Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) đź”—Click here to hear his message!
Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans đź”—Click here to read the full interview.
Hey man! ... Do you still have the *.m3 file (model, animations and textures) for Zagara's ability in Hero of Storms called "Devouring Maw"? I've been looking everywhere for this specific file for a project and I can't find it. I would be very grateful if you still have it and could send it to me. Thanks.
Reputation (+4): (Post) thanks for your kind words about my Wc1 Human Knight model! Also thanks for "rating" it, though I think you forgot the actual star rating
Hi, kelly, how do you rip wow models? I usually cannot find a way to extract .anim files and my CascExplorer won't work too. I use WoW model viewer to extract files except for .anim and .skin files. I am planning to release and unleash rare models. Thanks..
Hey man! You seem to be good at special effects stuffs, I thought maybe you can do something with this thing I made last month ( https://www.hiveworkshop.com/bundles/static-wave.316081/ )? It's a wave model, currently it's static because I can't do animations, but maybe you can do something with it so it will work with playable maps. It is originally made for my scenic terrain (the screenshot terraining) and I made it into a model instead of an SFX (like what is currently ingame) because I want to be able to tint and scale it in the editor, now since it is static maybe you can add animations to it? I want it to have some sort of fade-in and fade-out effect and a little bit of movement from left-to-right (or forwards depending on how you look at it). I honestly believe it will look good when it is animated especially if it scaled up, it will really look like a wave when viewed at the top. This is not a requests btw, you can ignore it but I will really appeciate it if you can do it. :D
What i really wanted was the https://www.hiveworkshop.com/threads/turtle-fisher.48254/#resource-21205 spin animation IT'S so amazing. But it's a lot of work and I don't have a clue about animating and it'd take too long to learn into actualy making it. I already have a few custom ones on my model, sady this one is not one of it... :( thanks for the assist
Yo, is it possible to transfer animations from a furbolg based model (it has a custom spell spin which is amazing) to a murloc model. This would be one of the best things for my project and if not sorry to bother you <3
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