Ahoy!
Lets do the arms warry!
Of course he needs bladestorm.
But the problem with wc3 bs is that
it makes the caster spell immune
(Im not sure tho). It sucks for obvious
reasons, we just need immunity
against crowd control.
I have no idea how to fix this...
I also want a spell reflection for
him because its so fun.
I experimented with adding
spellshield amulet ability to the
unit when it starts the effect
of an ability. It seems it deflects
every spell except finger of death.
Spawning a dummy and making
it cast the spell back is easy.
But I have concerns about
if this will be compatibe with
the warious spells and systems
in the game. Opinion?
Skull banner:
Places a banner in your location,
increasing the dmg done of you
and nearby allies by 20% for xy sec.
Defensive/berserker stance:
Defend base ability here.
Defensive stance:
30% damage reduction
xy fix manaregen/sec
Berserker stance:
Mana regen when autoattacking
, or getting dmg
Heroic strike: simple dmg dealing ability
Colosssus smash: like the same but
with op dmg and long cd.
Charge:
http://www.hiveworkshop.com/forums/spells-569/refraction-charge-v1-3-a-226334/?prev=search%3Dcharge%26r%3D20%26d%3Dlist%26page%3D2
I think this a nice spell because there is run animation in it.
I think you know charge spell very well :D
Just one note: the two sec stun should be applied
immediately when the spell is cast not when
the caster reaches the target,this will
prevent so many gameplay errors.
Passive: sudden death: there is a chance that xy
reduces the cooldown of your collossus smash to zero