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Anything we could do better?

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Level 2
Joined
Jan 24, 2005
Messages
28
Possably bring back some more 5 player friendly terrain? (where you could maze in the four corners)...

Maybe where they would walk all the way around...
 

Ralle

Owner
Level 79
Joined
Oct 6, 2004
Messages
10,183
you mean like the 3.05 version? where mazing around gray is possible? Then the creeps would have to be a lot harder. Also if they should walk all way around. Then the monsters would have to be GOSU to let gray get any kills.

I am working on a Warhammer 40,000 VS where you are two teams..
 
Level 14
Joined
Sep 29, 2003
Messages
1,255
Personally I think that the terrain is quite unbalanced for certain players. Pink, for instance, can make towers south of the spawn all of the way, yet red really cannot. Same thing for the rest of the three corners. Send me that map and I will show you what I mean.
 
Level 2
Joined
Jan 24, 2005
Messages
28
yeah... I just like playing smaller games on battle.net with 5 players... 4 corners and a grey...

EDIT: I just though of something, and its more a site thing. Might want to consider putting back up the Old Copies of the map. there are some people who like to play the old ones, as well as those who like to have full collections.
 

Ralle

Owner
Level 79
Joined
Oct 6, 2004
Messages
10,183
oh hmm.. I will consider that... In fact I have almost all the versions.. Some playable and some not..
These are the versions I have:
Code:
Warh_40k_v1.5 (pic).w3x        1.073.016    04-08-2004 
Warh_40k_v1.6 (pic).w3x        1.072.938    04-08-2004 
Warh_40k_v1.7 (pic).w3x        1.072.283    09-08-2004 
Warh_40k_v1.7.w3x                205.398    09-08-2004 
Warh_40k_v1.8 (pic).w3x        1.072.269    09-08-2004 
Warh_40k_v1.8.w3x                206.479    10-08-2004 
Warh_40k_v1.9.w3x                207.300    11-08-2004 
Warh_40k_v1.91.w3x               210.478    13-08-2004 
Warh_40k_v1.92.w3x               211.018    13-08-2004 
Warh_40k_v1.93.w3x               210.969    13-08-2004 
Warh_40k_v1.96.w3x               217.332    20-08-2004 
Warh_40k_v1.97.w3x               217.061    20-08-2004 
Warh_40k_v1.98 new terrain.w3x   208.139    20-08-2004 
Warh_40k_v1.98.w3x               216.996    20-08-2004 
Warh_40k_v2.01.w3x               219.378    21-08-2004 
Warh_40k_v2.02.w3x               219.322    21-08-2004 
Warh_40k_v2.04.w3x               219.487    21-08-2004 
Warh_40k_v2.05.w3x               220.315    22-08-2004 
Warh_40k_v2.06.w3x               220.404    22-08-2004 
Warh_40k_v2.07.w3x               220.424    22-08-2004 
Warh_40k_v2.08.w3x               221.713    23-08-2004 
Warh_40k_v2.09.w3x               229.429    24-08-2004 
Warh_40k_v2.10.w3x               229.406    24-08-2004 
Warh_40k_v2.11.w3x               252.755    25-08-2004 
Warh_40k_v2.12.w3x               253.425    25-08-2004 
Warh_40k_v2.13.w3x               242.821    25-08-2004 
Warh_40k_v2.14.w3x               243.151    26-08-2004 
Warh_40k_v2.15.w3x               245.056    26-08-2004 
Warh_40k_v2.16.w3x               243.059    26-08-2004 
Warh_40k_v2.17.w3x               245.812    27-08-2004 
Warh_40k_v2.171.w3x              246.281    27-08-2004 
Warh_40k_v2.172.w3x              243.518    27-08-2004 
Warh_40k_v2.181.w3x              244.707    27-08-2004 
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Warh_40k_v2.21.w3x               263.385    31-08-2004 
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Warh_40k_v2.213.w3x              262.638    01-09-2004 
Warh_40k_v2.214.w3x              263.011    01-09-2004 
Warh_40k_v2.215.w3x              263.316    01-09-2004 
Warh_40k_v2.216.w3x              263.278    01-09-2004 
Warh_40k_v2.217.w3x              264.626    01-09-2004 
Warh_40k_v2.218.w3x              266.632    01-09-2004 
Warh_40k_v2.219.w3x              266.871    02-09-2004 
Warh_40k_v2.220.w3x              266.863    02-09-2004 
Warh_40k_v2.221.w3x              264.516    03-09-2004 
Warh_40k_v2.222.w3x              264.105    03-09-2004 
Warh_40k_v2.230.w3x              263.946    03-09-2004 
Warh_40k_v2.240.w3x              262.738    03-09-2004 
Warh_40k_v2.241.w3x              270.508    03-09-2004 
Warh_40k_v2.242.w3x              267.407    04-09-2004 
Warh_40k_v2.243.w3x              266.798    04-09-2004 
Warh_40k_v2.244.w3x              266.968    04-09-2004 
Warh_40k_v2.245.w3x              266.817    04-09-2004 
Warh_40k_v2.246.w3x              267.035    04-09-2004 
Warh_40k_v2.247.w3x              267.135    04-09-2004 
Warh_40k_v2.248.w3x              267.100    04-09-2004 
Warh_40k_v2.249.w3x              267.024    04-09-2004 
Warh_40k_v2.250.w3x              266.351    04-09-2004 
Warh_40k_v2.251.w3x              262.044    04-09-2004 
Warh_40k_v2.252.w3x              270.215    04-09-2004 
Warh_40k_v2.260.w3x              269.766    04-09-2004 
Warh_40k_v2.270.w3x              270.104    05-09-2004 
Warh_40k_v2.281.w3x              272.525    06-09-2004 
Warh_40k_v2.282.w3x              311.739    06-09-2004 
Warh_40k_v2.290.w3x              312.222    07-09-2004 
Warh_40k_v2.291.w3x              312.181    07-09-2004 
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Warh_40k_v3.011.w3x              324.300    19-09-2004 
Warh_40k_v3.020.w3x              325.433    21-09-2004 
Warh_40k_v3.021 (added som t..   326.403    21-09-2004 
Warh_40k_v3.022.w3x              325.653    25-09-2004 
Warh_40k_v3.023.w3x              325.723    25-09-2004 
Warh_40k_v3.024.w3x              326.072    25-09-2004 
Warh_40k_v3.031.w3x              415.455    26-09-2004 
Warh_40k_v3.041.w3x              415.442    26-09-2004 
Warh_40k_v3.042.w3x              412.418    04-10-2004 
WH40k_3.051b.w3x                 316.600    05-10-2004 
WH40k_3.052.w3x                  439.938    05-10-2004 
WH40k_3.053.w3x                  439.894    05-10-2004 
WH40k_3.061.w3x                  439.728    05-10-2004 
WH40k_3.062.w3x                  439.943    23-10-2004 
WH40k_3.063.w3x                  439.943    23-10-2004 
WH40k_3.064.w3x                  440.054    23-10-2004 
WH40k_3.065.w3x                  440.453    23-10-2004 
WH40k_3.066.w3x                  440.514    23-10-2004 
WH40k_3.067.w3x                  427.037    23-10-2004 
WH40k_3.068.w3x                  427.075    24-10-2004 
WH40k_3.069.w3x                  427.096    24-10-2004 
WH40k_3.071.w3x                  427.131    24-10-2004 
WH40k_3.072.w3x                  427.149    24-10-2004 
WH40k_3.073.w3x                  427.761    24-10-2004 
WH40k_3.074.w3x                  429.391    24-10-2004 
WH40k_3.075.w3x                  306.164    24-10-2004 
WH40k_3.076.w3x                  299.007    26-10-2004 
WH40k_3.077.w3x                  299.610    27-10-2004 
WH40k_3.08 BETA.w3x              299.596    27-10-2004 
WH40k_3.08.1.w3x                 298.797    25-10-2004 
WH40k_3.08.2 BETA.w3x            299.569    27-10-2004 
WH40k_3.08.3 BETA.w3x            299.101    27-10-2004 
WH40k_3.08.4 BETA.w3x            299.723    27-10-2004 
WH40k_3.08.5 BETA.w3x            299.903    27-10-2004 
WH40k_3.08.6 BETA.w3x            300.857    27-10-2004 
WH40k_3.08.7 BETA.w3x            303.649    29-10-2004 
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WH40k_3.08.9 BETA.w3x            303.150    29-10-2004 
WH40k_3.08.91 BETA.w3x           302.921    29-10-2004 
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WH40k_3.08.94 BETA.w3x           302.905    29-10-2004 
WH40k_3.08.95 BETA.w3x           303.273    29-10-2004 
WH40k_3.08.96 BETA.w3x           303.752    29-10-2004 
WH40k_3.08.97 BETA.w3x           303.928    29-10-2004 
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WH40k_3.08.99 BETA.w3x           303.924    29-10-2004 
WH40k_3.08.991 BETA.w3x          305.697    29-10-2004 
WH40k_3.08.992 BETA.w3x          305.558    29-10-2004 
WH40k_3.08.993 BETA.w3x          304.179    29-10-2004 
WH40k_3.08.994 BETA.w3x          306.079    30-10-2004 
WH40k_3.08.995 BETA.w3x          304.977    30-10-2004 
WH40k_3.09.1.w3x                 304.931    30-10-2004 
WH40k_3.09.2.w3x                 304.345    30-10-2004 
WH40k_3.09.21.w3x                306.847    30-10-2004 
WH40k_3.09.3.w3x                 306.391    30-10-2004 
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WH40k_3.10.4.w3x                 305.846    31-10-2004 
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WH40k_3.11.13.w3x                314.965    02-11-2004 
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WH40k_3.11.17.w3x                315.260    02-11-2004 
WH40k_3.11.18.w3x                314.754    02-11-2004 
WH40k_3.11.2.w3x                 306.693    31-10-2004 
WH40k_3.11.3.w3x                 307.603    31-10-2004 
WH40k_3.11.4.w3x                 307.773    31-10-2004 
WH40k_3.11.5.w3x                 308.721    31-10-2004 
WH40k_3.11.6.w3x                 309.300    31-10-2004 
WH40k_3.11.7.w3x                 309.629    02-11-2004 
WH40k_3.11.8.w3x                 310.122    02-11-2004 
WH40k_3.11.9.w3x                 311.049    02-11-2004 
WH40k_3.12.1.w3x                 316.126    02-11-2004 
WH40k_3.12.2.w3x                 312.616    03-11-2004 
WH40k_3.12.3.w3x                 311.310    03-11-2004 
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WH40k_3.14.2.w3x                 309.860    03-11-2004 
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WH40k_3.14.91.w3x                309.900    05-11-2004 
WH40k_3.14.92 bigger.w3x         322.385    05-11-2004 
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WH40k_3.15.1.w3x                 322.278    06-11-2004 
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WH40k_3.21.2.w3x                 330.685    14-11-2004 
WH40k_3.21.3.w3x                 330.602    18-11-2004 
WH40k_3.21.4.w3x                 330.547    19-11-2004 
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WH40k_3.22.1.w3x                 330.631    19-11-2004 
WH40k_3.22.2.w3x                 330.048    19-11-2004 
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WH40k_3.24.6.w3x                 334.884    09-12-2004 
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WH40k_3.28.3 heros.w3x           319.292    28-12-2004 
WH40k_3.29.1.w3x                 320.097    01-01-2005 
WH40k_3.29.2.w3x                 320.156    01-01-2005 
WH40k_3.29.3.w3x                 330.089    02-01-2005 
WH40k_3.29.4.w3x                 330.431    02-01-2005 
WH40k_3.30.1.w3x                 330.483    03-01-2005 
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WH40k_3.34.4.w3x                 370.597    11-03-2005 
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WH40k_3.35.3.w3x                 369.972    12-03-2005 
WH40k_3.35.4.w3x                 528.042    12-03-2005 
WH40k_3.35.5.w3x                 528.151    13-03-2005 
WH40k_3.35.6.w3x                 529.290    16-03-2005 
WH40k_3.36.1.w3x                 529.207    17-03-2005 
WH40k_3.36.2.w3x                 529.196    17-03-2005 
WH40k_3.36.3.w3x                 529.971    18-03-2005 
WH40k_3.36.4.w3x                 485.846    18-03-2005 
WH40k_3.36.5.w3x                 486.262    19-03-2005 
WH40k_3.36.6.w3x                 486.239    19-03-2005 

 282 file(s) found
 Total file size 91.899.987 bytes
 
Level 2
Joined
Jan 24, 2005
Messages
28
Im starting to brain storm... be warned...

Maybe some way to see how many lives we have? its a little annoying to have to guess.... And ive seen so many life lost messages, that i dont really remember them that well...
 
Level 2
Joined
Jan 24, 2005
Messages
28
and thats why we love you so much - we request something, and you add it to the version you have already distributed to us....

Thanks. Ill be sure to make use of that..
 
Level 2
Joined
Jan 24, 2005
Messages
28
This was in the 40KCS thread, but it gre too fast... This is an Idea for both 40KTD and foKCS

Make the Banking give SLIGHTLY more if you leave cash in. So, say someone puts 100 in. it gives them the credit at the end of round. But, if they leave it in, they get slightly more. I use autobanking all the time, but if there was this, I might be tempted to actually use the banking system to save...
Triggerwise, say you currently have a bankcash variable. Just before the -autodeposit command is executed, it moves all of bankcash into a new one, something like bankcash2. But just before that it moves bankcash2 into something like bankcashsave. so, bankcash is cash just put in, bankcash2 is cash that might go into saving, and bankcashsave is the actuall savings.
Using that you have to leave the cash in at least one full round. If you try to take out cash, first it will try to take it from bankcash, and then bankcash2. But if it cant get enough from those two, it will move the ENTIRE contents of bankcashsave into bankcash. So the longer you let it save, the more you can get. But if you try to use a single cent of bankcashsave, you loose the entire savings boost for at least one more round... which may make a difference...

If you want me to try to explain in a way that doesnt confuse people (including me) just ask....
 

Mastif

M

Mastif

I understand it, but that would take quite alot of variables. I dunno, maybe you can do it with array variables :?
 
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uhhh, yeah.... Array's could do it... I just dont know how war3 triggers work... I could EASY write up the PHP code to do it...
 

Ralle

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It's a good idea, but I have another which also would be cool.
In the WH40k VS, we are making it so you get 1% every 10 second, so it would be better to leave the gold in the bank. Then we would also have to delete autobanking. Or... Edit Autobanking, so it made your income go directly to the bank instead of the pocket.
 
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