The map is very lacking - the terrain really poor, no tile variation whatsoever, and no decorative doodads haven't been used. Also, the ramp placement is bugged, creating black holes in the ground which can also bug pathing.
The info messages at the start are displayed for way too short period, I couldn't read what they said and thus was left kinda abandoned. The enemy hero just ran to her death at the start and gave me a huge advantage - I am not sure if this is intended.
The gameplay is pretty dull - the spells are not unique and have lacking or misleading descriptions. For example entangling thorns say they last 9 seconds, but they don't last as long on heroes - this should be mentioned. Some of the spell setups also make no sense - having Thorns Aura on an archer makes very little sense to me.
Gameplay also makes very little sense: you are supposed to go back to your base and buy items? I see no reason to do this, as its an awfully long distance to walk and you don't take much damage yourself, so it is not really necessary - the gameplay is really easy and thus boring. The idea I guess is to get money by last hitting, but for me it was extremely hard, as my creeps stacked to bunches of around 30 units, with all different attack damage, speeds and projectile missiles and their speeds, and it was practically impossible for me to last hit a single creep. Also, the units can just walk through a forest (as their collision size is smaller) where as I cannot - again a huge, game-breaking flaw that proves that this map hasn't been properly tested or polished.
As the current state it is very lacking and does not bring anything unique or fresh up. So I put it awaiting update.