"All event responses are lost except triggering unit"
Who said this non-sense first?
Attacked Unit: Same thing with triggering unit
Attacking Unit: Working correctly
Buying Unit: Working correctly
Selling Unit: Working correctly
Sold Unit: Working correctly
Sold Item: Working correctly
I didn't want to test all these spell event responses, just don't use them
because they have weird behaviors.
Casting Unit: Usable after wait, but NOT MUI(like global variable)Has same behavior with all spell casting events.
Ability Being Cast: Usable after wait, but NOT MUI(like global variable)Has same behavior with all spell casting events.
-Begins Channeling Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: not tested
Target Item of Ability Being Cast: not tested
-Begins Cast Ability Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: not tested
Target Item of Ability Being Cast: not tested
-Starts Effect Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: sometimes works like casting unit, sometimes doesn't work after wait?
Target Item of Ability Being Cast: not tested
-Stop Cast Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: Works, but Unable to use after any wait
Target Item of Ability Being Cast: not tested
-Finish Cast Event-
Target Unit of Ability Being Cast: Doesn't work at all
Target Point of Ability Being Cast: Doesn't work at all
Target Item of Ability Being Cast: not tested
Cancelled Structure: Unable to use after any wait, probably because a cancelled structure gets removed from game.
Constructing Structure:Working correctly, but if structure cancelled while wait time it will return null.
Constructed Structure: Working correctly
Damage Source: Working correctly
Damage Taken: Working correctly
Decaying Unit: Working correctly
Dying Unit: Working correctly
Killing Unit: Working correctly
Hero Manipulating Item:Working correctly
Item Being Manipulated:Working correctly
Leaving Unit: Working correctly
Entering Unit: Working correctly
Leveling Hero: Working correctly
Loading Unit: Working correctly
Transporting Unit: Working correctly
Learning Hero: Working correctly
Learning Skill Level: Working correctly
Ordered Unit: Working correctly
Issued Order: ???
Target Unit of Issued Order: Usable after wait, but NOT MUI(like global variable)
Target Item of Issued Order: Usable after wait, but NOT MUI(like global variable)
Target point of Issued Order: Usable after wait, but NOT MUI(like global variable)
Ownership-changed Unit:Working correctly
Previous Owner: Working correctly
Resarching Unit: Working correctly
Revivable Hero: Who uses this really?
Reviving Hero: Who uses this really?
Summoned Unit: Working correctly
Summoning Unit: Working correctly
Targeted Unit: Working correctly(I think)
Trained Unit: Working correctly
Entered Chat String: Working correctly(I think)
Matched Chat String: Working correctly(I think)
Tournament Time Remaining: not tested???
Saved-game filename: not tested
Edit: Added some gosu colors.
Who said this non-sense first?
Attacked Unit: Same thing with triggering unit
Attacking Unit: Working correctly
Buying Unit: Working correctly
Selling Unit: Working correctly
Sold Unit: Working correctly
Sold Item: Working correctly
I didn't want to test all these spell event responses, just don't use them
because they have weird behaviors.
Casting Unit: Usable after wait, but NOT MUI(like global variable)Has same behavior with all spell casting events.
Ability Being Cast: Usable after wait, but NOT MUI(like global variable)Has same behavior with all spell casting events.
-Begins Channeling Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: not tested
Target Item of Ability Being Cast: not tested
-Begins Cast Ability Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: not tested
Target Item of Ability Being Cast: not tested
-Starts Effect Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: sometimes works like casting unit, sometimes doesn't work after wait?
Target Item of Ability Being Cast: not tested
-Stop Cast Event-
Target Unit of Ability Being Cast: Works, but Unable to use after any wait
Target Point of Ability Being Cast: Works, but Unable to use after any wait
Target Item of Ability Being Cast: not tested
-Finish Cast Event-
Target Unit of Ability Being Cast: Doesn't work at all
Target Point of Ability Being Cast: Doesn't work at all
Target Item of Ability Being Cast: not tested
Cancelled Structure: Unable to use after any wait, probably because a cancelled structure gets removed from game.
Constructing Structure:Working correctly, but if structure cancelled while wait time it will return null.
Constructed Structure: Working correctly
Damage Source: Working correctly
Damage Taken: Working correctly
Decaying Unit: Working correctly
Dying Unit: Working correctly
Killing Unit: Working correctly
Hero Manipulating Item:Working correctly
Item Being Manipulated:Working correctly
Leaving Unit: Working correctly
Entering Unit: Working correctly
Leveling Hero: Working correctly
Loading Unit: Working correctly
Transporting Unit: Working correctly
Learning Hero: Working correctly
Learning Skill Level: Working correctly
Ordered Unit: Working correctly
Issued Order: ???
Target Unit of Issued Order: Usable after wait, but NOT MUI(like global variable)
Target Item of Issued Order: Usable after wait, but NOT MUI(like global variable)
Target point of Issued Order: Usable after wait, but NOT MUI(like global variable)
Ownership-changed Unit:Working correctly
Previous Owner: Working correctly
Resarching Unit: Working correctly
Revivable Hero: Who uses this really?
Reviving Hero: Who uses this really?
Summoned Unit: Working correctly
Summoning Unit: Working correctly
Targeted Unit: Working correctly(I think)
Trained Unit: Working correctly
Entered Chat String: Working correctly(I think)
Matched Chat String: Working correctly(I think)
Tournament Time Remaining: not tested???
Saved-game filename: not tested
Edit: Added some gosu colors.
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