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AoS Warsong Gulch - Capture the Flag!

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Level 10
Joined
Jun 26, 2009
Messages
631
-Idea:2/5
-Terrain:1/5
-Heroes:2/5
-Abilities:1/5
Good Points:thumbs_up:
[+]Ooops,can't find good points on an unfinished map :grin:
Bad Points:thumbs_down:
[-]What are those catapults for anyway?
[-]No unit spawns?(It doesn't look like an AoS)


:thumbs_up::wink::grin:Don't give up!:grin::wink::thumbs_up:
Suggestions:If you don't know how to do something ask me (even if you think I'm a noob) or check the whole tutorials section
Try some wow-ish models or remove weapons and attach other or transfer some animations (I can do it for you)
 
Level 1
Joined
May 11, 2010
Messages
2
Do you need dps meter or hunter-lock pet triggers?:zip: And wsg is more filled with more closed places. I dont know how can u create closed places but u need to do. And u need more symetric map.
 
Level 15
Joined
Sep 24, 2009
Messages
1,523
-Idea:2/5
-Terrain:1/5
-Heroes:2/5
-Abilities:1/5
Good Points:thumbs_up:
[+]Ooops,can't find good points on an unfinished map :grin:
Bad Points:thumbs_down:
[-]What are those catapults for anyway?
[-]No unit spawns?(It doesn't look like an AoS)


:thumbs_up::wink::grin:Don't give up!:grin::wink::thumbs_up:
Suggestions:If you don't know how to do something ask me (even if you think I'm a noob) or check the whole tutorials section
Try some wow-ish models or remove weapons and attach other or transfer some animations (I can do it for you)

Man, did you ever played WoW ?
 
Level 4
Joined
Feb 18, 2008
Messages
69
List of bugs I found while playing single player:

  • Tooltip errors:

    2nqfy4j.jpg


    First is comma, there should be no space before comma.

    And second, wrong spelled Strength.​
  • Hero should be automatically selected when picked.​
  • Those black rocks look fugly. Removed the shadow from there, it's no necessary since there are rocks already, if you don't have pathing, add it.

    f0uvbt.jpg
  • I can see whole map, is that on purpose?​
  • Add those sound effects as in WoW when picked flag.​
  • Hero should automatically pick up the flag by running over it.​
  • Players in messages need player colors, having just white text is boring.​
  • Some spells have different X/Y position when learning and normally.​
  • Fix please.

    wsa1d4.jpg
  • When bringing enemy flag back to your base, it also says "..dropped..".​

Why the hell is this "AoS" anyway?!

Good luck with your project! :thumbs_up:
 
Level 10
Joined
Nov 3, 2009
Messages
686
Khaled said:
-Idea:2/5
-Terrain:1/5
-Heroes:2/5
-Abilities:1/5
Good Points:thumbs_up:
[+]Ooops,can't find good points on an unfinished map :grin:
Bad Points:thumbs_down:
[-]What are those catapults for anyway?
[-]No unit spawns?(It doesn't look like an AoS)


I see that you never played Warsong Gulch... There isn't any units, there is catapults, abilities like in there, heroes maybe not good(models) but fit to wow, terrain... if u can make better than this than make, I saw you alpha version of your kots rpg that city is terrible.
 
Level 10
Joined
Jun 26, 2009
Messages
631
I see that you never played Warsong Gulch... There isn't any units, there is catapults, abilities like in there, heroes maybe not good(models) but fit to wow, terrain... if u can make better than this than make, I saw you alpha version of your kots rpg that city is terrible.

:eekani:the city isn't finished:eekani:
and I think I can do terrain and other things better than ya :eekani:
 
Level 10
Joined
Nov 3, 2009
Messages
686
*BUMP*
New version v0.4 Beta!

- Added & Changed some spells
- Added Spell Icons
- Some game balances
- Terrain fixes
- Grammar error fixes
- Flag system bit fixed
- Some other map & bug fixes!

- Still working on:
New multi-board
Flag system
Some other small things...

Please download map! You can find it in first post! Also remember to report bugs & give feedback!


~Spoontoobig, thank you all!
 
Level 4
Joined
Jan 22, 2009
Messages
100
Really hope you guys dont abandon this project. Btw, nice job i tested the map but only single player, i dont have anyone to play with ATM
 
Level 4
Joined
Jan 22, 2009
Messages
100
Lol i dont want to review it because i stink at it :p
But i do suggest you change a few things.
1. I would like it if you put a race and gender option when u pick a class
2. Put a point system so the game recognizes who captured the most flags so if i play with friends i have bragging rights :)
3. PLEASE take out that little glitch where you can just pick up your own flag and flood the screen with words
4. I'm not familiar with the map your trying to recreate but can u put height variations?
5. The big one since i'm a huge fan of paladins: NO HOLY LIGHT ARE YOU MAD????!!
 
Level 6
Joined
May 9, 2010
Messages
127
I managed to cap the flag "cloaked" with the gnome rogue, that's the way I did:

Grab the flag then stealth, you will drop it automatically. Now, keep on picking it
over and over. Stealth will end up and you will be able to keep the flag. Wait till
stealth refreshes then Stealth again and voila.

You need to redo that everytime, I know it's a lot, but still doable.

Stealth Buff is still "Wind Walk", pretty sure you want to change that.

And it'd be easier for you to just make your Stealth wore off when you pick the
flag rather than having it dropped.
 
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