🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
open suggestion to all who read this to take a note from the DOOM modding scene:
drop-in-replacement assets (models, audio, HUD) of doom.wad were made. that became the freedoom1.wad and freedoom2.wad. released under a permissive license to get away from copyright obstacles with developing their...
Hi. I vaguely recall being able to replace rifleman's texture by creating folders corresponding to the pathfile of the original texture.
Is it also possible to do that with icons? It's a minor nitpick, but I would kind of like to replace some of the icons in the game, since some buildings use...
Hello Hive! We're here to present map makers with a fantastic opportunity to expand their creativity with our new editor tool, CliCli⁽ᵃˡᵖʰᵃ⁾!
What is CliCli?
CliCli is a brand new editor and platform that draws inspiration from old school RTS game editors and modern game engines alike. We aim...
Hi dudes, I finally purchased the War3 reforged recently because the mod community is getting bigger. Being a player myself when I was a kid, it's disappointed to witness what Blizzard has done to the game.
After I started to install many of the old custom campaigns, I found it was complicated...
This thread discusses my 3D Studio Max script for importing and exporting Warcraft III Reforged models.
Any updates to the script can be found on my github page: Taylor Mouses Warcraft III Reforged Tools
Supports 3DS MAX 2016~2022
For using the script please refer to my documentation...
I remember on 1.31 you could use Local Files to modify the game without changing the CASC files themselves, so I thought I'd try getting similar things working on 1.26 and 1.28.5.
I tried changing some numbers in UnitBalance.slk (using LibreOffice Calc, choosing "keep existing format" when it...
hey there,
after holding out untill now, I finally caved and reforged. Is there a way to test maps on reforged without connecting to Bnet? as someone who mostly mods, this seems crazy and makes it very annoying to trigger and de-bug maps when it takes plural minutes just to open and test a...
I'm working on trying to create a tool idea that is taking me a long time to make, and I am only a hobbyist so there are times when progress for me is very slow. The premise is quite simple: all of my experiences trying to create mods for Warcraft III led me to the conclusion that the power to...
The title says it all. It can be Warcraft 3 or other modding hobbies of yours.
For me, yes, only my brother knows to what extent I am in modding. I find it difficult to explain it even with my close friends since they are not fond of the game anyway. And honestly, it is not something you can...
Intro:
Here I will tell you how to make WC Reforged use your maps instead of the vanilla ones when you click the mission button in the menu of the game and how to keep the hero progress through multiple maps.
Chapter I - Getting Ready.
1. The first step you need to do - is to enable the...
Hi all!
I modded the SCV's sprite in SC1.
It works well, UNTIL it picks up minerals and then moves. That causes a crash.
VIDEO:
Flughoernchen
I suspect it has something to do with shadow-GRPs that run parallel to the SCV GRP. As soon as the SCV sprite reaches frameset 0x33 during its walk...
So, I've been having this autistic chat with @Moonman (here: https://www.hiveworkshop.com/media/emerald-nightmare-preview-2-0.128950/#comment-98277) [he's doing a wonderful job, by the way, supreme programmer bless his soul] and I've come to the obvious realization that mapping Reforged will be...
Ok first of all warcraft 3 is the BEST GAME IN THE WORLD!!!!! i play since i am 6yo and i have seen so much wonderfull things during these years on warcraft and myself i am creating some crazy projects but i will get straight THE MAP SIZE LIMIT i mean seriously .....ok we can make map...
Hello everyone !
Since patch 1.31, it’s messy.
The custom folder for Mods “war3mod.mpq” no longer works, so no mods anymore and obligation to import custom resources one by one with the import manager which is a terribly laborious process.
Please if you know anything about that, tell me. I’m so...
Hello guys,
I recently read a paper (El-Nasr, Magy Seif, and Brian K. Smith. "Learning through game modding." Computers in Entertainment (CIE) 4.1 (2006): 7.), which discusses the potential of using game modding tools like the World Editor or Half life's tools to educate students on computer...
Hello guys maybe you don't know us but we are a WC3 remaster project working with Warcraft:Armies of Azeroth however we need some modelers to help us cause it is so hard to work on this mod without real help , what we look for is someone who can:
Sculpt 3d models
Retopo them , make them...
Warcraft Mod for Fate 4
This project is a Modification for Fate The Cursed King. I'm posting this here because the playerbase and modders of Fate do not have a "home" (The WildGames Forum closed years ago) and also because it's related to Warcraft.
All information about the project and its...
Hello,
I've created a new subreddit - wc3modding • r/wc3modding - dedicated to the wc3 modding community.
The point here is to be a place for community-curated modding-related news in a more prescriptive fashion than conventional forum posts.
* tools, design, discussion encouraged
* art, lore...
Here are the latest news regarding OpenRA. OpenRA is a project that recreates and modernizes the classic Command & Conquer real time strategy games (but not only).
I sincerely hope this will be inspirational for some other video game developers.
To that end hopefully, color has been added where...
Hello! I'm ThePhail. I write on behalf of Sc2mapster.com. I'm not sure if this is the right subforum to post this in, but here I ho anyway.
I've created a discord server for people who comes to sc2mapster. But we've agreed that everyone should be welcome to come and discuss everything related...
Okay, so this is something I've been pondering for a little over a year now. I've devoted lot of time to Warcraft 3 modding, and since the advent and subsequent success of Patreon/Kicktarter/IndieGogo as crowdfunding platforms, I've been asking myself if it were at all possible to apply those...
I was wondering if I could find any chinese person here. It would be great to have a little help once in a while from someone that speaks chinese! Probably would even create a chinese version of my next project. I know the chinese "scene" is still huge, at least on WC3... dunno about modding...
Hi guys. Before I begin, I would like to say a brief history about me concerning map making in War3, so as to help you guys better understand what I need. It's long, so I put it in the Spoilers section named 'BACKGROUND'. Feel free to just skip the spoiler to get to the topic of the topic...
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