Hello! I've tried playing your campaigns, but there is a problem when using custom hotkeys. The build and advanced build menus don't work properly because the troigger forces the user to press the Z button.
This problem has an easy fix:
Simply replace this action:
With this:
All build abilities have the same order id, so it doesn't matter if you set it to Human/Orc/Undead/Night Elf - Build. Any of them would force the unit to open the build menu.
Do you think you could implement this change into your campaigns?
This problem has an easy fix:
Simply replace this action:
TypeScript:
Game - Force (Owner of (Ordered unit)) to press the key Z
Code:
Unit - Order (Ordered unit) to Orc - Build
Do you think you could implement this change into your campaigns?