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A bit delay, but here we go.
Concept: 3/5
Idea is not unique.
The idea is to mimic the "Blizzard" default ability in warcraft III, which succeeded.
It's an AoE spell with falling shards that damage and freezes affected units for certain duration.
Code: 3.5/5
The code is a mix of GUI and JASS.
The user has possibility to config most of the spell in GUI, which is positive for most beginners.
Core system is written in plain JASS.
- One global dummy could be used for freezing affected units. Creating/removing is not needed.
- I find your scan trees functions okay with loc, as well, but here too one global could be used.
- Imo "IsYInMap" and "IsXInMap" don't have to be seperated here.
(rating is tending to 4 for me here atm)
Visuals: 4/5
I like visuals actually, but for my personal taste the second effect looks to spammy with such a big appearance rate.
Conclusion: 3.5 -> 4/5
Approved
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(Code: 3/5)
Hey how do I get more code rating from you? I know it's quite unreadable, but is there any other?