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Battle for Tatooine - GOLD
Submitted by darwin
|The Hive Workshop presents|
Battle for Tatooine GOLD is an expansion for the popular Battle for Tatooine map. The combat system has been reworked, but the original is available for those who prefer the old system: http://www.hiveworkshop.com/forums/maps-564/battle-tatooine-202229/
Battle for Tatooine GOLD is an AOS-style map with a custom physics system that lets you fly Star Wars starfighters against each other in a pitched battle to the end. You can fly with actual momentum, dodging cliffs and laser fire, locking on to enemy bombers and launching homing missiles, angling your shields to absorb enemy fire, bombing and strafing ground units, and setting up bombing runs on your enemy’s buildings and capital ships. The map includes hero combat with custom spells, ground vehicles, 12 starfighters, ground turret cannons, and special events, e.g. marching an ATAT walker against the rebels.
Game Styles: Single player or Multi-player (up to 10), Co-op or Competitive. The computer will adjust the difficulty based on the number of players on each side, so you can play with or against your friends, or by yourself against a computer. This is rebalanced if individual players leave a multiplayer game.
In making this expansion, I wanted to make some fundamental changes to the game in addition to squashing elusive bugs, improving the terrain and UI, and adding new features. In particular, the changes were designed to:
Four Game Modes:
Three levels of AI difficulty:
New Rebel Ship:
New Imperial Ship:
Imperial Blastboat improvements:
New ship abilities:
New Auxiliary Power System!
New ground cameras:
New Base Defenses
For a full list of improvements and changes see Detailed List of Changes below.
Detailed List of Changes:
Thanks everyone for all the support over the years. I had a great time making the map, and I hope you enjoy it. I’ll try to fix any bugs or balance issues as they occur. I’m planning to finish my campaign next, which has mini-games similar to this. I want to thank everyone at the Hive for helping with innumerable issues. In particular, VengeanceKael, Fingolfin, and Fan.Of.Anonymous who provided invaluable support. The helpful posters on the forums are simply too long to list, but a sincere thank you to all those who haunt the forums and give us a hand up when we are getting down.
To keep the file under 8MB I had to use the Wc3 Optimizer which makes the uploaded version of the game unopenable in the World Editor. I am more than happy to share the code though. You can find an openable version of the map here as long as the Pastebin will hold it. If the link goes inactive, send me a private message here at the Hive and I’ll get you another. All triggers were done in the native editor, though I used custom script for leak removal, some unit orders, multiboard features, and unit movement:
Uncompressed Version: http://www.hiveworkshop.com/forums/pastebin_data/xofkxi/_files/Battle%20for%20Tatooine%20GOLD%20v1.1.w3x
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Star Wars, Battle for Tatooine, Dog fighting, Single Player, Co-op, Cooperative, Flying