Hey thanks fot the feedback, I'm still testing some stuff. I removed Divine Wrath because it gets dispelled too many times, but you are right about Rain of Fire, the AI uses it a lot and even though it helps sometimes you can't use it on something you wan't, so I might change it to something else. About the Demon Shrine regenerating aura, I disagree is a bit necessary since towers are so much weaker now, so in the early game it prevents enemy towers from taking too much punishment and make enemy bases harder to conquer. The great clash event is not an event that is supposed to have a great impact on the game, it is what it should be, the thing is that many times the opposing forces at the clash might end up nullifying each other, but sometimes if the heroes intervene you might crush the oposing enemies and head on to attack the enemy base aided by giants and if for some reason they crush the forces summoned by your faction, your base might end up losing several towers and sometimes even lose, I lost once because of that true story.
About the villains and chaos bosses, I'm still testing them but I have been able to win in normal and hard with several normal and divine heroes and in normal even with full house mode activated, being able to vanquish all bosses and sometimes without much aid of allied units, but I will test it more to see if they really need to be nerfed even more, because in the previous version I should admit it was really crazy but in the current version I have been able to beat them. About the difficulty I see what I can do but keep this in mind, the difficulty setting depends also on how you choose to play the game, if you play in normal with all allied computer heroes active, normal becomes almost easy, if you play it it is without the aid of computer heroes is a bit harder, and if you play it with full house mode active it becomes much harder and is the same for the rest of the difficulties, so is like there are different levels of difficulty within each regular level of difficulty, depending on the amount of active computer allied heroes and if the full house mode is active or not. Anyway thanks for your comment and I'll test the map a bit more, to see what tweaks I need to implement.
About the villains and chaos bosses, I'm still testing them but I have been able to win in normal and hard with several normal and divine heroes and in normal even with full house mode activated, being able to vanquish all bosses and sometimes without much aid of allied units, but I will test it more to see if they really need to be nerfed even more, because in the previous version I should admit it was really crazy but in the current version I have been able to beat them. About the difficulty I see what I can do but keep this in mind, the difficulty setting depends also on how you choose to play the game, if you play in normal with all allied computer heroes active, normal becomes almost easy, if you play it it is without the aid of computer heroes is a bit harder, and if you play it with full house mode active it becomes much harder and is the same for the rest of the difficulties, so is like there are different levels of difficulty within each regular level of difficulty, depending on the amount of active computer allied heroes and if the full house mode is active or not. Anyway thanks for your comment and I'll test the map a bit more, to see what tweaks I need to implement.