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Abilities Guide

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Level 7
Joined
Aug 23, 2014
Messages
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Jump to: Squire | Ranger | Thief | Cleric | Magician | Mystic | Bottom

142625d1421935383-abilities-guide-abilities.png
Abilities
142625d1421935383-abilities-guide-abilities.png
142732d1422014615-abilities-guide-horizontalline1140x1.jpg

142607d1421908893-talents-guide-squireicon32x32.jpg
Squire
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Q

1
142628d1421937134-abilities-guide-squirehatefulstrike.jpg
Hateful Strike
(A003)
Instant melee attack, stunning the target for 1 second and dealing Attack Power x 1.5 physical damage.
-
Instant
15 sec
Berserker
30: stun duration +1 sec
45: cooldown -25%

Crusader
40: interrupts cast
50: cooldown -25%

Squire
25: deals AoE damage when a two-handed weapon is equipped

Q

1
202275-08f4403fe470f3596dab50172f44dab3.jpg
Backhand
(A0FG)
Instant melee attack, dealing Attack Power x 1.3 physical damage. Cooldown resets whenever the caster evades an attack, but not while casting a spell.
Creates a high amount of threat.
-
Instant
30 sec
Squire
25: deals AoE damage when a two-handed weapon is equipped

E

3
142626d1421935383-abilities-guide-squiretaunt.jpg
Taunt
(A002)
Forces the targeted unit to attack the caster for 4 seconds.
-
Instant
10 sec
Crusader
30: duration +2 sec

Squire
25: deals 1.5 x SP magic damage

E

3
142632d1421937134-abilities-guide-squirerevenge.jpg
Revenge
(A00J)
Instant melee attack, dealing Attack Power x 5 physical damage.
-
Instant
90 sec
Crusader
50: cooldown -25%

W

7
142629d1421937134-abilities-guide-squiregapingwounds.jpg
Gaping Wounds
(A008)
Attacks less protected spots of the target, inflicting painful wounds, dealing Attack Power x 0,5 physical damage, such as Attack Power x 2 physical damage over time. Lasts 15 seconds.
-
Instant
20 sec
Berserker
35: every tick +1 mana
40: 50% chance to apply with critical hit

Crusader
30: duration +6 sec
50: cooldown -25%

W

7
142633d1421937139-abilities-guide-squireshieldslam.jpg
Shield Slam
(A01V)
Knocks the target unit back, dealing Strength x 2 physical damage. Can interrupt spells. Can only be used with a shield equipped.
Creates a high amount of threat.
-
Instant
12 sec
Berserker
45: cooldown -25%

Crusader
45: cooldown -25%

Z

13
142631d1421937134-abilities-guide-squireparry.jpg
Parry
(A005)
Grants the hero a 15% chance to partially block physical attacks, absorbing 50% of incoming damage. Minimum damage granted by armor penetration can not be reduced.
-
-
Passive
Crusader
30: chance +5%

Squire
20: damage blocked +15%

Z

13
142630d1421937134-abilities-guide-squireheroicpresence.jpg
Heroic Presence
(A00F)
Increases threat generated by melee attacks by 20%.
-
Instant
Toggle

0.5 sec
Berserker
35: threat +10% when active

Crusader
40: physical damage -10% when active (applied before armor)

Squire
20: threat bonus +7%

142611d1421912878-talents-guide-berserkericon32x32.jpg
Berserker
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
R

25
142639d1421941762-abilities-guide-berserkerheavensedge.jpg
Heavens Edge
(A040)
The Berserker leaps toward heaven, causing him to travel toward the target and slash them with great force. Deals Attack Power x 3 physical damage to the target, such as Attack Power x 1.5 physical damage to all units close to the target. Can only be used with a Two-handed Weapon equipped.
5
Instant
30 sec
Berserker
50: cooldown -25%

F

27
142638d1421941762-abilities-guide-berserkerdemoralizingshout.jpg
Demoralizing Shout
(A00H)
Decreases Attack Power of all enemies around the caster by 10%. Lasts 30 seconds.
Creates a small amount of threat.
-
Instant
20 sec
Berserker
40: increases attack power reduction by -5%

S

33
142637d1421941762-abilities-guide-berserkerberserkerrage.jpg
Berserker Rage
(A082)
Increases attack speed by 1% and attack power by 2% but also increases damage received by 2%. Stacks up to 10 times. Resets when out of combat.
10
Instant
50 sec
Berserker
45: removes damage malus on damage receives

D

37
142640d1421941762-abilities-guide-berserkerlightningblade.jpg
Lightning Blade
(A00B)
Slashes through all targets within a circle around the targeted unit. Deals Attack Power x 0.8 physical damage with every hit. Number of hits depend on target positions. Can only be used with a Two-handed Weapon equipped.
6
Instant
40 sec
Berserker
50: cooldown -25%

A

43
202274-952e0e189b29ac6fba422a719304c3d6.jpg
Warcry
(A0G1)
Increases all damage done from allies within a large area of effect by 25% for 10 seconds.
15
Instant
90 sec
142612d1421912878-talents-guide-crusadericon32x32.jpg
Crusader
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
R

25
142642d1421941778-abilities-guide-crusadercrucify.jpg
Crucify
(A042)
Creates a shrinking cross of light beneath the caster every 0.7 seconds. Enemies hit by the cross take Spell Power x 1.5 magic damage per hit. Undead enemies take double damage.
Creates a high amount of threat.
9
Channel
30 sec
Crusader
45: cooldown -25%

S

27
142641d1421941778-abilities-guide-crusadercelestialzeal.jpg
Celestial Zeal
(A02N)
Melee attacks deal Spellpower x 0.2 magic damage. The Crusader also gains 1 additional point of attack power for each intelligence point, but also suffers a penalty of 15 strength.
5
Instant
Toggle

10 sec
D

33
142643d1421941778-abilities-guide-crusaderemergency.jpg
Emergency
(A05Z)
Heals the caster for Spellpower x 5.
5
1 sec
9 sec
F

37
142644d1421941778-abilities-guide-crusaderguardianangel.jpg
Guardian Angel
(A060)
All threat generated by damage dealt of the target gets redirected to the Crusader instead. Lasts 10 seconds.
8
Instant
90 sec
A

43
202273-fce6b2f9a6a8137f0b30319a82fdd8a5.jpg
Shield Throw
(A0FZ)
Imbues your shield with holy energy and throws it at the target, dealing Spellpower x 2 magic damage, then jumping over to two nearby enemies, dealing half of that damage to each. If no other target is within range, all damage is dealt to the primary target. Undead units take double damage. Can only be used with a shield equipped.
Creates a high amount of threat.
8
1.5 sec
20 sec

142732d1422014615-abilities-guide-horizontalline1140x1.jpg

142613d1421913499-talents-guide-rangericon32x32.jpg
Ranger
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Z

1
142658d1421945850-abilities-guide-rangerservantofnature.jpg
Servant of Nature
(A02M)
Summons a creature of the wilds to your assistance. The creature has its own will, but will follow the commands of its master. Only one summon can be active at the same time.
35
10 sec
Summon

15 sec
Druid
50: can summon with Efreet

Hunter
30: attack speed +15% (pet)
40: immune to crit hits (pet)

Ranger
10: stat score +20% (pet)
25: wolf, +15% aspd&haste (pet)
25: bear, +15% crit chance (pet)
25: treant, +15% AP&SP (pet)

Z

1
202272-22ad6297d6f93a8793ff0d15b98782ec.jpg
Servant of the Skies
(A0FS)
Summons a creature of the skies to your assistance. The creature has its own will, but will follow the commands of its master.

Unlike the Servant of Nature, this creature can not be attacked or killed and will relentlessly attack the current minion target, albeit at a much lower attackspeed. The Servant of the Skies will also not prevent the summoning of other creatures.
All threat generated by the servant will be transferred to the owner.
35
10 sec
Summon

15 sec
Hunter
30: attack speed +15% (pet)

Ranger
10: stat score +20% (pet)
25: falcon, +15% aspd&haste (pet)
25: raven, +15% crit chance (pet)
25: crow, +15% AP&SP (pet)

Q

3
142656d1421945843-abilities-guide-rangerflamingarrow.jpg
Flaming Arrow
(A02T)
Instant ranged attack, dealing Attack Power x 2.0 fire damage and Attack Power x 1.0 fire damage over 10 seconds to the target.
6
Instant
10 sec
Druid
45: cooldown -25%

Hunter
35: duration +6 sec

Q

3
142655d1421945843-abilities-guide-rangerfelinereflexes.jpg
Feline Reflexes
(A03B)
Increases attack speed by 150% and walking speed by 50% for 5 seconds. Also grants 50% spellhaste.
9
Instant
35 sec
Druid
40: duration +5 sec

W

7
142653d1421945843-abilities-guide-rangerclawstrike.jpg
Claw Strike
(A02Z)
Your Servant of Nature or Servant of the Skies strikes its current target with a brutal attack, dealing Pet Attack Power x 2 physical damage.
Creates twice the amount of threat.
-
Instant
9 sec
Hunter
45: cooldown -25%
50: deals damaga in AoE

W

7
142652d1421945843-abilities-guide-rangerbarbedarrow.jpg
Barbed Arrow
(A03L)
Instant ranged attack, dealing Attack Power x 4 physical damage and also decourages the target to attack the caster.
Reduces threat.
8
Instant
90 sec
Druid
45: cooldown -25%

E

13
142654d1421945843-abilities-guide-rangerensnare.jpg
Ensnare
(A03J)
Immobilizes the targeted unit for 10 seconds and reduces chance to hit by 20%. Bosses will be immobilized for 3 seconds and then slowed for the remaining duration.
8
Instant
30 sec
Hunter
35: duration +60%

E

13
142657d1421945850-abilities-guide-rangerremedy.jpg
Remedy
(A04N)
Heals a friendly target for Spellpower x 6 over 5 seconds.
9
Channel
0.5 sec
Druid
40: range +50%

142615d1421913499-talents-guide-huntericon32x32.jpg
Hunter
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
F

25
142661d1421946573-abilities-guide-huntermultishot.jpg
Multishot
(A05G)
Fires a volley of arrows hitting all enemies within a cone-shaped area in front of the caster. Deals Attackpower x 2 physical damage.
15
Instant
25 sec
Hunter
45: cooldown -25%

D

27
142660d1421946573-abilities-guide-huntermagicarrow.jpg
Magic Arrow
(A088)
Instant ranged attack, dealing Attack Power x 1.5 magic damage as well as burning Level x 1.5 Mana per target. For every target drained, the caster replenishes Level x 0.15 Mana. Spellpower scales with the owner's spellpower.
4
Instant
30 sec
Hunter
45: cooldown -25%

S

33
142662d1421946573-abilities-guide-hunterpackleader.jpg
Pack Leader
(A00E)
Increases evasion and chance to score a critical hit of all nearby friendly units by 7%.
-
-
Passive
R

37
142659d1421946573-abilities-guide-hunterbeastfury.jpg
Beast Fury
(A063)
Your Servant of Nature or Servant of the Skies mangles its current target, dealing Attack Power (caster) + 2 x Armor (target) physical damage as well as stunning the target for 1 second.
-
Instant
10 sec
Hunter
45: cooldown -25%

A

43
202271-8b6b90916d7784b18569c18fc6ba4df2.jpg
Frostbite Arrow
(A0G7)
Instant ranged attack, dealing Attack Power x 1.5 water damage in a small area of effect and reducing movement, attack speed and spellhaste of enemies hit for 7 seconds.
9
Instant
12 sec
142614d1421913499-talents-guide-druidicon32x32.jpg
Druid
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
A

25
142666d1421946590-abilities-guide-druidsummondryad.jpg
Summon Nymph
(A08A)
Summons a spirit to your assistance. The spirit will automaticly cast minor heal spells on wounded allies within range. Only one summon can be active at the same time. Spellpower scales with the owner's spellpower.
45
4 sec
Summon

90 sec
Druid
30: maximum mana +15% (pet)
45: spell haste +20% (pet)
50: can summon with Efreet

Ranger
10: stat score +20% (pet)
25: wolf, +15% aspd&haste (pet)
25: bear, +15% crit chance (pet)
25: treant, +15% AP&SP (pet)

S

27
142665d1421946590-abilities-guide-druidsummonefreet.jpg
Summon Efreet
(A08D)
Summons a spirit to your assistance. The spirit will automaticly cast Firebolt spells on the current minion target. Only one summon can be active at the same time. Spellpower scales with the owner's spellpower.
30
3 sec
Summon

90 sec
Druid
30: maximum mana +15% (pet)
45: spell haste +20% (pet)
50: can summon with Nymph
50: can summon with Servant of Nature

Ranger
10: stat score +20% (pet)
25: wolf, +15% aspd&haste (pet)
25: bear, +15% crit chance (pet)
25: treant, +15% AP&SP (pet)

R

33
142663d1421946590-abilities-guide-druidnaturesblessing.jpg
Natures Blessing
(A05I)
Instantly heals a friendly target for Spellpower x 5.
8
Instant
15 sec
Druid
45: cooldown -25%

F

37
142664d1421946590-abilities-guide-druidrecovery.jpg
Recovery
(A08I)
The Druid absorbs magical energy from all living beings around. Recovers 5% Mana per second for all allies within a range of 450 around the caster. Lasts 5 seconds.
-
Channel
100 sec
D

43
202270-901556738dcab4da6e82a19b2abda2d0.jpg
Life Infusion
(A0G8)
Brings the target back to life with 50% HP and 20% MP. Cooldown resets when out of combat.
50
2.5 sec
Reset

300 sec

142732d1422014615-abilities-guide-horizontalline1140x1.jpg

142616d1421914262-talents-guide-thieficon32x32.jpg
Thief
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Q

1
142667d1421947521-abilities-guide-thiefbackstab.jpg
Backstab
(A03U)
Instant melee attack, stunning the target for 4 seconds and dealing Attack Power x 0.7 physical damage. Deals double damage if used in stealth mode. Can only be used from behind the target. Half stun duration against bosses or elite.
-
Instant
13 sec
Assassin
30: stun duration +1 sec
35: interrupts cast
45: cooldown -25%

Bard
40: cooldown -25%

Q

1
202269-24872cf759ab12e93e2b8d72d7ee45e7.jpg
Opportunist
(A0FU)
Instant melee attack, dealing Attack Power x 1.2 physical damage. Damage increases by Attack Power x 0.1 physical damage for every debuff effect active on the target.
-
Instant
8 sec
R

3
142672d1421947538-abilities-guide-thiefstealth.jpg
Stealth
(A03Q)
Enters or leaves stealth mode. The unit is stealthed until it attacks or is successfully detected by an enemy unit. Detection chance depends on range, level and facing of enemy units, such as the level of the caster. Walking speed is decreased to 60% while in stealth mode. Attacks from behind while in stealth mode deal double damage.
-
Instant
Toggle

0.5 sec
Assassin
35: removes speed penalty

Bard
50: 5% chance to activate automatically in battle

R

3
142668d1421947521-abilities-guide-thiefblurredmotions.jpg
Blurred Motions
(A049)
Instantly removes all negative spell effects from the caster, including movement impairing effects. Does not remove effects that can not be dispelled.
15
Instant
30 sec
Thief
25: increases movement speed by 50% for 5 seconds

Z

7
142671d1421947521-abilities-guide-thiefsteal.jpg
Steal
(A046)
Steals gold or small items like scrolls, rings or potions from the target. There is also a small chance to steal equipment from bosses. You can only use this once on any target. You can not steal from other players or player units. Can only be used on wounded targets (less than half of their maximum life remaining).
7
Instant
60 sec
Z

7
142669d1421947521-abilities-guide-thiefdazingtrap.jpg
Dazing Trap
(A04Q)
Sets up a trap that sprays out a mind numbing poison upon activation. Dazes the enemy unit that comes close to it for 20 seconds. Lasts 60 seconds. Bosses can not be dazed. Can not be used in combat.
12
Instant
30 sec
Thief
25: sleep duration +10 sec

F

13
142670d1421947521-abilities-guide-thiefembrittlingacid.jpg
Embrittling Acid
(A03W)
Throws a bottle of acid at the target, decreasing armor by 0.33 x Agi for 20 seconds. Does not reduce armor below zero. Stacks with other armor reduction abilities.
7
Instant
20 sec
Assassin
40: reduces target resist -10%

Bard
40: armor decrease power +15%

F

13
142673d1421947538-abilities-guide-thiefsweepingblades.jpg
Sweeping Blades
(A04B)
Your melee attacks also hit targets close to the attacked unit for 12 seconds.
12
Instant
90 sec
Assassin
40: duration +10 sec

Bard
40: cooldown -25%

Thief
25: replaces AoE to +30% attack speed bonus

142617d1421914262-talents-guide-assassinicon32x32.jpg
Assassin
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
W

25
142674d1421947538-abilities-guide-assassinbladefury.jpg
Bladefury
(A05B)
Strikes the target with multiple blows, dealing Attack Power x 2.5 physical damage. Deals double damage when used in Stealth mode from behind the target. Also ignores armor when used from behind the target.
6
Instant
12 sec
Assassin
45: cooldown -25%

E

27
142675d1421947538-abilities-guide-assassincoupdegrace.jpg
Coup de Grace
(A08K)
Instant melee attack, dealing Attack Power x 1.5 physical damage. Tripled chance to score a critical hit if used on stunned units or units casting a spell. Interrupts spellcasting.
-
Instant
17 sec
S

33
142677d1421947554-abilities-guide-assassinvenomousblade.jpg
Venomous Blade
(A01K)
Poisons the weapon of the target. Standard attacks will have a 20% chance to deal Attack Power x 0.3 poison damage every 2 seconds for 6 seconds. Lasts 180 seconds.
6
Instant
0.5 sec
A

37
142676d1421947538-abilities-guide-assassinintotheshades.jpg
Into the Shades
(A08J)
Enters or leaves stealth mode. When used in combat, removes all threat.
-
Instant
35 sec
D

43
202268-dda4698be813289cf1bddeb6bb56e7cf.jpg
Explosive Trap
(A0G9)
Sets up a trap that explodes upon activation. Stuns enemy units for 5 seconds and deals Attack Power x 2.0 fire damage. Half stun duration on bosses. Can only be triggered by units that are in combat.
Lasts 60 seconds. Can not be used in combat.
12
Instant
30 sec
142618d1421914262-talents-guide-bardicon32x32.jpg
Bard
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
A

25
142681d1421947554-abilities-guide-bardsongofvigor.jpg
Song of Vigor
(A05C)
Increases strength of the target by Agility x 0.25. Only one Song can be active per unit. Lasts until the target leaves visibility range of the caster.
5
Instant
0.5 sec
Bard
45: bonus increased by 30%

S

27
142679d1421947554-abilities-guide-bardsongofelements.jpg
Song of Elements
(A08M)
Increases fire, water and lightning damage dealt by the target by 15%. Lasts until the target leaves visibility range of the caster.
5
Instant
0.5 sec
Bard
45: also increases fire, water and lightning resists by 10%

D

33
142680d1421947554-abilities-guide-bardsongofpeace.jpg
Song of Peace
(A08R)
Decreases Threat generated by damage dealt of the target by 15%. Only one Song can be active per unit. Lasts until the target leaves visibility range of the caster.
5
Instant
0.5 sec
Bard
35: threat reduction +5%
40: increases spell haste of the target by 7%

E

37
142678d1421947554-abilities-guide-bardinspire.jpg
Inspire
(A08P)
Recovers 7% Mana to the target every second. Lasts 10 seconds.
20
Instant
160 sec
Bard
35: cooldown -25%

W

43
202267-b547fd40131360278fecd159e4e9bec3.jpg
Chorus
(A0GA)
Consumes all accumulated charges of 'Battle Rhythm' to heal all friendly targets in a large radius by Attackpower x 0.1 per charge and damages all enemies within range that are currently in combat by the same amount as magic damage.

Any physical damage dealt by the caster will add a charge of 'Battle Rhythm'. Stacks up to 20 times. Requires an instrument.
5
Instant
8 sec

142732d1422014615-abilities-guide-horizontalline1140x1.jpg

142619d1421914273-talents-guide-clericicon32x32.jpg
Cleric
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Q

1
142687d1421948663-abilities-guide-clericheal.jpg
Heal
(A00D)
Heals a friendly target for Spellpower x 5.
9
2.5 sec
0.5 sec
Bishop
40: mana cost -20%

Cleric
25: 33% chance to hit an additional target
25: cast time -50% if used on oneself

Q

1
142689d1421948680-abilities-guide-clericsoulstrike.jpg
Soul Strike
(A00W)
A blast of magic strikes the target. Deals Spellpower x 3 magic damage. Deals 150% damage to undead units.
8
2.5 sec
0.5 sec
Cleric
25: 33% chance to hit an additional target

W

3
142686d1421948663-abilities-guide-clericcripplingcurse.jpg
Crippling Curse
(A00Y)
Deals Spellpower x 7 shadow damage over 15 seconds.
7
Instant
15 sec
Bishop
40: spell crit chance +10% on debuffed targets (self)
45: replenishes 2 mana per tick
45: cooldown -50%

Cleric
25: -50% threat (+50% threat with Steel Body)

Monk
45: 5% chance on attacks to debuff target

W

3
202266-0c569679f1d3e034e530051c7bc3224e.jpg
Sunfire
(A0EZ)
Conjures an explosion of purifying energy, dealing Spellpower x 2.0 fire damage to all units within a small area around the caster. Undead units take double damage.
9
Instant
18 sec
Bishop
40: also heals for SP x 0.7

Cleric
25: -50% threat (+50% threat with Steel Body)

Z

7
142685d1421948663-abilities-guide-clericconfidence.jpg
Confidence
(A00R)
Increases resistances of all nearby friendly units by 15 and evasion by 3%.
-
-
Passive
Bishop
35: resistance bonus +7%

Z

7
142684d1421948663-abilities-guide-clericburstoflight.jpg
Burst of Light
(A011)
The caster releases a massive amount of holy energy, healing all nearby friendly units around the caster for Spellpower x 7.
Creates no threat.
15
Instant
90 sec
Bishop
35: cooldown -33%

A

13
142688d1421948663-abilities-guide-clericressurection.jpg
Ressurection
(A00U)
Brings the target back to life with 50% HP and 20% MP. Cooldown resets when out of combat.
50
10 sec
Reset

300 sec
A

13
142690d1421948680-abilities-guide-clericsymboloffury.jpg
Symbol Of Fury
(A04J)
Imbues the target with divine fury. Increasing attackspeed by 20% and spellhaste by 30%. Lasts 45 seconds.
8
Instant
60 sec
Bishop
30: attackspeed and spellhaste bonus +10%

Monk
30: duration +30 sec

142620d1421914273-talents-guide-bishopicon32x32.jpg
Bishop
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
R

25
142693d1421948680-abilities-guide-bishopmend.jpg
Mend
(A058)
Heals the target for Spellpower x 7 over 15 seconds.
9
Instant
5 sec
Bishop
50: cooldown -30%

F

27
142694d1421948691-abilities-guide-bishopplaneshift.jpg
Plane Shift
(A07O)
The caster turns invulnerable for the next 3 seconds, removing all threat generated. The caster can not move, cast or attack while under the effect of the spell.
11
Instant
90 sec
E

33
142692d1421948680-abilities-guide-bishopflashoflight.jpg
Flash of Light
(A07P)
Heals a friendly target for Spellpower x 3. High range and low casting time.
7
1.5 sec
0.5 sec
Bishop
40: mana cost -20%

Cleric
25: cast time -50% if used on oneself

D

37
142691d1421948680-abilities-guide-bishopdivineprotection.jpg
Divine Protection
(A00M)
Surrounds the target with a shield, absorbing Spellpower x 5 damage. Lasts 30 seconds.
Creates reduced threat.
12
Instant
8 sec
S

43
202265-2f69bcd1d14ac9617e1443ac6406b1ad.jpg
Holy Surge
(A0G3)
Protects a friendly nearby unit with a divine surge, healing the target by 30% of all healing done by the caster. Healing the protected target directly will increase the healed amount by 30%. Only one target can be protected at the same time.
Lasts until the target leaves visibility range of the caster.
15
Instant
0.5 sec
142621d1421914273-talents-guide-monkicon32x32.jpg
Monk
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
F

25
142696d1421948691-abilities-guide-monksteelbody.jpg
Steel Body
(A043)
Increases armor by 0.25 x Level + 0.1 x Agi + 0.15 x Int and evasion by 0.25 x Level + 0.07 x Int. Increases threat generated by elemental damage by 100%. Disables healing magic.
-
Instant
Toggle

30 sec
Monk
35: threat +10% when active
50: spell restrictions removed

D

27
142695d1421948691-abilities-guide-monkdivinefist.jpg
Divine Fist
(A07W)
Increases total armor penetration score by 100%. Every successful melee hit also increases elemental damage dealt to that target by 2%. Stacks up to 10 times. The debuff fades after 3 seconds without successful melee attacks of the monk against this target. When 10 stacks are reached, the target gets hit by a burst of a random element, dealing Spellpower x 2.5 elemental damage and consuming the debuff.
-
-
Passive
Monk
35: debuff duration +2 sec
50: finishing attack deals AoE damage

S

33
142676d1421947538-abilities-guide-assassinintotheshades.jpg
Body and Mind
(A080)
With every successful melee hit dealt by the monk, there is a 8% chance to enter 'Mind Focus'-state. The next Soul Strike or Heal spell cast within 4 seconds will be instant cast.
-
-
Passive
Monk
35: chance to trigger +3%

R

37
142697d1421948691-abilities-guide-monkstoneskin.jpg
Stone Skin
(A07Y)
Shrugs of all movement impairing effects and reduces all damage taken by 50% for 5 seconds.
12
Instant
60 sec
Monk
40: cooldown -50%

E

43
202264-7d47540b645557142394ae127e525b20.jpg
Fist Flurry
(A0G4)
The caster delivers a series of three melee attacks, each one dealing Attack Power x 1.3 physical damage to the target. The melee strikes are followed by a devastating shockwave, dealing additional Attack Power x 1.5 physical damage to every enemy in it's path.
9
Instant
20 sec
Monk
45: cooldown -30%


142732d1422014615-abilities-guide-horizontalline1140x1.jpg

142622d1421914283-talents-guide-magicianicon32x32.jpg
Magician
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Q

1
142700d1421949740-abilities-guide-magicianfireball.jpg
Fireball
(A015)
Hurls a fireball, dealing Spellpower x 2.5 fire damage to the target and half damage to all enemies within a small area.
6
3 sec
0.5 sec
Necromancer
40: cooldown -0.5 sec

Sorcerer
30: AoE radius +20%

Q

1
142704d1421949757-abilities-guide-magicianwaterglobes.jpg
Water Globes
(A04L)
Throws several water missiles at the target, dealing Spellpower x 4 water damage to the target. Units hit by the globes become 'soaked' for 10 seconds, having their lightning resistance reduced by 20%.
7
4 sec
0.5 sec
Magician
25: converts: instant cast, cooldown 15 sec

Sorcerer
45: reduces the spell haste of soaked targets by 10%

W

3
142702d1421949740-abilities-guide-magicianmagicmissile.jpg
Magic Missile
(A018)
Throws five glowing energy missiles at the target, dealing Spellpower x 0.7 magic damage per missile.
11
Instant
15 sec
Magician
25: recovers 15% of damage dealt as HP for the caster

Sorcerer
35: cooldown -25%

W

3
202263-adc0808ed8e800bb81fcfaa35962ddaa.jpg
Combustion
(A0FP)
Immobilizes the target, dealing Spellpower x 1.0 fire damage and additional Spellpower x 1.0 fire damage over 5 seconds. Reduced immobilize duration on bosses.
9
Instant
15 sec
Z

7
142701d1421949740-abilities-guide-magicianfrostcage.jpg
Frost Cage
(A01C)
Freezes the target for 20 seconds. The ice will break from attacks.
14
Instant
25 sec
Necromancer
35: duration +10 sec

Sorcerer
35: cooldown -50%

Z

7
142699d1421949740-abilities-guide-magicianfireshield.jpg
Fire Shield
(A01G)
Surrounds the target with a burning ring of fire, inflicting Spellpower x 0.4 fire damage to everyone that dares to attack the protected unit. Lasts 30 seconds.
3
Instant
60 sec
Necromancer
40: also increases resistance of the target by 10%

Sorcerer
40: also increases armor of the target by 20%

F

13
142698d1421949740-abilities-guide-magiciandispelmagic.jpg
Dispel Magic
(A01A)
Dispels harmful spell effects from friendly units or beneficial effects from hostile units.
7
Instant
0.5 sec
Magician
25: converts: AoE spell

F

13
142703d1421949757-abilities-guide-magicianmeteorstrike.jpg
Meteor Strike
(A01P)
A blazing boulder crushes the targeted area. Deals Spellpower x 2.0 physical damage to enemy units directly hit by the meteor and Spellpower x 2.5 fire damage to all enemy targets within the area of effect. Interrupts spellcasting.
15
Instant
120 sec
Sorcerer
50: summons multiple boulders, spreading area of effect

142623d1421914283-talents-guide-necromancericon32x32.jpg
Necromancer
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
A

25
142707d1421949757-abilities-guide-necromancersummonskeleton.jpg
Summon Skeleton
(A057)
Summons up to 2 skeletons to your assistance. The skeletons have their own will, but will follow the commands of their master.
25
4 sec
Summon

0.5 sec
Necromancer
35: summon without a corpse
45: critical chance +15% (pet)
50: allows to use the Bash ability (pet)
50: enchants weapon with fire, adding 15% fire damage to attacks (pet)

S

27
142708d1421949771-abilities-guide-necromancersummonskeletonmage.jpg
Summon Skeleton Mage
(A08Z)
Summons a skeleton mage to your assistance. The skeleton has its own will, but will follow the commands of his master. The skeleton mage will automaticly cast 'Shadowbolt' and 'Crippling Curse' on the current minion target. Spellpower scales with the owner's spellpower.
30
4 sec
Summon

0.5 sec
Necromancer
35: summon without a corpse
45: critical chance +15% (pet)
50: enchants weapon with fire, adding 15% fire damage to attacks (pet)

E

33
142705d1421949757-abilities-guide-necromancercurseofthevampire.jpg
Curse of the Vampire
(A096)
Deals Spellpower x 4 shadow damage over 18 seconds. Heals 15% of damage dealt by the curse to all friendly units within a medium range of the target. Only one Curse of the Vampire can be active on the same target.
6
Instant
6 sec
Necromancer
35: recovers 2% of damage dealt as mana for nearby allies

R

37
142706d1421949757-abilities-guide-necromancerdetonatingbones.jpg
Detonating Bones
(A093)
Releases the soul energy inside the bones of an enemy. Deals Spellpower x 2.5 shadow damage to the target and Spellpower x 1.5 shadow damage within a small area of effect and reduces the armor of all enemies hit by 0.2 x Spellpower for 30 seconds. Does not reduce armor below zero. Stacks with other armor reduction abilities.
16
1.5 sec
30 sec
Necromancer
40: armor decrease power +30%

D

43
202262-2d5a3db5762188986fde5f1e7a5968ef.jpg
Deathfire Veil
(A0G6)
Conjures the flames of Astreena, protecting the caster and all controlled minions. Summoned minions can no longer be attacked, become invulnerable and will not generate threat.

Every 3 points of fire and shadow damage dealt will also charge a cumulative shield on the caster, absorbing 1 point of damage taken. The absorb effect will last until consumed or when leaving combat.
The shield can not be charged for more than Spellpower x 3 points of damage.
20
Instant
0.5 sec
142624d1421914283-talents-guide-sorcerericon32x32.jpg
Sorcerer
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
R

25
142709d1421949771-abilities-guide-sorcererincinerate.jpg
Incinerate
(A05J)
Engulfs the target in flames, dealing Spellpower x 0.5 fire damage every 2 seconds for 12 seconds. Every 2 seconds, the fire can spread to all nearby targets.
11
Instant
20 sec
E

27
142710d1421949771-abilities-guide-sorcererlightningcharge.jpg
Lightning Charge
(A08V)
Calls forth a devestating bolt of lightning, dealing Spellpower x 2.5 lightning damage to the target. This spell deals double damage on critical hits.
6
2.5 sec
0.5 sec
Sorcerer
50: hits one additional target nearby for half damage

A

33
142711d1421949771-abilities-guide-sorcererspellmirror.jpg
Spell Mirror
(A08T)
The next source of elemental damage dealt to the buffed target is negated and thrown back onto the damage source. Reflected damage can not be reflected again. Lasts 10 seconds.
7
Instant
25 sec
S

37
142712d1421949771-abilities-guide-sorcererwaterelemental.jpg
Water Elemental
(A08X)
Summons a Water Elemental to your assistance. The elemental will automaticly cast Water Globe spells on the current minion target. Lasts 45 seconds. Spellpower scales with the owner's spellpower.
30
3 sec
Summon

90 sec
Sorcerer
50: duration +40 sec

D

43
202261-283956035edde145da1d486a006842cd.jpg
Mislead
(A0G5)
Instantly travels towards the target point, leaving an illusory image behind and temporarily transferring all threat to the image until it is destroyed.
You can not travel through solid objects and any such obstacles will block your movement.
Lasts 7 seconds.
12
Instant
30 sec

142732d1422014615-abilities-guide-horizontalline1140x1.jpg

148247d1441436997-talents-guide-mysticicon32x32.jpg
Mystic
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Q

1
148255d1441441991-abilities-guide-mysticjoltingstrikes.jpg
Jolting Strikes
(A0AM)
Your next 3 attacks will deal additional Spellpower x 1.0 lightning damage. Your first attack will also immobilize the target for 3 seconds. Lasts 15 seconds.
4
Instant
15 sec
Hexblade
45: remove movement impairing or stunning effects from the caster

Mystic
25: +2 charges

Q

1
148251d1441441991-abilities-guide-mysticburstingtouch.jpg
Bursting Touch
(A0AS)
Creates a burst of shrapnels out of the selected target, dealing Spellpower x 1.5 physical damage to all enemies in a cone-shaped area behind the target.
5
Instant
12 sec
Mystic
25: 180° cone

Psion
45: range +100%

W

3
148257d1441442002-abilities-guide-mystictwistingmetal.jpg
Twisting Metal
(A0AU)
The target is crushed by it's own quickly expanding armor. Deals [Spellpower + Armor (target)] x 4.5 physical damage to the target over 3 seconds. After the duration ends, the target is also stunned for 3 seconds.
7
Channel
15 sec
Hexblade
40: cooldown -30%
50: all attacks against affected target will be critical

W

3
202260-aadc2a1b1ddc415ddc3c78b5b223086f.jpg
Dancing Blade
(A0FW)
The caster rushes towards the target to deliver three devastating blows before returning to the original position. Deals Attackpower x 1.2 physical damage per attack and interrupts the target on each hit. Other enemies caught in the attacks will also take Attackpower x 0.6 physical damage per strike. Damage dealt ignores armor.
Creates a high amount of threat.
7
Instant
18 sec
F

7
148252d1441441991-abilities-guide-mysticdistractingweapon.jpg
Distracting Weapon
(A0AW)
The next 7 attacks will deal additional 10% threat per remaining attack (first attack deals 70% more threat; last attack deals 10% more threat). Lasts 30 seconds.
Creates a high amount of threat.
-
Instant
30 sec
Hexblade
35: cooldown -30%

Mystic
25: drain 1 MP from target

F

7
148253d1441441991-abilities-guide-mysticdrainingtimber.jpg
Draining Timber
(A0B6)
When using a staff, Spellpower x 1.5 and Intelligence x 1.5 of your weapon is added to your Attackpower. Attacks with staves replenish 1 MP per hit.
-
-
Passive
Hexblade
35: +15% attack speed with staves

Psion
45: also applies to one-handed weapons

R

13
148256d1441442002-abilities-guide-mysticliquifiedarms.jpg
Liquified Arms
(A0AZ)
Weakens the weapons of enemies within a small radius, reducing physical damage of the next attack by 75%, the following attack by 50% and the third attack by 25%. Lasts 10 seconds.[/COLOR]
-
1.5 sec
30 sec
Hexblade
45: also applied to spell damage sources

Psion
45: radius +100%

R

13
148254d1441441991-abilities-guide-mysticimbuearmor.jpg
Imbue Armor
(A0B3)
Hardens your armor, absorbing and reflecting Spellpower + (Armor x 3) physical damage over 15 seconds. If another absorbtion spell is active on the caster, Imbued Armor will be consumed first. Reflected damage can not be reflected again.
Creates a moderate amount of threat.
5
Instant
30 sec
Hexblade
45: damage absorption +60%

Psion
50: also shield friends in medium AoE

148248d1441436997-talents-guide-hexbladeicon32x32.jpg
Hexblade
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
Z

25
148259d1441442017-abilities-guide-hexbladebladesandwitchcraft.jpg
Blades and Witchcraft
(A0CI)
When channeling or casting a spell, the caster is allowed to attack and move. Any other order will cancel all spellcasting immediately. Stun or interrupt effects apply normally.
-
-
Passive
D

27
148260d1441442017-abilities-guide-hexbladebladestorm.jpg
Blade Storm
(A0DR)
Channels a stationary bladestorm in the target area, dealing Spellpower x 3.0 physical damage to all targets within the area of effect over 5 seconds.
9
Channel
18 sec
Hexblade
40: cooldown -30%
50: interrupt and reduce the movement speed of damaged enemies

A

33
148258d1441442017-abilities-guide-hexbladebindingchains.jpg
Binding Chains
(A0CK)
Pulls the target and all nearby units towards the caster. The targets are also immobilized for 1 second.
Creates a high amount of threat.
-
Instant
12 sec
Hexblade
50: Attackpower x 1.5 physical damage to each pulled enemy

S

37
148261d1441442017-abilities-guide-hexbladepetrify.jpg
Petrify
(A0DT)
Stuns the target while channeling, but also grants 75% resistance against all damage types. Lasts 10 seconds.
6
Channel
30 sec
E

43
202259-9df13b4b629ace21079b1da36f57c418.jpg
Instill Momentum
(A0GB)
Conserves and stores the momentum of incoming attacks. Any damage done against the caster while channeling this spell will generate charges that can then be released on a consecutive cast of this ability.
The release can be performed instantly and grants a temporary Attackpower and Spellpower buff, based on the amount of charges consumed.
Awards 1 Attackpower/Spellpower for every 10 points of damage received.

Channeling duration is not affected by Spellhaste. Lasts 10 seconds.
15
Channel
0.5 sec
148249d1441436997-talents-guide-psionicon32x32.jpg
Psion
BTN
IconNameDescription
Mana
Casttime
Cooldown
Talents
D

25
148265d1441442030-abilities-guide-psionpsionicblade.jpg
Psionic Blade
(A0B8)
Summons a Psionic Blade as a Misc item. Standard attacks create 1 charge for your Psionic Blade.
- charges increase the attributes of your Psionic Blade
- the Maximum number of charges is defined by your intelligence.

At level 30, the Psionic Blade can also be used on any friendly hero unit to absorb the next valid ability used by the target. This process will consume all accumulated charges.

Once the blade successfully absorbed an ability, the spell can be used after a full cooldown duration directly from your spellbook. All rules, including cooldown, target and MP requirements apply normally for such abilities.
The Psionic Blade can not absorb any Mystic, Hexblade or Psion abilities.
35
5 sec
30 sec
Psion
30: absorb point-target and immediate abilities
30: absorb enemy-target abilities
30: absorb friendly-target abilities
40: max charges +25%
45: charges doesnt reset when a new spell absorbed

S

27
148263d1441442030-abilities-guide-psionlevitate.jpg
Levitate
(A0BH)
Causes the caster to levitate, granting 30% evasion and modifying standard attacks to be ranged attacks that deal 75% reduced physical damage but add Spellpower x 1.0 shadow damage.[/COLOR]
-
Instant
Toggle

20 sec
Psion
40: attack deal damage in small AoE when active

E

33
148264d1441442030-abilities-guide-psionmindlash.jpg
Mind Lash
(A0CC)
Places a debuff on the targeted unit that deals additional Spellpower x 2 shadow damage whenever it takes damage if the target is hostile or heals the unit for the same amount if the target is friendly. The debuff will then jump to the closest target of the opposing force within close range. Can jump up to 3 times. Lasts 8 seconds on each target.
5
Instant
20 sec
Psion
40: jump up to 6 times

Z

37
148262d1441442030-abilities-guide-psionenslave.jpg
Enslave
(A0BK)
Subdues the mind of a wounded enemy, making it serve as a permanent minion at reduced health.
- Can not be used on elite or boss creatures.
- Can not be used on creatures with a higher level than the caster.
- While a creature is enslaved, maximum MP is reduced by 50%.
35
10 sec
180 sec
Psion
50: enslaved creature gains 1 additional Attackpower for every 2 charges of Psionic Blade
50: MP penalty removed

A

43
202258-69eff63ffd0debabfa2abfac92f66c64.jpg
Pain Link
(A0GC)
Increases all damage done to the target by 20% and damages all other nearby enemies within a small area for 60% of the damage dealt. Lasts 12 seconds.
20
Instant
60 sec

142732d1422014615-abilities-guide-horizontalline1140x1.jpg

Jump to: Top | Squire | Ranger | Thief | Cleric | Magician | Mystic

Abilities.png NotReleasedYetAbility.jpg
SquireTaunt.jpg SquireHatefulStrike.jpg SquireGapingWounds.jpg SquireHeroicPresence.jpg SquireParry.jpg SquireRevenge.jpg SquireShieldSlam.jpg
BerserkerBerserkerRage.jpg BerserkerDemoralizingShout.jpg BerserkerHeavensEdge.jpg BerserkerLightningBlade.jpg
CrusaderCelestialZeal.jpg CrusaderCrucify.jpg CrusaderEmergency.jpg CrusaderGuardianAngel.jpg
RangerBarbedArrow.jpg RangerClawStrike.jpg RangerEnsnare.jpg RangerFelineReflexes.jpg RangerFlamingArrow.jpg RangerRemedy.jpg RangerServantOfNature.jpg
HunterBeastFury.jpg HunterMagicArrow.jpg HunterMultishot.jpg HunterPackLeader.jpg
DruidNaturesBlessing.jpg DruidRecovery.jpg DruidSummonEfreet.jpg DruidSummonDryad.jpg
ThiefBackstab.jpg ThiefBlurredMotions.jpg ThiefDazingTrap.jpg ThiefEmbrittlingAcid.jpg ThiefSteal.jpg ThiefStealth.jpg ThiefSweepingBlades.jpg
AssassinBladefury.jpg AssassinCoupDeGrace.jpg AssassinIntoTheShades.jpg AssassinVenomousBlade.jpg
BardInspire.jpg BardSongOfElements.jpg BardSongOfPeace.jpg BardSongOfVigor.jpg
ClericBurstOfLight.jpg ClericConfidence.jpg ClericCripplingCurse.jpg ClericHeal.jpg ClericRessurection.jpg ClericSoulStrike.jpg ClericSymbolOfFury.jpg
BishopDivineProtection.jpg BishopFlashOfLight.jpg BishopMend.jpg BishopPlaneShift.jpg
MonkDivineFist.jpg MonkSteelBody.jpg MonkStoneSkin.jpg
MagicianDispelMagic.jpg MagicianFireShield.jpg MagicianFireball.jpg MagicianFrostCage.jpg MagicianMagicMissile.jpg MagicianMeteorStrike.jpg MagicianWaterGlobes.jpg
NecromancerCurseOfTheVampire.jpg NecromancerDetonatingBones.jpg NecromancerSummonSkeleton.jpg NecromancerSummonSkeletonMage.jpg
SorcererIncinerate.jpg SorcererLightningCharge.jpg SorcererSpellMirror.jpg SorcererWaterElemental.jpg
MysticBurstingTouch.jpg MysticDistractingWeapon.jpg MysticDrainingTimber.jpg MysticImbueArmor.jpg MysticJoltingStrikes.jpg MysticLiquifiedArms.jpg MysticTwistingMetal.jpg
HexbladeBindingChains.jpg HexbladeBladesandWitchcraft.jpg HexbladeBladeStorm.jpg HexbladePetrify.jpg
PsionEnslave.jpg PsionLevitate.jpg PsionMindLash.jpg PsionPsionicBlade.jpg
HorizontalLine1140x1.jpg
 

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Level 4
Joined
Jul 14, 2014
Messages
75
I'll compile some of the Cleric

BTN: A
Icon:
Name: Soul Strike
Description: A blast of magic strikes the target. Deals Spellpower x 3 magic damage. Deals 150% damage to undead units. Deals half damage when the caster is affected by 'Weakened Soul'.
Mana: 8
Cooldown: None
Talents:
-Cleric:
--25: now has a 33% to hit an additional target.
-Bishop:
--40: Removes 'Weakened Soul' spell damage malus.
Obtain: Vendor

BTN: Q
Icon:
Name: Heal
Description: Heals a friendly target for Spellpower x 5.
Mana: 9
Cooldown: None
Talents:
-Cleric:
--25: now also replenishes 1% of max MP to the target healed.
--25: now cast 50% faster if used on oneself.
Obtain: Vendor
 
Level 7
Joined
Aug 23, 2014
Messages
208
Everything is ready!

Many thanks to all users from Garena group "Orpgs Brotherhood (ID: 807825)", especially to: totnakin, hisui_no_ryu and Ihazdialup. Thank you for helping with spell cast times.

If you find a mistake in Cooldowns/Cast Times/Talents/etc., feel free to write about it in the comments.

P.S. Here is a link to old good [thread=231557]Detailed Spell Info[/thread] thread from 2013 year. It helped me with guide too.

PsionPainLink.png HexbladeInstillMomentum.png MysticDancingBlade.png SorcererMislead.png NecromancerDeathfireVeil.png MagicianCombustion.png MonkFistFlurry.png BishopHolySurge.png ClericSunfire.png BardChorus.png
 
Last edited:
Level 6
Joined
Aug 12, 2010
Messages
230
typo
incinerate casting time

also:
lvl 45 talent has effect on efreet and nymph


ALEXz407: Thanks, fixed and added!
 
Last edited by a moderator:
Level 7
Joined
Aug 23, 2014
Messages
208
Now this guide needs to be fixed for the new Mystic stuff :).
Yeah, I think to update it this weekend. Just need to refresh in memory how to extract abilies .slk files, find cooldowns in code and where are talent descriptions :)
Also, I guess abilities will be more or less set in stone by this time.

UPD: Hell, object editor now crash on some abilities, idk what kind of black magic this was. But now i have all talents list (yeah, I could simply ask it from Zwiebelchen, but it's too easy :) and can update skills too, just need some time for this.

UPD2: Some info about abilities added, additional will be later.

AssassinExplosiveTrap.png ThiefOpportunist.png DruidLifeInfusion.png HunterFrostbiteArrow.png RangerServantOfSkies.png CrusaderShieldThrow.png BerserkerWarcry.png SquireBackhand.png
 
Last edited:
Level 7
Joined
Aug 23, 2014
Messages
208
Guide updated!

Not sure about cast time and channeling in some abilities, need confirmation from players :).
And need help with Liquified Arms and Imbue Armor - i guess they drop from world and dungeon bosses, but i don't know what scroll where drops exactly.

UPD: Thanks to Jumbo, guide is fully updated now.
 
Last edited:
Level 7
Joined
Aug 23, 2014
Messages
208
New forum options allow only 10 files upload and 200 images per post :(. So, I can not edit my guide in the first post -_-.

Script for guide generation uploaded here, but talents, images and casttimes are still outdated a bit.


Guide updated!

Please write here, if you find inaccuracy in casttime or talents, because this part is collected manually.
 

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