, I'm not looking in doing it yet because I'm focusing on finishing the map and release a beta test version here.
I will tell @MaStEr_ZeTrA to edit the terrain and some triggers.
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i will help you about multiboard triggering.. just only simple, i was learning it a little bit from my friendANNOUNCEMENT#2:
Before the release of the beta test of this map, this Saturday or Next Week. I'd like to point out some things that are already done and not done yet
DONE:
- Creeps Spawn System ( Thank you So much @trebla ratilla )
- Jungle Re-spawn system ( I created this by myself
)
- Creep Bosses ( Idea by: @trebla ratilla , @MaStEr_ZeTrA )
- Terrain with Blind Spots and Nuking spots ( Thanks for the suggestion @millzy )
- Map Codes for testing purposes
- Victory Conditions
- Messages including these:
And other things I cannot list here, because they're still a lot
- Introduction Messages
- Hero Killed Messages
- Boss Killed Messages
NOT DONE:
- Some Heroes are not done yet, and will be released on the next patch
- Some broken tooltips
- Icons
- Credits and Copyrights ( Maybe in the next patch )
- Multiboards ( sorry if there is no multiboard for this version yet, but if you agree, we will release this map with this, but it would take some time
)
UNDER DEVELOPMENT FOR THIS RELEASE:![]()
NOTE: For all the Authors of the Icons, Models or anything else I downloaded from Hive, I am sorry if no credits were accomplished yet.
- Bushes
- Hero Revival System
But I will generalize it for now
I give thanks and credits to the owners of our imported files in our map such as: Icons, Models, etc.
From the Creators:
CampScouter and KS_Team
okay...In Private messages![]()
your welcome campMy Apologies if I have been in active for this week, I just waited for a map with Triggers in tavern. Luckily, @trebla ratilla sent a copy of it to MasterZetra, and sent it to me. I'll soon be releasing the map. FOR REAL.
Just Wait @Cazscu , the map is taking progress slowly but surely.I'm excited about our map.![]()
hows the map going?
well i tried out the map and none of the heros were available so i couldnt try anything. i also noticed that the units started to head back to where they spawned after they cleared the creep wave.
so i was not able to test anything.
note if your willing to give me a unprotected version i can fix your issues and add hero revival ect
Thanks fot suggesting those ideas!alright so i ran around in your map a little bit
i suggest you lower the collision size of your trees or add more in the gaps to make it clear that its not path able theres a lot of big gaps tho u cant actually fit though
lower the attack speed of the footmen to make creeps in lane easyer to last hit
the invis in the bushes needs work e.g if u cast a spell you wont turn back invis after. id expect a delay then going back invis after no ?
also make them thicker so they are more obvious
also the believe having the bush in front of the boss creep is a bad idea
Hehehehehe Lol.Watched with feral eyes.![]()
Thanks! @Svetli for wishing me luck! I can now focus on its Development again because we have a Semester Break here for week!Wow, this looks great.Good luck with that @CampScouter!
Yes, I'm currently working on patch 0.3b of this map, introducing a new hero the SHADOW ASSASIN. Well, that was just a sneak-peak name. I might release it tomorrow or on Saturday, and thanks for accepting my invite to review my map, I really appreciate it!Looks cool. Map looks like one from a moba game, but then again this is an aos game so eh .
Would like to see more heroes in this.