- Joined
- Aug 23, 2014
- Messages
- 208
Jump to: Squire | Ranger | Thief | Cleric | Magician | Mystic | Bottom
![]() | Abilities | ![]() |

![]() | Squire |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Q 1 | ![]() | Hateful Strike (A003) | Instant melee attack, stunning the target for 1 second and dealing Attack Power x 1.5 physical damage. |
-
|
Instant
|
15 sec
| Berserker 30: stun duration +1 sec 45: cooldown -25% Crusader 40: interrupts cast 50: cooldown -25% Squire 25: deals AoE damage when a two-handed weapon is equipped |
Q 1 | ![]() | Backhand (A0FG) | Instant melee attack, dealing Attack Power x 1.3 physical damage. Cooldown resets whenever the caster evades an attack, but not while casting a spell. Creates a high amount of threat. |
-
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Instant
|
30 sec
| Squire 25: deals AoE damage when a two-handed weapon is equipped |
E 3 | ![]() | Taunt (A002) | Forces the targeted unit to attack the caster for 4 seconds. |
-
|
Instant
|
10 sec
| Crusader 30: duration +2 sec Squire 25: deals 1.5 x SP magic damage |
E 3 | ![]() | Revenge (A00J) | Instant melee attack, dealing Attack Power x 5 physical damage. |
-
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Instant
|
90 sec
| Crusader 50: cooldown -25% |
W 7 | ![]() | Gaping Wounds (A008) | Attacks less protected spots of the target, inflicting painful wounds, dealing Attack Power x 0,5 physical damage, such as Attack Power x 2 physical damage over time. Lasts 15 seconds. |
-
|
Instant
|
20 sec
| Berserker 35: every tick +1 mana 40: 50% chance to apply with critical hit Crusader 30: duration +6 sec 50: cooldown -25% |
W 7 | ![]() | Shield Slam (A01V) | Knocks the target unit back, dealing Strength x 2 physical damage. Can interrupt spells. Can only be used with a shield equipped. Creates a high amount of threat. |
-
|
Instant
|
12 sec
| Berserker 45: cooldown -25% Crusader 45: cooldown -25% |
Z 13 | ![]() | Parry (A005) | Grants the hero a 15% chance to partially block physical attacks, absorbing 50% of incoming damage. Minimum damage granted by armor penetration can not be reduced. |
-
|
-
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Passive
| Crusader 30: chance +5% Squire 20: damage blocked +15% |
Z 13 | ![]() | Heroic Presence (A00F) | Increases threat generated by melee attacks by 20%. |
-
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Instant
|
Toggle 0.5 sec | Berserker 35: threat +10% when active Crusader 40: physical damage -10% when active (applied before armor) Squire 20: threat bonus +7% |
![]() | Berserker |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
R 25 | ![]() | Heavens Edge (A040) | The Berserker leaps toward heaven, causing him to travel toward the target and slash them with great force. Deals Attack Power x 3 physical damage to the target, such as Attack Power x 1.5 physical damage to all units close to the target. Can only be used with a Two-handed Weapon equipped. |
5
|
Instant
|
30 sec
| Berserker 50: cooldown -25% |
F 27 | ![]() | Demoralizing Shout (A00H) | Decreases Attack Power of all enemies around the caster by 10%. Lasts 30 seconds. Creates a small amount of threat. |
-
|
Instant
|
20 sec
| Berserker 40: increases attack power reduction by -5% |
S 33 | ![]() | Berserker Rage (A082) | Increases attack speed by 1% and attack power by 2% but also increases damage received by 2%. Stacks up to 10 times. Resets when out of combat. |
10
|
Instant
|
50 sec
| Berserker 45: removes damage malus on damage receives |
D 37 | ![]() | Lightning Blade (A00B) | Slashes through all targets within a circle around the targeted unit. Deals Attack Power x 0.8 physical damage with every hit. Number of hits depend on target positions. Can only be used with a Two-handed Weapon equipped. |
6
|
Instant
|
40 sec
| Berserker 50: cooldown -25% |
A 43 | ![]() | Warcry (A0G1) | Increases all damage done from allies within a large area of effect by 25% for 10 seconds. |
15
|
Instant
|
90 sec
|
![]() | Crusader |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
R 25 | ![]() | Crucify (A042) | Creates a shrinking cross of light beneath the caster every 0.7 seconds. Enemies hit by the cross take Spell Power x 1.5 magic damage per hit. Undead enemies take double damage. Creates a high amount of threat. |
9
|
Channel
|
30 sec
| Crusader 45: cooldown -25% |
S 27 | ![]() | Celestial Zeal (A02N) | Melee attacks deal Spellpower x 0.2 magic damage. The Crusader also gains 1 additional point of attack power for each intelligence point, but also suffers a penalty of 15 strength. |
5
|
Instant
|
Toggle 10 sec | |
D 33 | ![]() | Emergency (A05Z) | Heals the caster for Spellpower x 5. |
5
|
1 sec
|
9 sec
| |
F 37 | ![]() | Guardian Angel (A060) | All threat generated by damage dealt of the target gets redirected to the Crusader instead. Lasts 10 seconds. |
8
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Instant
|
90 sec
| |
A 43 | ![]() | Shield Throw (A0FZ) | Imbues your shield with holy energy and throws it at the target, dealing Spellpower x 2 magic damage, then jumping over to two nearby enemies, dealing half of that damage to each. If no other target is within range, all damage is dealt to the primary target. Undead units take double damage. Can only be used with a shield equipped. Creates a high amount of threat. |
8
|
1.5 sec
|
20 sec
|

![]() | Ranger |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Z 1 | ![]() | Servant of Nature (A02M) | Summons a creature of the wilds to your assistance. The creature has its own will, but will follow the commands of its master. Only one summon can be active at the same time. |
35
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10 sec
|
Summon 15 sec | Druid 50: can summon with Efreet Hunter 30: attack speed +15% (pet) 40: immune to crit hits (pet) Ranger 10: stat score +20% (pet) 25: wolf, +15% aspd&haste (pet) 25: bear, +15% crit chance (pet) 25: treant, +15% AP&SP (pet) |
Z 1 | ![]() | Servant of the Skies (A0FS) | Summons a creature of the skies to your assistance. The creature has its own will, but will follow the commands of its master. Unlike the Servant of Nature, this creature can not be attacked or killed and will relentlessly attack the current minion target, albeit at a much lower attackspeed. The Servant of the Skies will also not prevent the summoning of other creatures. All threat generated by the servant will be transferred to the owner. |
35
|
10 sec
|
Summon 15 sec | Hunter 30: attack speed +15% (pet) Ranger 10: stat score +20% (pet) 25: falcon, +15% aspd&haste (pet) 25: raven, +15% crit chance (pet) 25: crow, +15% AP&SP (pet) |
Q 3 | ![]() | Flaming Arrow (A02T) | Instant ranged attack, dealing Attack Power x 2.0 fire damage and Attack Power x 1.0 fire damage over 10 seconds to the target. |
6
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Instant
|
10 sec
| Druid 45: cooldown -25% Hunter 35: duration +6 sec |
Q 3 | ![]() | Feline Reflexes (A03B) | Increases attack speed by 150% and walking speed by 50% for 5 seconds. Also grants 50% spellhaste. |
9
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Instant
|
35 sec
| Druid 40: duration +5 sec |
W 7 | ![]() | Claw Strike (A02Z) | Your Servant of Nature or Servant of the Skies strikes its current target with a brutal attack, dealing Pet Attack Power x 2 physical damage. Creates twice the amount of threat. |
-
|
Instant
|
9 sec
| Hunter 45: cooldown -25% 50: deals damaga in AoE |
W 7 | ![]() | Barbed Arrow (A03L) | Instant ranged attack, dealing Attack Power x 4 physical damage and also decourages the target to attack the caster. Reduces threat. |
8
|
Instant
|
90 sec
| Druid 45: cooldown -25% |
E 13 | ![]() | Ensnare (A03J) | Immobilizes the targeted unit for 10 seconds and reduces chance to hit by 20%. Bosses will be immobilized for 3 seconds and then slowed for the remaining duration. |
8
|
Instant
|
30 sec
| Hunter 35: duration +60% |
E 13 | ![]() | Remedy (A04N) | Heals a friendly target for Spellpower x 6 over 5 seconds. |
9
|
Channel
|
0.5 sec
| Druid 40: range +50% |
![]() | Hunter |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
F 25 | ![]() | Multishot (A05G) | Fires a volley of arrows hitting all enemies within a cone-shaped area in front of the caster. Deals Attackpower x 2 physical damage. |
15
|
Instant
|
25 sec
| Hunter 45: cooldown -25% |
D 27 | ![]() | Magic Arrow (A088) | Instant ranged attack, dealing Attack Power x 1.5 magic damage as well as burning Level x 1.5 Mana per target. For every target drained, the caster replenishes Level x 0.15 Mana. Spellpower scales with the owner's spellpower. |
4
|
Instant
|
30 sec
| Hunter 45: cooldown -25% |
S 33 | ![]() | Pack Leader (A00E) | Increases evasion and chance to score a critical hit of all nearby friendly units by 7%. |
-
|
-
|
Passive
| |
R 37 | ![]() | Beast Fury (A063) | Your Servant of Nature or Servant of the Skies mangles its current target, dealing Attack Power (caster) + 2 x Armor (target) physical damage as well as stunning the target for 1 second. |
-
|
Instant
|
10 sec
| Hunter 45: cooldown -25% |
A 43 | ![]() | Frostbite Arrow (A0G7) | Instant ranged attack, dealing Attack Power x 1.5 water damage in a small area of effect and reducing movement, attack speed and spellhaste of enemies hit for 7 seconds. |
9
|
Instant
|
12 sec
|
![]() | Druid |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
A 25 | ![]() | Summon Nymph (A08A) | Summons a spirit to your assistance. The spirit will automaticly cast minor heal spells on wounded allies within range. Only one summon can be active at the same time. Spellpower scales with the owner's spellpower. |
45
|
4 sec
|
Summon 90 sec | Druid 30: maximum mana +15% (pet) 45: spell haste +20% (pet) 50: can summon with Efreet Ranger 10: stat score +20% (pet) 25: wolf, +15% aspd&haste (pet) 25: bear, +15% crit chance (pet) 25: treant, +15% AP&SP (pet) |
S 27 | ![]() | Summon Efreet (A08D) | Summons a spirit to your assistance. The spirit will automaticly cast Firebolt spells on the current minion target. Only one summon can be active at the same time. Spellpower scales with the owner's spellpower. |
30
|
3 sec
|
Summon 90 sec | Druid 30: maximum mana +15% (pet) 45: spell haste +20% (pet) 50: can summon with Nymph 50: can summon with Servant of Nature Ranger 10: stat score +20% (pet) 25: wolf, +15% aspd&haste (pet) 25: bear, +15% crit chance (pet) 25: treant, +15% AP&SP (pet) |
R 33 | ![]() | Natures Blessing (A05I) | Instantly heals a friendly target for Spellpower x 5. |
8
|
Instant
|
15 sec
| Druid 45: cooldown -25% |
F 37 | ![]() | Recovery (A08I) | The Druid absorbs magical energy from all living beings around. Recovers 5% Mana per second for all allies within a range of 450 around the caster. Lasts 5 seconds. |
-
|
Channel
|
100 sec
| |
D 43 | ![]() | Life Infusion (A0G8) | Brings the target back to life with 50% HP and 20% MP. Cooldown resets when out of combat. |
50
|
2.5 sec
|
Reset 300 sec |

![]() | Thief |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Q 1 | ![]() | Backstab (A03U) | Instant melee attack, stunning the target for 4 seconds and dealing Attack Power x 0.7 physical damage. Deals double damage if used in stealth mode. Can only be used from behind the target. Half stun duration against bosses or elite. |
-
|
Instant
|
13 sec
| Assassin 30: stun duration +1 sec 35: interrupts cast 45: cooldown -25% Bard 40: cooldown -25% |
Q 1 | ![]() | Opportunist (A0FU) | Instant melee attack, dealing Attack Power x 1.2 physical damage. Damage increases by Attack Power x 0.1 physical damage for every debuff effect active on the target. |
-
|
Instant
|
8 sec
| |
R 3 | ![]() | Stealth (A03Q) | Enters or leaves stealth mode. The unit is stealthed until it attacks or is successfully detected by an enemy unit. Detection chance depends on range, level and facing of enemy units, such as the level of the caster. Walking speed is decreased to 60% while in stealth mode. Attacks from behind while in stealth mode deal double damage. |
-
|
Instant
|
Toggle 0.5 sec | Assassin 35: removes speed penalty Bard 50: 5% chance to activate automatically in battle |
R 3 | ![]() | Blurred Motions (A049) | Instantly removes all negative spell effects from the caster, including movement impairing effects. Does not remove effects that can not be dispelled. |
15
|
Instant
|
30 sec
| Thief 25: increases movement speed by 50% for 5 seconds |
Z 7 | ![]() | Steal (A046) | Steals gold or small items like scrolls, rings or potions from the target. There is also a small chance to steal equipment from bosses. You can only use this once on any target. You can not steal from other players or player units. Can only be used on wounded targets (less than half of their maximum life remaining). |
7
|
Instant
|
60 sec
| |
Z 7 | ![]() | Dazing Trap (A04Q) | Sets up a trap that sprays out a mind numbing poison upon activation. Dazes the enemy unit that comes close to it for 20 seconds. Lasts 60 seconds. Bosses can not be dazed. Can not be used in combat. |
12
|
Instant
|
30 sec
| Thief 25: sleep duration +10 sec |
F 13 | ![]() | Embrittling Acid (A03W) | Throws a bottle of acid at the target, decreasing armor by 0.33 x Agi for 20 seconds. Does not reduce armor below zero. Stacks with other armor reduction abilities. |
7
|
Instant
|
20 sec
| Assassin 40: reduces target resist -10% Bard 40: armor decrease power +15% |
F 13 | ![]() | Sweeping Blades (A04B) | Your melee attacks also hit targets close to the attacked unit for 12 seconds. |
12
|
Instant
|
90 sec
| Assassin 40: duration +10 sec Bard 40: cooldown -25% Thief 25: replaces AoE to +30% attack speed bonus |
![]() | Assassin |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
W 25 | ![]() | Bladefury (A05B) | Strikes the target with multiple blows, dealing Attack Power x 2.5 physical damage. Deals double damage when used in Stealth mode from behind the target. Also ignores armor when used from behind the target. |
6
|
Instant
|
12 sec
| Assassin 45: cooldown -25% |
E 27 | ![]() | Coup de Grace (A08K) | Instant melee attack, dealing Attack Power x 1.5 physical damage. Tripled chance to score a critical hit if used on stunned units or units casting a spell. Interrupts spellcasting. |
-
|
Instant
|
17 sec
| |
S 33 | ![]() | Venomous Blade (A01K) | Poisons the weapon of the target. Standard attacks will have a 20% chance to deal Attack Power x 0.3 poison damage every 2 seconds for 6 seconds. Lasts 180 seconds. |
6
|
Instant
|
0.5 sec
| |
A 37 | ![]() | Into the Shades (A08J) | Enters or leaves stealth mode. When used in combat, removes all threat. |
-
|
Instant
|
35 sec
| |
D 43 | ![]() | Explosive Trap (A0G9) | Sets up a trap that explodes upon activation. Stuns enemy units for 5 seconds and deals Attack Power x 2.0 fire damage. Half stun duration on bosses. Can only be triggered by units that are in combat. Lasts 60 seconds. Can not be used in combat. |
12
|
Instant
|
30 sec
|
![]() | Bard |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
A 25 | ![]() | Song of Vigor (A05C) | Increases strength of the target by Agility x 0.25. Only one Song can be active per unit. Lasts until the target leaves visibility range of the caster. |
5
|
Instant
|
0.5 sec
| Bard 45: bonus increased by 30% |
S 27 | ![]() | Song of Elements (A08M) | Increases fire, water and lightning damage dealt by the target by 15%. Lasts until the target leaves visibility range of the caster. |
5
|
Instant
|
0.5 sec
| Bard 45: also increases fire, water and lightning resists by 10% |
D 33 | ![]() | Song of Peace (A08R) | Decreases Threat generated by damage dealt of the target by 15%. Only one Song can be active per unit. Lasts until the target leaves visibility range of the caster. |
5
|
Instant
|
0.5 sec
| Bard 35: threat reduction +5% 40: increases spell haste of the target by 7% |
E 37 | ![]() | Inspire (A08P) | Recovers 7% Mana to the target every second. Lasts 10 seconds. |
20
|
Instant
|
160 sec
| Bard 35: cooldown -25% |
W 43 | ![]() | Chorus (A0GA) | Consumes all accumulated charges of 'Battle Rhythm' to heal all friendly targets in a large radius by Attackpower x 0.1 per charge and damages all enemies within range that are currently in combat by the same amount as magic damage. Any physical damage dealt by the caster will add a charge of 'Battle Rhythm'. Stacks up to 20 times. Requires an instrument. |
5
|
Instant
|
8 sec
|

![]() | Cleric |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Q 1 | ![]() | Heal (A00D) | Heals a friendly target for Spellpower x 5. |
9
|
2.5 sec
|
0.5 sec
| Bishop 40: mana cost -20% Cleric 25: 33% chance to hit an additional target 25: cast time -50% if used on oneself |
Q 1 | ![]() | Soul Strike (A00W) | A blast of magic strikes the target. Deals Spellpower x 3 magic damage. Deals 150% damage to undead units. |
8
|
2.5 sec
|
0.5 sec
| Cleric 25: 33% chance to hit an additional target |
W 3 | ![]() | Crippling Curse (A00Y) | Deals Spellpower x 7 shadow damage over 15 seconds. |
7
|
Instant
|
15 sec
| Bishop 40: spell crit chance +10% on debuffed targets (self) 45: replenishes 2 mana per tick 45: cooldown -50% Cleric 25: -50% threat (+50% threat with Steel Body) Monk 45: 5% chance on attacks to debuff target |
W 3 | ![]() | Sunfire (A0EZ) | Conjures an explosion of purifying energy, dealing Spellpower x 2.0 fire damage to all units within a small area around the caster. Undead units take double damage. |
9
|
Instant
|
18 sec
| Bishop 40: also heals for SP x 0.7 Cleric 25: -50% threat (+50% threat with Steel Body) |
Z 7 | ![]() | Confidence (A00R) | Increases resistances of all nearby friendly units by 15 and evasion by 3%. |
-
|
-
|
Passive
| Bishop 35: resistance bonus +7% |
Z 7 | ![]() | Burst of Light (A011) | The caster releases a massive amount of holy energy, healing all nearby friendly units around the caster for Spellpower x 7. Creates no threat. |
15
|
Instant
|
90 sec
| Bishop 35: cooldown -33% |
A 13 | ![]() | Ressurection (A00U) | Brings the target back to life with 50% HP and 20% MP. Cooldown resets when out of combat. |
50
|
10 sec
|
Reset 300 sec | |
A 13 | ![]() | Symbol Of Fury (A04J) | Imbues the target with divine fury. Increasing attackspeed by 20% and spellhaste by 30%. Lasts 45 seconds. |
8
|
Instant
|
60 sec
| Bishop 30: attackspeed and spellhaste bonus +10% Monk 30: duration +30 sec |
![]() | Bishop |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
R 25 | ![]() | Mend (A058) | Heals the target for Spellpower x 7 over 15 seconds. |
9
|
Instant
|
5 sec
| Bishop 50: cooldown -30% |
F 27 | ![]() | Plane Shift (A07O) | The caster turns invulnerable for the next 3 seconds, removing all threat generated. The caster can not move, cast or attack while under the effect of the spell. |
11
|
Instant
|
90 sec
| |
E 33 | ![]() | Flash of Light (A07P) | Heals a friendly target for Spellpower x 3. High range and low casting time. |
7
|
1.5 sec
|
0.5 sec
| Bishop 40: mana cost -20% Cleric 25: cast time -50% if used on oneself |
D 37 | ![]() | Divine Protection (A00M) | Surrounds the target with a shield, absorbing Spellpower x 5 damage. Lasts 30 seconds. Creates reduced threat. |
12
|
Instant
|
8 sec
| |
S 43 | ![]() | Holy Surge (A0G3) | Protects a friendly nearby unit with a divine surge, healing the target by 30% of all healing done by the caster. Healing the protected target directly will increase the healed amount by 30%. Only one target can be protected at the same time. Lasts until the target leaves visibility range of the caster. |
15
|
Instant
|
0.5 sec
|
![]() | Monk |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
F 25 | ![]() | Steel Body (A043) | Increases armor by 0.25 x Level + 0.1 x Agi + 0.15 x Int and evasion by 0.25 x Level + 0.07 x Int. Increases threat generated by elemental damage by 100%. Disables healing magic. |
-
|
Instant
|
Toggle 30 sec | Monk 35: threat +10% when active 50: spell restrictions removed |
D 27 | ![]() | Divine Fist (A07W) | Increases total armor penetration score by 100%. Every successful melee hit also increases elemental damage dealt to that target by 2%. Stacks up to 10 times. The debuff fades after 3 seconds without successful melee attacks of the monk against this target. When 10 stacks are reached, the target gets hit by a burst of a random element, dealing Spellpower x 2.5 elemental damage and consuming the debuff. |
-
|
-
|
Passive
| Monk 35: debuff duration +2 sec 50: finishing attack deals AoE damage |
S 33 | ![]() | Body and Mind (A080) | With every successful melee hit dealt by the monk, there is a 8% chance to enter 'Mind Focus'-state. The next Soul Strike or Heal spell cast within 4 seconds will be instant cast. |
-
|
-
|
Passive
| Monk 35: chance to trigger +3% |
R 37 | ![]() | Stone Skin (A07Y) | Shrugs of all movement impairing effects and reduces all damage taken by 50% for 5 seconds. |
12
|
Instant
|
60 sec
| Monk 40: cooldown -50% |
E 43 | ![]() | Fist Flurry (A0G4) | The caster delivers a series of three melee attacks, each one dealing Attack Power x 1.3 physical damage to the target. The melee strikes are followed by a devastating shockwave, dealing additional Attack Power x 1.5 physical damage to every enemy in it's path. |
9
|
Instant
|
20 sec
| Monk 45: cooldown -30% |

![]() | Magician |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Q 1 | ![]() | Fireball (A015) | Hurls a fireball, dealing Spellpower x 2.5 fire damage to the target and half damage to all enemies within a small area. |
6
|
3 sec
|
0.5 sec
| Necromancer 40: cooldown -0.5 sec Sorcerer 30: AoE radius +20% |
Q 1 | ![]() | Water Globes (A04L) | Throws several water missiles at the target, dealing Spellpower x 4 water damage to the target. Units hit by the globes become 'soaked' for 10 seconds, having their lightning resistance reduced by 20%. |
7
|
4 sec
|
0.5 sec
| Magician 25: converts: instant cast, cooldown 15 sec Sorcerer 45: reduces the spell haste of soaked targets by 10% |
W 3 | ![]() | Magic Missile (A018) | Throws five glowing energy missiles at the target, dealing Spellpower x 0.7 magic damage per missile. |
11
|
Instant
|
15 sec
| Magician 25: recovers 15% of damage dealt as HP for the caster Sorcerer 35: cooldown -25% |
W 3 | ![]() | Combustion (A0FP) | Immobilizes the target, dealing Spellpower x 1.0 fire damage and additional Spellpower x 1.0 fire damage over 5 seconds. Reduced immobilize duration on bosses. |
9
|
Instant
|
15 sec
| |
Z 7 | ![]() | Frost Cage (A01C) | Freezes the target for 20 seconds. The ice will break from attacks. |
14
|
Instant
|
25 sec
| Necromancer 35: duration +10 sec Sorcerer 35: cooldown -50% |
Z 7 | ![]() | Fire Shield (A01G) | Surrounds the target with a burning ring of fire, inflicting Spellpower x 0.4 fire damage to everyone that dares to attack the protected unit. Lasts 30 seconds. |
3
|
Instant
|
60 sec
| Necromancer 40: also increases resistance of the target by 10% Sorcerer 40: also increases armor of the target by 20% |
F 13 | ![]() | Dispel Magic (A01A) | Dispels harmful spell effects from friendly units or beneficial effects from hostile units. |
7
|
Instant
|
0.5 sec
| Magician 25: converts: AoE spell |
F 13 | ![]() | Meteor Strike (A01P) | A blazing boulder crushes the targeted area. Deals Spellpower x 2.0 physical damage to enemy units directly hit by the meteor and Spellpower x 2.5 fire damage to all enemy targets within the area of effect. Interrupts spellcasting. |
15
|
Instant
|
120 sec
| Sorcerer 50: summons multiple boulders, spreading area of effect |
![]() | Necromancer |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
A 25 | ![]() | Summon Skeleton (A057) | Summons up to 2 skeletons to your assistance. The skeletons have their own will, but will follow the commands of their master. |
25
|
4 sec
|
Summon 0.5 sec | Necromancer 35: summon without a corpse 45: critical chance +15% (pet) 50: allows to use the Bash ability (pet) 50: enchants weapon with fire, adding 15% fire damage to attacks (pet) |
S 27 | ![]() | Summon Skeleton Mage (A08Z) | Summons a skeleton mage to your assistance. The skeleton has its own will, but will follow the commands of his master. The skeleton mage will automaticly cast 'Shadowbolt' and 'Crippling Curse' on the current minion target. Spellpower scales with the owner's spellpower. |
30
|
4 sec
|
Summon 0.5 sec | Necromancer 35: summon without a corpse 45: critical chance +15% (pet) 50: enchants weapon with fire, adding 15% fire damage to attacks (pet) |
E 33 | ![]() | Curse of the Vampire (A096) | Deals Spellpower x 4 shadow damage over 18 seconds. Heals 15% of damage dealt by the curse to all friendly units within a medium range of the target. Only one Curse of the Vampire can be active on the same target. |
6
|
Instant
|
6 sec
| Necromancer 35: recovers 2% of damage dealt as mana for nearby allies |
R 37 | ![]() | Detonating Bones (A093) | Releases the soul energy inside the bones of an enemy. Deals Spellpower x 2.5 shadow damage to the target and Spellpower x 1.5 shadow damage within a small area of effect and reduces the armor of all enemies hit by 0.2 x Spellpower for 30 seconds. Does not reduce armor below zero. Stacks with other armor reduction abilities. |
16
|
1.5 sec
|
30 sec
| Necromancer 40: armor decrease power +30% |
D 43 | ![]() | Deathfire Veil (A0G6) | Conjures the flames of Astreena, protecting the caster and all controlled minions. Summoned minions can no longer be attacked, become invulnerable and will not generate threat. Every 3 points of fire and shadow damage dealt will also charge a cumulative shield on the caster, absorbing 1 point of damage taken. The absorb effect will last until consumed or when leaving combat. The shield can not be charged for more than Spellpower x 3 points of damage. |
20
|
Instant
|
0.5 sec
|
![]() | Sorcerer |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
R 25 | ![]() | Incinerate (A05J) | Engulfs the target in flames, dealing Spellpower x 0.5 fire damage every 2 seconds for 12 seconds. Every 2 seconds, the fire can spread to all nearby targets. |
11
|
Instant
|
20 sec
| |
E 27 | ![]() | Lightning Charge (A08V) | Calls forth a devestating bolt of lightning, dealing Spellpower x 2.5 lightning damage to the target. This spell deals double damage on critical hits. |
6
|
2.5 sec
|
0.5 sec
| Sorcerer 50: hits one additional target nearby for half damage |
A 33 | ![]() | Spell Mirror (A08T) | The next source of elemental damage dealt to the buffed target is negated and thrown back onto the damage source. Reflected damage can not be reflected again. Lasts 10 seconds. |
7
|
Instant
|
25 sec
| |
S 37 | ![]() | Water Elemental (A08X) | Summons a Water Elemental to your assistance. The elemental will automaticly cast Water Globe spells on the current minion target. Lasts 45 seconds. Spellpower scales with the owner's spellpower. |
30
|
3 sec
|
Summon 90 sec | Sorcerer 50: duration +40 sec |
D 43 | ![]() | Mislead (A0G5) | Instantly travels towards the target point, leaving an illusory image behind and temporarily transferring all threat to the image until it is destroyed. You can not travel through solid objects and any such obstacles will block your movement. Lasts 7 seconds. |
12
|
Instant
|
30 sec
|

![]() | Mystic |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Q 1 | ![]() | Jolting Strikes (A0AM) | Your next 3 attacks will deal additional Spellpower x 1.0 lightning damage. Your first attack will also immobilize the target for 3 seconds. Lasts 15 seconds. |
4
|
Instant
|
15 sec
| Hexblade 45: remove movement impairing or stunning effects from the caster Mystic 25: +2 charges |
Q 1 | ![]() | Bursting Touch (A0AS) | Creates a burst of shrapnels out of the selected target, dealing Spellpower x 1.5 physical damage to all enemies in a cone-shaped area behind the target. |
5
|
Instant
|
12 sec
| Mystic 25: 180° cone Psion 45: range +100% |
W 3 | ![]() | Twisting Metal (A0AU) | The target is crushed by it's own quickly expanding armor. Deals [Spellpower + Armor (target)] x 4.5 physical damage to the target over 3 seconds. After the duration ends, the target is also stunned for 3 seconds. |
7
|
Channel
|
15 sec
| Hexblade 40: cooldown -30% 50: all attacks against affected target will be critical |
W 3 | ![]() | Dancing Blade (A0FW) | The caster rushes towards the target to deliver three devastating blows before returning to the original position. Deals Attackpower x 1.2 physical damage per attack and interrupts the target on each hit. Other enemies caught in the attacks will also take Attackpower x 0.6 physical damage per strike. Damage dealt ignores armor. Creates a high amount of threat. |
7
|
Instant
|
18 sec
| |
F 7 | ![]() | Distracting Weapon (A0AW) | The next 7 attacks will deal additional 10% threat per remaining attack (first attack deals 70% more threat; last attack deals 10% more threat). Lasts 30 seconds. Creates a high amount of threat. |
-
|
Instant
|
30 sec
| Hexblade 35: cooldown -30% Mystic 25: drain 1 MP from target |
F 7 | ![]() | Draining Timber (A0B6) | When using a staff, Spellpower x 1.5 and Intelligence x 1.5 of your weapon is added to your Attackpower. Attacks with staves replenish 1 MP per hit. |
-
|
-
|
Passive
| Hexblade 35: +15% attack speed with staves Psion 45: also applies to one-handed weapons |
R 13 | ![]() | Liquified Arms (A0AZ) | Weakens the weapons of enemies within a small radius, reducing physical damage of the next attack by 75%, the following attack by 50% and the third attack by 25%. Lasts 10 seconds.[/COLOR] |
-
|
1.5 sec
|
30 sec
| Hexblade 45: also applied to spell damage sources Psion 45: radius +100% |
R 13 | ![]() | Imbue Armor (A0B3) | Hardens your armor, absorbing and reflecting Spellpower + (Armor x 3) physical damage over 15 seconds. If another absorbtion spell is active on the caster, Imbued Armor will be consumed first. Reflected damage can not be reflected again. Creates a moderate amount of threat. |
5
|
Instant
|
30 sec
| Hexblade 45: damage absorption +60% Psion 50: also shield friends in medium AoE |
![]() | Hexblade |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
Z 25 | ![]() | Blades and Witchcraft (A0CI) | When channeling or casting a spell, the caster is allowed to attack and move. Any other order will cancel all spellcasting immediately. Stun or interrupt effects apply normally. |
-
|
-
|
Passive
| |
D 27 | ![]() | Blade Storm (A0DR) | Channels a stationary bladestorm in the target area, dealing Spellpower x 3.0 physical damage to all targets within the area of effect over 5 seconds. |
9
|
Channel
|
18 sec
| Hexblade 40: cooldown -30% 50: interrupt and reduce the movement speed of damaged enemies |
A 33 | ![]() | Binding Chains (A0CK) | Pulls the target and all nearby units towards the caster. The targets are also immobilized for 1 second. Creates a high amount of threat. |
-
|
Instant
|
12 sec
| Hexblade 50: Attackpower x 1.5 physical damage to each pulled enemy |
S 37 | ![]() | Petrify (A0DT) | Stuns the target while channeling, but also grants 75% resistance against all damage types. Lasts 10 seconds. |
6
|
Channel
|
30 sec
| |
E 43 | ![]() | Instill Momentum (A0GB) | Conserves and stores the momentum of incoming attacks. Any damage done against the caster while channeling this spell will generate charges that can then be released on a consecutive cast of this ability. The release can be performed instantly and grants a temporary Attackpower and Spellpower buff, based on the amount of charges consumed. Awards 1 Attackpower/Spellpower for every 10 points of damage received. Channeling duration is not affected by Spellhaste. Lasts 10 seconds. |
15
|
Channel
|
0.5 sec
|
![]() | Psion |
BTN
| Icon | Name | Description |
Mana
|
Casttime
|
Cooldown
| Talents |
D 25 | ![]() | Psionic Blade (A0B8) | Summons a Psionic Blade as a Misc item. Standard attacks create 1 charge for your Psionic Blade. - charges increase the attributes of your Psionic Blade - the Maximum number of charges is defined by your intelligence. At level 30, the Psionic Blade can also be used on any friendly hero unit to absorb the next valid ability used by the target. This process will consume all accumulated charges. Once the blade successfully absorbed an ability, the spell can be used after a full cooldown duration directly from your spellbook. All rules, including cooldown, target and MP requirements apply normally for such abilities. The Psionic Blade can not absorb any Mystic, Hexblade or Psion abilities. |
35
|
5 sec
|
30 sec
| Psion 30: absorb point-target and immediate abilities 30: absorb enemy-target abilities 30: absorb friendly-target abilities 40: max charges +25% 45: charges doesnt reset when a new spell absorbed |
S 27 | ![]() | Levitate (A0BH) | Causes the caster to levitate, granting 30% evasion and modifying standard attacks to be ranged attacks that deal 75% reduced physical damage but add Spellpower x 1.0 shadow damage.[/COLOR] |
-
|
Instant
|
Toggle 20 sec | Psion 40: attack deal damage in small AoE when active |
E 33 | ![]() | Mind Lash (A0CC) | Places a debuff on the targeted unit that deals additional Spellpower x 2 shadow damage whenever it takes damage if the target is hostile or heals the unit for the same amount if the target is friendly. The debuff will then jump to the closest target of the opposing force within close range. Can jump up to 3 times. Lasts 8 seconds on each target. |
5
|
Instant
|
20 sec
| Psion 40: jump up to 6 times |
Z 37 | ![]() | Enslave (A0BK) | Subdues the mind of a wounded enemy, making it serve as a permanent minion at reduced health. - Can not be used on elite or boss creatures. - Can not be used on creatures with a higher level than the caster. - While a creature is enslaved, maximum MP is reduced by 50%. |
35
|
10 sec
|
180 sec
| Psion 50: enslaved creature gains 1 additional Attackpower for every 2 charges of Psionic Blade 50: MP penalty removed |
A 43 | ![]() | Pain Link (A0GC) | Increases all damage done to the target by 20% and damages all other nearby enemies within a small area for 60% of the damage dealt. Lasts 12 seconds. |
20
|
Instant
|
60 sec
|

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