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Once you have an AST of the source, what is your plan to unpack it into Lua? The "load" function doesn't accept bytecode in Blizzard's Lua environment.
Regarding the '100% usage' thing in task manager, I am suspecting something else is wrong somewhere imho.
Maybe you will want to open a new thread in our 'Computer Tech' sub-forum?
I see you have access to downgrading map versions. Would you mind if you could provide the tools or help me downgrade a specific map so it can be played in 1.29?
Can your prototype program work in reverse too, say instead of downgrade, sort of upgrade?
For instance, there are some campaigns here which don't work on newer patches, I mean some maps from them actually.
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https://www.hiveworkshop.com/threads/map-adapter.326456/page-4#post-3440552