(24 ratings)
You're welcome share your impressions in our Hive thread or Discord channel.Models marked with red color (in the credits list) feature parts of, and/or are based on models whose authors specifically forbid editing or redistributing their work (General Frank and BloodRaven; their names are marked with bold font in the credits). HoS team uses them with these authors' written permission, and you are not allowed to use, modify or redistribute them without receiving the same permission your side as well. You can contact the authors on Hive Workshop.
Models and icons marked with yellow color (in the credits list) require written approval of HoS team (which we are likely to give, just ask us first) to use, as they are either original characters with distinct visuals, or icons that have been done from scratch specifically for HoS. If you plan to use any of HoS protagonist models in your project, we are likely to kindly ask for minor visual changes your side (recoloring skin and making some adjustments would do, we just don't want them 100% identical to central HoS heroes).
Using any other resources from HoS can be done without specifically asking permission, but please properly credit both the original authors and the HoS team (as nearly all models and skins have been modified by the HoS team, sometimes extensively).
If you didn't find your name in the respective contribution list, or there's an error, please message us, mistakes can happen due to sheer number of resources used.
HoS models may deviate from usual Warcraft 3 standards: for example, we are not using hero glow or decay animations, and some animations require specific attachments. By using any of the edited resources, you agree that it's presented "as is" and not guaranteed to work without supplements. We also do not take requests on modifying these resources to your needs.
No resources listed can be sold or used to generate any kind of revenue or donations. If you paid for it, you have been scammed.
By using these resources, you confirm that you are of sound mind, of legal age, aware of what you're doing, and accept full responsibility for it.
PRODUCTION
Med. MapGuy: maps, campaign triggers, doodads, editing, scaling, scripting, terrain.
Dmitry Rommel: script, reskins, concept, story, characters, general idea, colors, visual style, additional model and skin editing.
Stefan.K: unit and structure models, animations, model fixes, custom geosets, animated conversions, special effect fixes.
HandClaw: texture and icon art, unit icons, ability icons, custom skins and reskins, cursors.
PrinceYaser: freehand icons for units and abilities
HerrDave: so many good bases for orcs and tons of model supplements and animations, doodads and polishing
Uraman: melee mode triggering, balance, adjustments and maps, model edits
Fyodor: melee AI, teamwork, resources; 3113r: melee and AI coding
Kantarion: working with terrain and cliff textures
Brian Sink (beepo): modelling
Tarrasque: modelling
Sellenisko: additional model editing
Nexis: artwork and fine lining
ANDGIL: loading screen art
Xelos (Michael32): stash or stunning models and contributions
Dreamkraft: collection of fine ports that saved our model bank
bakr: for his amazing building models and vision of architecture
Maximal: for his stunning custom hero models
VOICE ACTING
Malmgrev: Prelate, Rangari, Captive, Mizrakh, Arnak, Wulnar, Magus, Warlock
HoS 2006 Team: Rogaar, Necrolyte, Skinner, Spearman
SPECIAL THANKS TO
General Frank, for Draenei vehicle models, icons and skins, plus many other bits and pieces.
WILL THE ALMIGHTY, for explosions of the buildings and units.
Mythic (now Vinz), for visual and special effects, spells, missiles, Draenei buildings and animations.
Hawkwing, for custom geosets when we needed them most.
stein123, for collections of treasures we thought lost, and preservation of the most rare and valuable models.
Darkfang, for skins and ability icons.
Tauer, for high quality named hero models and skins
PROXY, for doing what we were all too lazy to do with special models.
I3lackDeath, Wildfire and FeelsGoodMan, for the UI that inspired us to do our own UI.
P3in, for his stash of amazing special effects
Empyreal, for his visual effects of brilliant design.
Grey Knight, Deolrin and Red, for rally point animations.
The_Warchief, for his time indicators.
johnwar, for lots of reimagined orcs.
Vulfar, HappyCockroach, Ujimasa Hojo, Remixer, Rangnar, Racziel, Deolrin, Red, doom_sheep, eubz, 8512590215848, xw1995327www, Эльрат, Mc !, Fingolfin, Ageron, Tamplier, NilasAran_39, Lothar1994, for doodads.
NhazUl, for autocast.
~Nightmare, for his Move Mithril Spear 3.
Spellbound, for Lightning effects.
Sin'dorei300, for his collection of icons and UI assets
Kenathorn, for item models
Milan The Ripper, for Torchlight icons
Loken Ironwolf, for extracting Pale Orc sounds
DanielGovar, for the book page art
Nаirun, for melee and AI coding
MODELS LIST
UNITS, BUILDINGS, UPGRADES
OGRES Credits
Drudge Base model by Xaran Alamas. Collar by Blizzard. Axe by Justify.
Basher Base model by unknown contributor. Helm by Blizzard.
Skinner Model by Sellenisko. Reskin by Dmitry Rommel. Track icon by Maxwell.
Gladiator Base model by Blizzard, extracted by killax and replikanT. Claws by Darkwind.
Gronnling Base model by Explobomb and HerrDave. Head and skin by Sellenisko.
War Hog Base model by Callahan. Head by Tauer. Jaw by HerrDave. Accessories and boar by Blizzard. Armor by HerrDave.
Ogron Siegebreaker Model by Explobomb. Reskin by HandClaw. Portrait animation by HerrDave.
Keg Keeper Base model by strongwill. Barrel by Naga-Meister. Accessories by Blood Raven. Head by Tauer.
Giant Eater Base model by -Grendel. Weapon by Sunchips. Head by Blizzard (animated by Brian Sink/HoS team). Skin by Rommel, HandClaw and Tauer.
Gronn Base model by Blizzard, extracted by Soldier. Reskin by Rommel. Portrait animation by HerrDave.
Magus Model by Tauer. Reskin by HandClaw.
Geomancer Base model by Direfury. Staff by Blizzard. Reskin by HandClaw. Head by Tauer. Elemental by War of the Three Hammers team (preserved by stein123). Bulwark effect by Yours Truly.
Beastbreaker Base model by johnwar. Accessories by Blizzard. Reskin by Dmitry Rommel.
Slave Miner Base model by Ujimasa Hojo. Pick and skin by Blizzard.
Slave Fighter Base model by Stefan.K. Helm, weapon and skin by Blizzard.
Slave Charmer Base model by unknown contributor on XGM. Head, skin and wings by Blizzard. Portrait by kangyun. Charm by Mythic.
Slave Shortener Base model by johnwar. Skin by Blizzard.
Ruinous Calamity / Lava Elemental Base model and icon by SuPa-.
Broken Wolf Model by Sellenisko. Icon by Sin'doei300.
Carrion Roc Base model by Rise of the Horde team (preserved by stein123).
Frenzied Rylak Base model by Blizzard (extracted by ReVVeR). Blood by Vestras. Missile by kellym0.
Oculus Base model by Blizzard. Reskin by Dmitry Rommel.
Migrant Base model by infrenus. Blades by Mr.Goblin and PROXY. Pirate port by loktar.
Flamebringer Base model by Dmitry Rommel. Skin and parts by Blizzard. Missile by kellym0. Portrait by IronMaiden.
Imperator Base model by Dmitry Rommel. Skin and parts by Blizzard. Portrait by Rexxsar.
Slavedriver Base model by Direfury. Mace and head by Blizzard. Reskin by HandClaw.
Prophet of Ruin Base model by johnwar. Reskin by Dmitry Rommel. Accessories by Blizzard. Star by Grey Knight.
Warbringer Base model by johnwar. Reskin by HandClaw. Banner by HerrDave. Helm by Blood Raven.
Butcher Base model by Dionesiist (animations by Chriz). Mask, armor and banner by HerrDave. Blades and cauldron by Blizzard.
Altar of Goria Base model and stones by loktar. Skull by Blizzard. Banner by Ujimasa Hojo.
Stonehold Base model by Rise of the Lich King team. Accents and skin by Blizzard. Redesign by Trolldaeron.
Seat of Victors Base model by Rise of the Lich King team. Accents and skin by Blizzard. Redesign by Trolldaeron.
Gorthenon Base model by Rise of the Lich King team. Accents and skin by Blizzard. Redesign by Trolldaeron.
Mound Base model by Azazzello. Skin by Blizzard.
Ring of Blood Coliseum model by purparisien. Model base by Blizzard.
Smelter Base model by Mephestrial. Torch by Blizzard. Weapons by johnwar and Sunchips.
Den of the Breakers Base model and skull by Blizzard. Cave by HerrDave. Molten skin by Darkfang.
Rune Circle Base model by loktar. Runes by Retera. Skin by Blizzard.
Flame of Grond Base model by NilasAran_39, Storm Shadow and Galenrad. Pillar and skin by Blizzard.
Bazaar Base model and decorations by Blizzard. Marketplace by Potato_Powered.
(Items) Item models by Kenathorn and HerrDave. Orb models by General Frank. Axe and ring by terrio.
Storm Pillar Base and skin by Blizzard. Banner by loktar.
Sea Strand Rocks and piers by Azazzello. Decorations and skin by Blizzard.
ORCS Credits
Peon Base model by PROXY. Chest by 126647. Axe by Justify.
Grunt Base model and skin by Dmitry Rommel.
Spearthrower Base model by loktar. Thunderspear by Bloody_Turds.
Infiltrator Base model by HerrDave. Head and hair by Blizzard, extracted by Сказочник. Blade by PROXY. Missile by -Grendel.
Catapult Model and skin by Dmitry Rommel.
Brute Base model by HerrDave. Edits by stein123.
Marauder Base model by HerrDave. Edits by stein123. Hair by Fastumgel. Skin by Dmitry Rommel.
Dragon Whelp Base model and skin by Blizzard.
Drake Rider Base model by Sellenisko. Icon by Sin'dorei300. Jaw by Kwaliti. Missiles by kellym0 and Empyreal.
Raider Model and skin by Dmitry Rommel.
Necrolyte Base model by Kam, Xaran Alamas and Dmitry Rommel. Staff by Sunchips. Bones by Blizzard. Special effect by frostwhisper. Missile by -Grendel.
Warlock Base model by T.J. Skin by Dmitry Rommel.
Death Knight Base model by HerrDave. Reskin by Dmitry Rommel.
War Pig Base model and skin by Blizzard.
Daemonic Circle Model by JetFangInferno. Rune circle by Yuu Kusaheki / Yukito Tsukishiro (from XXX Holic / Tsubasa Reservoir Chronicle). Mass sacrifice icon by The Panda.
Daemon Base model by -Grendel. Head by General Frank. Blade by Mythic.
Eye of Killrogg Model by Dmitry Rommel.
Bone Warrior Base model by Mister_Haudrauf. Shield and armor by Dmitry Rommel. Skull by Blizzard. Skin by HandClaw.
Boarder Base model by Dmitry Rommel. Accents by HerrDave. Chains by Mythic. Portrait by General Frank.
Destroyer Base model by Blizzard. Accessories by HerrDave, Mr.Goblin and PROXY. Portrait by Murlocologist.Sword by paradise.engineeri.
Juggernaught Base model by Dmitry Rommel and Xaran Alamas. Icon by Mr.Goblin. Portrait by Tauer.
Mercenary: Zeppelin Base model by HerrDave. Blades by Mr.Goblin and PROXY. Portrait by IronMaiden.
Mercenary: Gronnling Base model by Explobomb and HerrDave. Head and skin by Sellenisko. Blades by Mr.Goblin and PROXY.
Mercenary: Pathfinder Base model by Tauer. Skin, hair and face by Blizzard.
Packleader Base model by PROXY. Weapons by Blood Raven. Axe by Deolrin and Red. Hair and skin by Blizzard.
Netherlord Base model by -Grendel.
Slayer Model and skin by Dmitry Rommel. Weapons by Blizzard. Visuals by Mythic.
Shadowblade Base model by General Frank. Blades by Uncle Fester. Head and hair by Blizzard, extracted by Сказочник. Warp effect by doom_sheep.
Altar of Conquerors (ex. Storms) Base model by Ujimasa Hojo. Pitlord preserved by stein123.
Great Hall Base model by Red XIII. Skin by Blizzard and Dmitry Rommel.
Stronghold Base model by Red XIII. Skin by Blizzard and Dmitry Rommel.
Fortress Base model by Red XIII. Skin by Blizzard and Dmitry Rommel.
Pig Farm Model by HerrDave and Tamplier. Pig by Blizzard.
Hall of the Brave Base model by Azazzello.Tusks by loktar.
Steelworks Model by Rise of the Lich King team (preserved by stein123). Reskin by Dmitry Rommel.
Hall of Legends Base model by NilasAran_39. Accessories and skin by Blizzard.
Temple of the Damned Base model by NilasAran_39. Skull and skin by Blizzard (extracted by HL_Vortex). Orb by General Frank.
Dragon Roost Nest by Stefan.K. Dragon by FerSZ. Skin by Blizzard. Original animations by Alok.
Chieftain's Hoard Base model by NilasAran_39. Gold by Mike.
(Items) Item models by Kenathorn and HerrDave. Orb models by General Frank. Axe and ring by terrio.
Hellfire Tower (ex. Dragon Tower) Base model by Azazzello.
Maw of Hell Base model by Azazzello.
War Docks Base model by NilasAran_39. Crane by Ket. Skin and decorations by Blizzard.
DRAENEI Credits
Artificer Base model by WyrWuulfe. Animations by Stefan.K. Focus by GoldenEggCN.
Peacekeeper Base model by Sellenisko. Face by Zenonoth. Reskin by Dmitry Rommel.
Rangari Base model by Gluma. Head by Hawkwing. Skin by HandClaw. Bow by Mythic.
Vindicator Base model by kangyun. Visuals by Mythic. Hair and face by Blizzard.
Irontusk Base model by Hawkwing. Reskin by HandClaw. Spear by Blood Raven.
Shadow Keeper Base model by Hawkwing. Head by Blizzard, extracted by Zenonoth. Staff by Epimetheus.
Eye of Augari Base model by Mythic. Reskin by HandClaw. Focus by GoldenEggCN.
Vigilant Base model by AndrewOverload519. Head, skin and shields by Blizzard (extracted by FeelsGoodMan).
Argunite Battery / Protector Base model by General Frank. Skin by HandClaw. Shield and missile by Mythic. Shrapnel by WILL THE ALMIGHTY.
Solar Hawk Base model by -Grendel. Head and portrait by Blizzard (extracted by gy0243).
Solar Flare Base model and skin by Blizzard. Missile by Mythic.
Skyguard Base model by General Frank. Skin by Blizzard.
Anchorite Base model by kangyun.
Sorcerer Base model by Hawkwing. Reskin by HandClaw. Visuals by Mythic.
Soulpriest Base model by old HoS team. Face texture by FrIkY. Armor by Blizzard (extracted by BloodRock). Staff by Stefan.K. Blessed ground effect by Vadim 647 and stan0033, rune circle by Wattpad (for King of Dragons Highschool DxD Fanfiction project).
Lucent Base model by supertoinkz. Crystals by Mythic. Skin by HandClaw.
Awakener Base model and skin by Blizzard. Shield by General Frank. Portrait by Ujimasa Hojo (head by Blizzard).
Sun Keeper (x3) Base model by Ujimasa Hojo, head by Blizzard.
Lightbringer Base model by General Frank. Reskin with Blizzard assets. Orbital rift by P3in.
Exarch Base model by Gluma. Face and shoulders by dickxunder. Wings by FeelsGoodMan. Blade by Hawkwing. Decorations by Mythic. Occulum by Sellenisko.
Arbiter Base model by Himperion. Reskin by HandClaw. Naaru by Hawkwing. Face and hair by Blizzard (extracted by deme3s and Darious). Accents by Solu9. Visuals by Mythic.
Consul Base model by kangyun. Collar by Stefan.K. Hair by Blizzard. Horns by PROXY. Beacon by Tranquil.
Prelate Base model by DarkClaw and classic. Hammers by Blood Raven. Wings by Mythic. Face by LRAC.
Praetorium Base model by Mythic. Skin by HandClaw. Geosets by Hawkwing.
Warriors' Tier Base model by Mythic. Skin by HandClaw. Geosets by Hawkwing.
Arkonite Crystal Base model by Mythic. Visuals by StefanK. Skin by HandClaw. Crystal by Blizzard.
Crystal Forge Base model by Mythic. Skin by HandClaw. Crystal by Blizzard.
Mana Forge Base model by Mythic. Skin by HandClaw. Forge by Blizzard.
Altar of the Naaru Base model by Mythic. Skin by HandClaw. Statue by Blizzard. Naaru by Bmm34.
Nexus Base model by Mythic. Skin by HandClaw. Geosets by Hawkwing.
Seat of Light Base model by Mythic. Skin by HandClaw. Geosets by Hawkwing. Force shield by Fingolfin.
Halls of Meditation Base model by Mythic. Skin by HandClaw.
Soul Shrine Base model by Mythic. Skin by HandClaw. Gravestones by Blizzard. Assets converted by Renn01 and Navys.
Sky Watch Base model by Mythic. Skin by HandClaw. Crystal by Blizzard.
Emporium Base model by Mythic. Skin by HandClaw.
(Items) Item models by Kenathorn and HerrDave. Orb models by General Frank. Axe and ring by terrio.
Argunite Cannon Base model by General Frank. Visuals by Stefan.K. Skin by HandClaw.
Argunite Mortar Base model by General Frank. Visuals by Stefan.K. Skin by HandClaw.
Argunite Melter Base model by General Frank. Visuals by Stefan.K. Skin by HandClaw.
Argunite Emitter Base model by General Frank. Visuals by Stefan.K. Skin by HandClaw.
Harbor Ward Base model by Mythic. Skin by HandClaw. Tower by Blizzard (ripped by Racziel).
Crystal Vault Base model by Mythic. Skin by HandClaw. Crystals by Uncle Fester.
NAMED HEROES Credits
Teron Gorefiend Base model by HerrDave. Reskin by Dmitry Rommel. Robe and weapon by Blizzard.
Yrel Base models by Stefan.K and kangyun. Extra animations by HerrDave. Hair by Blizzard (extracted by Razorclaw_X). Hammer by Deolrin and Red. Wings by Mythic. Face by FerSZ. Animations by Maximal.
Velen Base model by Stefan.K. Reskin and dress by Dmitry Rommel. Animations by HerrDave.
Arnak Bladeweaver Base model by Direfury. Helmet by Blizzard. Extra animations by HerrDave.
Rogaar the Half-Blood Base model by Sellenisko. Edited by Dmitry Rommel. Elemental by Astromen. Orb by Mythic.
Wulnar Steelskin Base model by Tarrasque. Extra animations by HerrDave. Portrait by old HoS team.
Orgrim Doomhammer Model by Tauer. Skin edited by Dmitry Rommel. Hammer by Murlocologist.
Varok Saurfang Base model by kangyun. Icon by LordGandulfo88. Skin by Blizzard.
Gul'dan Base model by Tauer. Skin edited by Rommel. Accents by Blizzard.
Teron'gor Base model by PROXY. Cloak by Raging Ent.
Cho'gall Base model by Tauer. Voidwalker by -Grendel (preserved by stein123).
Blackhand Model and skin by Dmitry Rommel. Weapons and skulls by Blizzard. Visuals by Mythic.
Rend Blackhand Base model by HerrDave.
Maim Blackhand Model and skin by Dmitry Rommel. Accessories by Pheonix IV and Blizzard.
Grommash Hellscream Base model by Tauer. Icons by Murlocologist and Sin'dorei300.
Garona Halforcen Base model by Sellenisko and General Frank. Head and hair by Blizzard, extracted by Сказочник. Daggers by Forgotten_Warlord.
Zolaana Base model by kangyun. Collar by Stefan.K. Hair by Blizzard. Horns by PROXY. Circlet by Kenathorn.
Maraad Base model by Stefan.K. Skin and head model by Blizzard. Sword by Blood Raven. Extra animations by HerrDave.
Grizzik Base model by Ujimasa Hojo, head by Blizzard.
Grizzik (Cursed) Base model by Hawkwing. Head by Blizzard, extracted by Zenonoth. Staff by Epimetheus.
Gug'rokk Base model by Direfury. Mace and head by Blizzard. Reskin by HandClaw.
Durotan Base model by Tauer.
Draka Base model by PROXY. Head and hair by Blizzard, extracted by Сказочник.
Fenris Base model by Эльрат (made for Rise of Lich King project). Skin by Direfury. Armor by Blizzard. Beard by Tauer. Icon by Murlocologist.
Ginghema / Bhastinde Base model by Sin'dorei300. Head and hair by Blizzard. Portrait animation by Stefan.K. Skulls by Doom Wolf. Weapon, accents and harness by -Grendel.
Kil'jaeden Base model by unknown contributor, converted from Blizzard's assets. Reskin by Dmitry Rommel. Source models ported by Zenonoth.
Mannoroth Model preserved by stein123, assumed to be made by IronMaiden. Based on Blizzard's assets. Armor and icon by Murlocologist.
Medivh Base model by Blizzard, extracted by Razorclaw_X. Reskin by Dmitry Rommel.
Gharal Base model by johnwar. Icon by Scias. Fix by Uraman. Concept by Feodor.
Mizrakh Base model by icewolf055 and Direfury. Horns by Blizzard, extracted by Zenonoth. Face by FeelsGoodMan. Icon by Murlocogist.
Kilrogg Deadeye Model by Tauer. Icon by HandClaw.
LEGION Credits
Fel Imp Base model preserved by stein123.
Succubus Base model preserved by stein123. Head, skin and wings by Blizzard. Portrait by kangyun. Charm by Mythic.
Sentinax Base model by Blizzard. Animations by Stefan.K. Warp effects by DeuceGorgon and Mythic.
Immortal Base model by Blizzard. Animations by Stefan.K. Warp effects by DeuceGorgon and Mythic.
Paraxis Base model by Blizzard. Animations by Stefan.K. Warp effects by DeuceGorgon and Mythic. Engine by General Frank. Blades by FerSZ. Visuals by Rykon-V73, JesusHipster, UgoUgo and Zephyrius2412. Emblem by xw1995327www.
Infernal (Greater) Base model by LRAC and FerSZ.
Infernal (Unstable) Base model by Blizzard, extracted by Zenonoth.
NEUTRAL UNITS Credits
Gold Mine (Draenor) Base model and additions by Blizzard. Crystals by Uncle Fester. Gold by Mike.
Black Gate Base model by Dark Hunter1357.
Black Market (Draenor) Base model by WarSC. Marketplace revamp by Ujimasa Hojo.
Artifact Merchant (Draenor) Base model by by johnwar. Head, skin and portrait by by IronMaiden. Shop by Эльрат.
Fountain of Life/Mana (Draenor) Base model by Yours Truly. Accents by Jab1z.
Mercenary Camp (Draenor) Base model by Иллисор, Кет.
Impaler Model by johnwar. Skin by Dmitry Rommel.
Smasher Model by Sellenisko. Reskin by Dmitry Rommel.
Handmaiden Base model by Sin'dorei300. Head and hair by Blizzard. Portrait animation by Stefan.K. Reskin by Handclaw.
Pitfighter Base model by Stefan.K. Skin and helm by Blizzard.
Wild Ogron Model by Explobomb. Reskin by HandClaw. Club by Sunchips.
Imperatrix Base model by Sin'dorei300. Head and hair by Blizzard. Portrait animation by Stefan.K. Reskin by Handclaw. Skulls by Doom Wolf. Weapon, accents and harness by -Grendel.
Soulgrinder Model by Explobomb.
Genesaur Model by Explobomb.
Deathbloom Model by Explobomb.
Giant Herder Base model by Callahan. Accessories and clefthoof by Blizzard. Rider by IronMaiden. Armor by HerrDave.
Overgrown Base model by Dreamkraft and Xelos. Palm by HerrDave.
Sporehost Base model by Blizzard, extracted by killax and replikanT.
Heartless Base model by Blizzard, extracted by killax and replikanT. Claws by Darkwind. Mask by Solu9.
Stalker Base model by Blizzard, extracted by killax and replikanT. Claws by Darkwind.
Blooddrinker Base model by Blizzard, extracted by killax and replikanT. Claws by unknown contributor. Icon by Mr.Goblin.
Shaper Base model by Blizzard, extracted by killax and replikanT. Claws by Blood Raven. Mask by Solu9.
Scrollkeeper Base model by Hawkwing. Head by Blizzard, extracted by Zenonoth. Staff by Epimetheus.
Talonguard Model by Blizzard, converted by Zenonoth. Weapons by Blood Raven.
Talon King Model by Blizzard, converted by Zenonoth. Weapons by Blood Raven.
Solarion Base model by Ujimasa Hojo, head by Blizzard.
Adherent Base model by Ujimasa Hojo, head by Blizzard.
Savage Model by Tauer. Axe by Blizzard.
Barbarian Model by Ujimasa Hojo.
Nomad Model by JokeMaster. Skin by Dmitry Rommel.
Rampager Model by old HoS team. Skin by Dmitry Rommel.
Shadowspeaker Model by Stefan.K., reskin by Dmitry Rommel. Icon by Ginufe.
Beastlord Model by BaiyuGalan. Skin by Dmitry Rommel.
Blademaster Model by Direfury. Blade by Murlocologist. Icon by stein123.
Returned Base model by П4ела. Helm, skin and axe by Dmitry Rommel. Dark skin by Mr.Goblin.
Restless Model by -Grendel. Head and portrait by paulH.
Eternal Model by -Grendel. Fur skin by Dmitry Rommel.
She-Wolf Base model by by Sellenisko. Head, hair and skin by Blizzard (extracted by Сказочник), edited by Dmitry Rommel.
Gronnslayer Model by BaiyuGalan. Skin by Dmitry Rommel.
Prowler Base model by Blizzard. Head and skin by Dmitry Rommel.
Prowler Alpha Base model by Blizzard. Head and skin by Dmitry Rommel. Arrow by JokeMaster. Spear by johnwar.
Goretusk Base model by Callahan. Skin and head by Blizzard.
Hellboar Base model by Callahan. Skin and head by Blizzard.
Wild Rylak Base model by Blizzard (extracted by ReVVeR). Blood by Vestras. Missile by kellym0.
Rylak Matriarch Base model by Blizzard (extracted by ReVVeR). Blood by Vestras. Missile by kellym0.
Draenei Kids Base model by Alethos / Ujimasa Hojo. Heads and skins by Blizzard (extracted by Zenonoth).
Sargerei Base model by Hawkwing. Reskin by HandClaw and Dmitry Rommel. Visuals by Mythic. Face by Blizzard.
Felsworn Base model by Hawkwing. Reskin by HandClaw and Dmitry Rommel. Visuals by Mythic. Face by Blizzard. Staff by PROXY.
Warped Base model by Retera.
Malformed Base model by Retera.
Lightless Base model by Direfury. Head and skin by Blizzard (extracted by Tier10Trash).
Desecrated Bones Base model by HerrDave.
Voidspawn Model by alfredx_sotn.
Grasp of the Dark Star Model by frostwhisper.
Star Shard Model by WILL THE ALMIGHTY.
Scarshield Base model by johnwar. Edits by stein123. Skin by chr2. Helm by Blizzard.
Inciter Base model by johnwar. Spear by Mythic. Icon by r.ace613.
Terrorizer Model by HerrDave. Skin by Dmitry Rommel. Blade by Blood Raven.
Behemoth Base model by HerrDave, edits by stein123. Skins by Dmitry Rommel, stein123 and HerrDave. Armor by Blizzard. Banner by Azazzello.
Corpse Burner Base model by Sellenisko. Wand by Sunchips. Skin by Dmitry Rommel. Skeleton by PAMEXI. Skeleton skin by Dmitry Rommel.
Hellcaller Base model by Ujimasa Hojo. Skin by chr2. Horns by Blood Raven. Wand by JesusHipster.
Siege Worker Base model by PROXY. Chest by 126647. Axe by Justify.
Sythegore Raider Hammer by Sunchips. Horns by HerrDave.
Fireshot Base model by General Frank. Bolt by Retera. Shield by HerrDave. Helmet by Blizzard.
Pale Wretch Base model by HerrDave. Old version by GhostThruster. Head, portrait and icon by SuPa-.
Pale Scavenger Model by HerrDave. Head, portrait and icon by SuPa-.
Pale Stinger Model by HerrDave.
Pale Eviscerator Model by HerrDave. Hammer by Tauer.
Pale Bloodgorger Model by HerrDave. Sword by Blood Raven.
Pale Desecrator Model by loktar. Skin by Blizzard. Sickle by Apocalypsen. Staff by stonneash.
Twilight Magus Model by Tauer. Reskin by HandClaw.
Void-Blessed Base model by Direfury. Mask by Blizzard.
Tormentor Model by Tauer. Skin preserved by stein123. Icon by Stanakin.
Ripper Model by Mister_Haudrauf. Skin preserved by stein123. Head by Dmitry Rommel. Icon by BLazeKraze.
Paingiver Base model by Aeonux. Skin and shield preserved by stein123 and edited by Dmitry Rommel.
Venomblade Base model by HerrDave. Head and hair by Blizzard, extracted by Сказочник. Blades by Lender and PROXY.
Plunderer Base model by johnwar. Skin by Dmitry Rommel. Icon by r.ace613.
Pillager Base model by johnwar. Head, blade and skin by Dmitry Rommel. Icon by r.ace613. Axe by Sliph-M.
Grunt Model and skin by Dmitry Rommel.
Spearman Base model by loktar. Thunderspear by Bloody_Turds.
Bloodclaw Base model by johnwar. Skin by IamMclovin. Icon by r.ace613.
Wolf Lord Base model by johnwar. Wolf by Эльрат (made for Rise of Lich King project). Icon by r.ace613.
Captive Base model by loktar. Reskin by Dmitry Rommel.
Unseen Defiler Model by Blizzard, converted by Astromen. Icon by Murlocologist.
Sister of Torment Base model preserved by stein123. Head, skin and wings by Blizzard. Portrait by kangyun. Charm by Mythic.
Felhunter Model by Blizzard, converted by Astromen.
Trickster Base model preserved by stein123.
Wildblaze Model by War of the Three Hammers team (preserved by stein123).
Adamant Base model by Kenntaur. Icon by PrinceYaser.
Felspark Base model by Tarrasque. Icons by Mad and Darkfang.
Marshblood Base model and icon by icewolf055.
Flame Walker Base model by Xelos. Icon by zadelim and Marrymind.
ICONS AND UI
Dusk of Draenor icons By HandClaw.
Draenei (Alliance) and Horde interface By HoS team, based on Blizzard's assets.
MUSIC
Assorted mission music is taken from soundtracks of World of Warcraft, Heroes of the Storm, Lord of the Rings: Conquest, Beowulf, Shadow of Mordor, Shadow of War, C&C4: Tiberian Twilight, League of Legends, Total War: Warhammer III, The Incredible Adventures of Van Helsing.
UNIT VOICES RECYCLED FROM OTHER GAMES (most non-Blizzard ones should be considered placeholders and will be replaced eventually)
DotA2: Gladiator, Netherlord, Ruinous Calamity, Awakener
World of Warcraft: Warlords of Draenor: most Draenei and Orc units and heroes, many ogres (Geomancer, Butcher, Giant Eater)
Warhammer 40000: Dawn of War (and derivatives): untis such as Infiltrator, Warbringer, Basher, older versions of some Draenei
Paladins: Consul, Vigilant, Sorcerer
Overwatch: War Hog
Heroes of the Storm: Yrel, Handmaiden, Shadowblade, Medivh, Gul'dan, Cho'gall, Slayer, Arbiter
League of Legends: Lightbringer, Lucent, Prophet of Ruin
StarCraft II: Protoss machine sounds
Mobile Legends Bang Bang: Orc Destroyer, Keg Keeper
Universe at War: Zolaana
War of the Ring: Pale Orcs; Eternal Darkness: Puppeteer's voice ("The Universe is a yawning chasm")
Update: no it doesnt, everything is a green box and just putting it in my files, it corrupted my save.I hope this works on 1.31.1
Do you mean Orgrim in the very beginning, or Arnak on the arena?The texture of the main character in the game is too similar to the terrain texture, it is easy to be blind, you have to make up the team. Can you modify the texture of the main character? As soon as I started playing, the protagonist was killed. This is a the player.
Good point, thanks) Will rephrase it now. Regarding the time it took, the development of Act I began exactly 2 years ago, and though some of the old HoS assets were used, most stuff was done from the ground up (in 2006/2017 versions we didn't even plan the Draenor part, and when the 2020 version's development began, we wanted to start right from Azeroth First and Second Wars interbellum, what will now be in Act II). Considering during these 2 years we also did 3 more races that will be featured in Act II (Humans, Dwarves and Goblins) it's safe to say HoS isn't that slow. But I see what you mean, so rewriting the intro)"And so it begins. After 20 (!) years of development (and hanging in limbo), and 2 relaunches, Heart of Storms finally gets an open release - the Public Beta!"
"The whole Act I of the Heart of Storms campaign"
This does not sound at all optimistic and reminds me of another very good and original campaign by some Scandinavians with the same open end in development but mentioned indirectly but their version of the game is stable. There are wonderful campaigns on the site that are finished and work perfectly without their creators chasing the heights of perfection. Personally, I would delete the first quote entirely or rework it so that it doesn't make it clear that I'm more likely to not see this campaign completed than the other way around.
It also reminds me of the band Wintersun, where the first album without any development, thinking and rethinking is a classic in the genre then they started to create (you mean to think, rethink, adjust, change, etc. to make the new album even better and even nicer) so that in 8-9 years we get a BIG nothing: the album will be in several parts and this is the first part of 4 songs which, on top of that, sound desperate.
Some of you may have but I don't have another 20 years for Act II etctake that literally. I hope you understand me correctly what I'm actually saying indirectly.
It is worthwhile for the entire permanent team to reflect on the following: 1. Can we finish this project and when? / 2. If we can't what else should we do to complete it as soon as possible (5 years) with minimum sacrifices (that means no less than 50%)? / 3. What can we improve on the game in the future after it is completely finished?
Thanks ))Finally ! I am so excited to see this ! I will keep on looking forward to the map's new development ~
Yes, will look into it. Will need to take more screens, and listing music and sounds right now. By the map thread description, do you mean the top post here? If there's a char limit, there's a possibility the list won't fit.Please put screenshots and copy the credits list as text in the map thread description.
Also credit everything else that's not just models, skins and icons like music and sounds you've used, anything that's not made by you.
Hey. I don't think there's any character limit. @Ralle might give you the proper answer though.By the map thread description, do you mean the top post here? If there's a char limit, there's a possibility the list won't fit.
406.15 MB...
That would've crushed the internet of 2003.
If they are .mpq based, I doubt it will work on post 1.29.2.Unfortunately 1.31 or 1.35 don't work.
That would be very nice (well, once 1.35 actually is released... aaaany day now... they promised...). But probably need to wait until release, when most or all bugs are fixed and last pieces are added.Somehow the first thing I want to do here is port it to 1.35![]()
It makes sense if that chapter asks for files that wont be anywhere but in the local files. Not all maps may need the same files i.e. AI scriptsthe prologue worked perfect so it doesn t make sence that the rest of the campaign doesn t
I never used local files. Is there something to it beyond replacing the main menu and sharing data between campaigns?Added a mirror on mega.nz for the local files!
Also added screenshots and a copy of credits, as per rules.
That would be very nice (well, once 1.35 actually is released... aaaany day now... they promised...). But probably need to wait until release, when most or all bugs are fixed and last pieces are added.
More versions = more people!
the prologue worked perfect so it doesn t make sence that the rest of the campaign doesn tRead the installation guide. You need 1.29 + local files
Standalone campaign file (where everything's imported) is possible, will try to do that one too. The reasons local files are more preferable are that, in vanilla:I never used local files. Is there something to it beyond replacing the main menu and sharing data between campaigns?
I am asking to better understand the posible port to 1.35. Am I right that I could just extract all data from your mpq and local files and put them in the campaign and it would run out of the box as long as the file paths are correct?
Did it generate an Error log in the Errors folder? That could help us get what went wrong.the prologue worked perfect so it doesn t make sence that the rest of the campaign doesn t
Curious... Like... Does it crash because it can't find the older versions of assets? Although timing marks say it's not the problem, since the game worked after that.this is the log error file
Not sure if there even is a widescreen option/support in WC3 until that version.How to play this in widescreen? I can't find 1.29 anywhere![]()
The idea of streaming HoS is quite interesting, we'd be grateful if you looked into it)Got itWill have a quick look now and might stream it in the near future. Any creator care to join my stream to talk about it?
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That is a bug we thought 1.27 and onwards fixed, please tell us your version.I can't play the fifth mission.If click the fifth mission, it will return to main menu.
Well, 1.30 is not officially supported. That it even launched on that version is more than expected.Doesn't work for me in my 1.30 version and there are too many bugs in the company
Thank youJust finished this campaign on hard. FYI for others, it is not my first swing with this.
It is great to see this campaign finally come through after so long. I look forward to other parts.
One of the core ideas with this mission is that, as per Gul'dan being a villain surrounded by expendable minions (or so he thinks), the player has to first play it as normal before getting a good defense and completing optional quests, and then just sacrifice basically everything that's not being used at the current moment. Summon some succubi, have them hijack some attacking draenei, then toss all into a circle. Allied player has a surplus of units and not being attacked (this is more true for the Twilight's Hammer who's more out of harm's way than Blackrocks) - grab them and sacrifice them. In fact, the third allied base you gain after Cho'gall's quest is supposed to be little more than a source of fuel for the circles. At least that's how it plays on Normal, Hard may be hard indeed.
ok broThat is a bug we thought 1.27 and onwards fixed, please tell us your version.
We will try to add an insurance to full release, just in case.
Did everything else (besides the final cinematic) work as intended?
Well, 1.30 is not officially supported. That it even launched on that version is more than expected.
On 1.27b and 1.29.2 it should work fine.
If you get any issues there, please tell us.