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Starcraft 2 Conversion Pack

Discussion in 'Terrain & Level Design' started by tobyfat50, Jan 19, 2014.

  1. tobyfat50

    tobyfat50

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    [​IMG]

    Overview
    Mainly experimenting on textures so I started to convert some models. As long as I put the effort in doing it I might as well share with you.
    All models and texture will be in maximum quality possible for Warcraft 3!


    Screenshot
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    Download Pack V1 a

    First version with basic environment

    Download Pack V2

    Updated version, includes Zerus Jungle models
     
    Last edited: May 5, 2014
  2. Keiji

    Keiji

    Terrain Moderator

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    I'd kiss you, if it wasn't physically impossible.
     
  3. Strydhaizer

    Strydhaizer

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    This s'pose to be in the modelling section. :O

    By the way , i already had most of them , i've actually downloaded them in [other sites like "ChaosRealm.info" and "ModDB"
     
  4. tobyfat50

    tobyfat50

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    and animated!
    Since its special, it deserves a seat in the terrain section, also this site is lacking sc2 models + mine have a extra custom textures! The Sc2 original textures are too blurry for wc3 so I combine all layers; bump, specular and anything possible in one good looking textures.
    I am also adding extra stuff like volumetric grass, hope it will be well used.
     
  5. don_svetlio

    don_svetlio

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    Holy shit, that mineral. I think I'm in love, now where'd I put that engagement ring XD
    That aside, will you be converting tiles as well?
     
  6. N.Knight

    N.Knight

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    Please do that!
    The sooner the better I say.
     
  7. tobyfat50

    tobyfat50

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    Well you are going to be more in love with the minerals now, special when they look great.

    [​IMG]

    Here I am again with some jolly news! Conversion, conversion and more conversions coming! So much that I got bored of converting sc2 models real fast, more accurately, it's making me insane so I'll stop early. This means I'll finish with it sooner. I'll do one or 2 more days of conversion and it's off to release day, of course I'll keep on feeding the pig after the release with more models.
    Probably in the next release, to be honest I don't want to bother with that at the moment.

    What I'll be attempting till the day of the release comes, I want to make custom cliffs and rocks that will match with the grass I was talking about, it's made with parallax and it will improve the fuzziness of the ground for every terrainer that uses it. Every texture is customize and I even added emission textures to the models so that they will glow in the dark. Now without furdear ado I present some smexy screenshots!
    The pics 1
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    The Pics 2
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    The pics 3
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    The pics 4 HQ
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  8. Veritas 117

    Veritas 117

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    Wow the rocks, the minerals, the vegetation. All amazing. I definitely am going to enjoy this pack. Nice work buddy.
     
  9. tobyfat50

    tobyfat50

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    Ok guys, one more update for today and the last one (Duno when). Going to release the pack a lot sooner so keep your eyes peeled!!!
    --------------------------
    Edit 1: Sorry guys not today! There are a few more things I want to add. Till I do, enjoy the terrain test!
    :goblin_yeah: I wonder If I was successful in beating the other sc2 packs on the ars with this?! :goblin_yeah:
    SC2 Terrain test in WC3 D
    [​IMG]

    Edit 2: Yes it Warcraft 3!
    Edit 3:Did not use shadow maps, I only used the ENB series to add to the quality. The models look exactly identical, so, you can see how important a well made diffuse texture is!
     

    Attached Files:

    Last edited: Jan 20, 2014
  10. Gilles

    Gilles

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    I like it a lot more than high res packs. Looks really good.
     
  11. tobyfat50

    tobyfat50

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    Updates

    Tiles

    Oh dear, I actually made tiles!
    Tiles
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    A glimpse of SC2 Doodads
    Sc2 Doodads
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    Plants Alien - Vegetation
    Plants Alien
    How the plants look like in sc2 engine.
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    How they look like in Wc3. The emission texture is really nice, all that it needs is a glow, "ENB" added to that really nice.

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    Volumetric Grass Parallax
    Volumetric Grass Parallax
    It's not new, I already made it available in the Babylon Dusk terrain. It's not very high quality but it adds a nice fuzz to the grass tile. This is a WC3 normal render!
    - Parallax Grass Old Test -
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    It has many uses however the problem is that it gets blurry because I only use blend mode, especially from a side, when the view is completely horizontal it disappears so it's not recommended for that type of view. The good thing about it is that the height can easily be controlled, a relatively small height is recommended otherwise it loses its quality.

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    The "ENB" actually improves its quality making it look a little more solid. Some actuall grass can also be a good add as it is not a replacement for it.

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    Glow in the dark plants
    Glow in the dark plants
    Plants with emission map - Wc3 Render

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    Plants with emission map - Wc3 Render ENB

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    SC2 that looks like SC2
    SC2 that looks like SC2
    I finally know how to use the ENB to my advantage now...
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    Top View
    Top View
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    * The showcase aside I'll be adding some more rocks and stuff... Release day can be any day!
     
  12. Veritas 117

    Veritas 117

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    Great showcase. These will definitely be useful. Some of the models can be used for futuristic as well as other map types (medieval or whatever). Mostly the rocks and trees. The tiles are really nice as well.
     
  13. tobyfat50

    tobyfat50

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    The grass and plants in action!

    https://www.youtube.com/watch?v=35S8c3gtXwU&feature=autoshare
     
  14. bethmachine

    bethmachine

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    Please notify me when it is released, nice work.
     
  15. tobyfat50

    tobyfat50

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    If I got time I'll surprise you guys with something nice today! I'm so exited and I can't belive it works, it's pure gold! Your jaws will drop after this.

    Edit:
    You are going to like the ruine pack a lot more with the new improvements! It was released early because of my impatiens. If only I worked a bit more on it will do from here.
     
    Last edited: Jan 23, 2014
  16. Rheiko

    Rheiko

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    they all are look wonderful toby *.*
     
  17. don_svetlio

    don_svetlio

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    Hmmm, let me make a wild guess? You managed to get the water planes to work with all their effects?
     
  18. tobyfat50

    tobyfat50

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    That's a little bit too wild of a guess but it's close. I figured out how to use 2048px textures! Which is MFAmazing and Insane!!!

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    2064px
    You probably remember this model, It's already released but in a crappy 512 px resolution and not very well done.

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    And here is the latest full texture.

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    And the Models

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    Before 512px

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    After 2048px

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    It does come at a costly price, the whole texture pack for one model is 5mb and vertices number increase do to the slicing but fo HQ it's worth it and there is no other way to do it.

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    Overall it's really great when I want to have baked textures like this instead of boring tiled textures.
    Making more stuff but don't lose your patience, I will upload soon enough!
    More Terrain
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    ---------------------------------------------------------------------------
    On another note I started to improve the models from the ruine pack, can't believe that it took only a simple editing!
    Ruine Pck
    Before

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    After

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  19. Heinvers

    Heinvers

    Arena Moderator

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    Really mind-blowing. But sadly the textures cost soo much:( Anyway it looks incredible. I wonder what you'll throw at us from ur model factory? It's wordless, at least XD
     
  20. Gilles

    Gilles

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    Well they look good, but they've lost the wc3 feel completely. The SC2 stuff still had that cartoony feel. Also the file sizes are insane.