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Forgotten Kingdom v0.2

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
forgottenkingdomj.jpg

Forgotten Kingdom

Game is easy to understand.You have to get it in an arena and destroy them.There are 30 fighters that will help you.


yenibitelemresmimw.png


forgottenkingdomloading.jpg


Features


Arena Game Play - Skeleton king of the arena as a target enemy units.Each king is being protected himself.The warriors will help you.


Dark Warrior [Extra] - The units in this section has special abilities.


Wind Serpent - Make sure you catch this unit.Catch it.This unit gives you an extra unit.


overviewal.jpg


- Ampharos_222
- Palaslayer
- Anachron
- Crabby_Spider
- Redeemer59
- 4eNNightmare
- Darkfang
- L_Lawliet
- Darkfang
- Golden-Drake
- Juan_Ann
- FrIkY
- General Frank
- GooS
- -BerZeKeR-
Thanks to;
http://www.hiveworkshop.com/forums
The Hive Workshop


0.2
-2 bug fixed

0.1
-Created on the map




70278962.png

If you cannot see the map in your map list in Wc3, try changing the name of the file in the map folder in your Wc3 folder. I personally have not experienced these problems with my map.
Contents

Forgotten Kingdom v0.2 (Map)

Reviews
18:45, 1st Sep 2011 -Kobas-: Status: Rejected
1-The Skeletal Mages got 30000 health, and it takes ages to take them down even if all Mages unite against one.
2-The spells are so weak and don't deal enough damage.
3-You start with 1000/1000 mana as player 1, but with 1/1000 mana as other players and mana takes ages to regenerate.
4-All potions, items, units are expensive.
5-Gold is hardly to be acquired as you need to kill Skeletal Mages to obtain it and that'd be extremely boring.
6-After killing 4 mages you get to have enough gold, only to recruit one unit.
7-The most powerful unit you can hire can be easily beaten down in a few seconds by a single mage.

Allow me to rate this map 2/5, due to it's lack of new features, ideas, and due to it's extreme boring gameplay, should you need help with anything except models, then inform me and I'll be very glad to aid you.
 
Last edited by a moderator:

SpasMaster

Hosted Project: SC
Level 23
Joined
Jan 29, 2010
Messages
1,969
Hi, here are my thoughts on the map:

[+]The map has colored tooltips. That's always a good thing.
[+]The main concept and idea is nice.
[+]The loading screen is nice and fits the map.
[+]The map type makes it balanced.

[=]The description is nice. (Could explain more about the gameplay.) Btw what does World of Warcraft have to do with the map?

[-]I played single player, but still I think that you can just go with your Skeletal Mage and begin fighting the opponent's Skeletal Mage right at the beginning. Note: I played in singleplayer, just to check out the map.
[-]Because of that all Tavern units become usless. (The Skeletal mages easiliy kill them.
[-]What are all those braizers in your base for? You could explain in the questlog.

If I am right about the Skeletal Mages, it would be an easy fix so I give the map 3/5. It would be fun to play with more people.
 
Level 30
Joined
Jul 31, 2010
Messages
5,246
1-The Skeletal Mages got 30000 health, and it takes ages to take them down even if all Mages unite against one.
2-The spells are so weak and don't deal enough damage.
3-You start with 1000/1000 mana as player 1, but with 1/1000 mana as other players and mana takes ages to regenerate.
4-All potions, items, units are expensive.
5-Gold is hardly to be acquired as you need to kill Skeletal Mages to obtain it and that'd be extremely boring.
6-After killing 4 mages you get to have enough gold, only to recruit one unit.
7-The most powerful unit you can hire can be easily beaten down in a few seconds by a single mage.

Allow me to rate this map 2/5, due to it's lack of new features, ideas, and due to it's extreme boring gameplay, should you need help with anything except models, then inform me and I'll be very glad to aid you.

Same Answer: Rejecting
 
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