Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Battle Chariot

Submitted by Mister_Haudrauf
This bundle is marked as approved. It works and satisfies the submission rules.
Again a Model that i am proud of.
I noticed the lack of Battle Chariots so i created this, but be aware that the Skeletons were made using this Skin (Returned Captain) and this Skin (Returned Archer). That's because the Skeletons are undead Ikanians.

A cursed race that i use in my map.

I am only using the standard Skeleton skin, because i don't want to ask for permission to use these skins.

Missile Start - X = 0
Missile Start - Y = -138.95
Missile Start - Z = 88.74

-----Update 20. Feb. 2017-----
-> Changed the texture of the Chariot (Where the Skeletons stand on)

-> Added the Human version + Portrait (Footman)

-----Update 02. Jun. 2017 (Major)-----
-> Changed the Design of the Battle Chariot.
-> Reworked the Death Animation of the Battle Chariot. (and death decay too)
-> Put the Cart and the Horse more towards each other. (Not to much, because of Death animation)
-> Deleted the Medieval Version, because of obvious reasons. (Don't worry you will get it back, but only after i changed the design of it.)
  • Review can be found here (by @HappyCockroach )

-----Update 06. Jun. 2017 (Minor)-----
-> I got the Cart to shake a bit to left and right on the X-Axis. (Angular degree of 2)


-----Update 18. Jun. 2017 (Minor)-----
-> Renamed the file 'BattleChariot_Portrait' to 'UndeadBattleChariot_Portrait'. The purpose is to make it match the Mainmodel-Name, but also to make it function ingame properly.

-----Update 18. Jun. 2017 (Major)-----
->Readded the Medieval Version.
-> Added a bloodsplat to one of the Footmen.
---------------

--> If there are any problems with the Model, then don't hesitate and tell me.

---------------

----> If someone is skilled enough then you can try to make a BTN/DISBTN for the Model

(BTW, if someone knows, if the 'bone_turret' trick (Cannon Tower) functions also for units then please tell me)


If you use this model then give credits to me for this idea,
but don't distribute it and don't edit it without my permission!?!
Previews
Contents

Battle Chariot (Undead) (Model)

Battle Chariot (Undead,Portrait) (Model)

Battle Chariot (Medieval/Human) (Model)

Battle Chariot (Medieval/Human,Portrait) (Model)

Assets
Reviews
Archian
Nice model, but I think you can improve the attack and death animation. I realize it was a lot easier to make the model explode instead of having it fall apart upon death, but if you can change that then please do. I dont know how good you are at...
HappyCockroach
It really improved a lot with the updates. Good job. :) There's only 1 small, but critical fault. You should rename the portrait to "UndeadBattleChariot_Portrait.mdx" so it does work in-game. Do that as soon as you can, I'll leave it approved for now,...
  1. Lord_Marrowgrath

    Lord_Marrowgrath

    Joined:
    Aug 23, 2011
    Messages:
    652
    Resources:
    9
    Maps:
    5
    Template:
    4
    Resources:
    9
    Reminds me Warhammer Undead Army Chariot. 4/5 (Need better attack animation)
     
  2. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,193
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    Really? Well what a surprise. i didn't know that exists, because i don't play Warhammer.
     
  3. stein123

    stein123

    Joined:
    Sep 17, 2010
    Messages:
    2,030
    Resources:
    9
    Icons:
    9
    Resources:
    9
    I like the concept a lot, and yeah, it reminds me a lot of the warhammer undead chariots, which is great *w* (and basically warcraft was inspired on warhammer : p)
     
  4. UmbraUnda

    UmbraUnda

    Joined:
    Mar 31, 2016
    Messages:
    658
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Wow I really like this model. Can you make a regular human version too? I'd totally that for my medieval project.
     
  5. Gumberbunbder

    Gumberbunbder

    Joined:
    Sep 25, 2013
    Messages:
    278
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Is this the first chariot model ever? Amazing! I agree with UmbraUnda, a human version would be awesome. This opens up a whole new possibility in strategy maps

    EDIT: 5/5 effing awesome! Only possible thing is bring the horse a little closer to the chariot to give it a tighter turn radius. Not even sure that it would look better though, just wondering. Either way, Congratz on first legit chariot model. Perhaps a supply caravan/wagon type unit in the future using these mechanics?
     
    Last edited: Mar 2, 2017
  6. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    2,993
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    Nice model, but I think you can improve the attack and death animation. I realize it was a lot easier to make the model explode instead of having it fall apart upon death, but if you can change that then please do. I dont know how good you are at animating but there is room for improvement in this model. As for the attack animation, it's rather dull but gets the job done. Also I think skeletons would appear more shambly when riding a bumpy chariot (jump a little more up and down). Likewise the platform they're standing on could use a better texture.
     
  7. Gottfried

    Gottfried

    Joined:
    Nov 10, 2012
    Messages:
    411
    Resources:
    0
    Resources:
    0
    Seems nice, will you make a human version?
     
  8. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,193
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    No. Not the First (First was this.), but the first Battle Chariot.

    I think about it.
     
  9. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    15,413
    Resources:
    1
    Maps:
    1
    Resources:
    1
    An attack while moving animation would be nice.
    The Death Knight's horse could look different.
    3.5/5.
     
    Last edited: Feb 21, 2017
  10. RollBoat

    RollBoat

    Joined:
    Jun 21, 2011
    Messages:
    277
    Resources:
    2
    Models:
    1
    Skins:
    1
    Resources:
    2
    Totally Accurate Battle Simulator!
     
  11. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    8,417
    Resources:
    2
    Models:
    1
    Maps:
    1
    Resources:
    2
    Way cool to finally see a real Chariot model here. I worry that (the way the game mechanics work), his turning wouldn't work right (having several next to each other & turning would look super weird), but otherwise way neat.

    I agree with Archian on the adjustments. I also kinda feel like something is up... Not exactly sure if it's the texture, or the mesh, but having the chariot made up of a bunch of identical log things, all flat & nondescript, could perhaps be improved.

    However, you are to be lauded for having a first! ; )
     
  12. GolluM_KoMe

    GolluM_KoMe

    Joined:
    Jun 15, 2008
    Messages:
    666
    Resources:
    7
    Models:
    1
    Skins:
    1
    Maps:
    4
    Template:
    1
    Resources:
    7
    Here is a model I made on which you may find inspiration for the attack and death animations ; )
    [​IMG]

    [​IMG]

    [​IMG]

    (I cannot release it cause the soldier + the horse (and their textures) are from Fingolfin, the cart from an other guy, and the wheels aswell. I simply merged and animated the whole thing)

    Nice job ! I particularly liked the chains !
     
    Last edited: Feb 21, 2017
  13. Gottfried

    Gottfried

    Joined:
    Nov 10, 2012
    Messages:
    411
    Resources:
    0
    Resources:
    0
    Good work 4,9/5, though it will be perfect, if it had a moving attack animation, but it is impossible, or not? :O
     
  14. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,193
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    Thank you for the Rating!

    But i have a Question: What exactly do you mean with 'moving attack animation'?
    Do you mean that the Horse should move in the attack animation or that the crossbowman should attack while the Chariot is moving?
     
  15. Gottfried

    Gottfried

    Joined:
    Nov 10, 2012
    Messages:
    411
    Resources:
    0
    Resources:
    0
    Yes! :) Although it is harsh dreaming.
     
  16. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,193
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    It is possible, but it doesn't make sense to animate this, because Units in Warcraft 3 don't attack while moving.
     
  17. Gottfried

    Gottfried

    Joined:
    Nov 10, 2012
    Messages:
    411
    Resources:
    0
    Resources:
    0
    Pity!
     
  18. Eagle XI

    Eagle XI

    Joined:
    Mar 9, 2012
    Messages:
    1,359
    Resources:
    117
    Models:
    2
    Icons:
    109
    Packs:
    4
    Skins:
    2
    Resources:
    117
    Should be possible using an turret system, unless im mistaken.
     
  19. Emm-A-

    Emm-A-

    Joined:
    Jul 1, 2008
    Messages:
    1,312
    Resources:
    0
    Resources:
    0
    I think, Gottfried's suggestion would add a LOT to the model!

    As Eagle XI said, nowadays we can simulate a lot in Wc3 modding, so such an animation would be definitely worth making it :)