Moderator
M
Moderator
14:00, 8th Apr 2013
Misha:redo the tank tracks wrap.. it just looks bad atm.. and also make it all go in one direction..
particles could be lill lower too
EDIT: okay.. you could try getting those fire particles to disappear after the unit dies. and also. the way you wrapped the tracks, that sort-of zig-zag-fold isn't the right one, because it makes the animated texture flow in two different directions. what you should do is separate each plane and wrap them in the same-ish position.
the tank tracks are still not wrapped right, here's an example or two:
the lowest two planes of tracks to the front are wrapped right, the ones right above are wrapped reverse, while those right above the reversed ones are again like they should be, i think. same is for the rear planes of the track, lowest ok, next up, not, the next up again ok. the top planes of the tracks are ok as well, although you could split them into two that are similar size like the rest of the track planes, just to eliminate the texture stretching
hope that helps, i wanna approve this tank
make particles stop emitting at the end of the death anim..
Misha:
particles could be lill lower too
the lowest two planes of tracks to the front are wrapped right, the ones right above are wrapped reverse, while those right above the reversed ones are again like they should be, i think. same is for the rear planes of the track, lowest ok, next up, not, the next up again ok. the top planes of the tracks are ok as well, although you could split them into two that are similar size like the rest of the track planes, just to eliminate the texture stretching
hope that helps, i wanna approve this tank
make particles stop emitting at the end of the death anim..