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High-Ress-Terraining-Showcase ( Neratia[RPG] )

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Level 7
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71

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Level 4
Joined
Apr 27, 2007
Messages
65
Great from the purple Goat

The goat of the purple goet race says "Cool terrain".

It reminds me of Stronghold =P +rep
 
Level 7
Joined
Jul 6, 2006
Messages
71
Is this all playable? if it is............

me shit pants.

Yeah, it´s playable.

IMO you need to use the water plane model, ATM the wc3 one is eating up all the goodly high res.

As you see on the last screenshot I use already a suitable watercolor.
I could use the waterplanemodel for smaller brooks or ponds but not for huge surfaces of water.
That would increase the doodadcount ( topical: ca. 24.000 ) too strongly.
 
Level 7
Joined
Jul 6, 2006
Messages
71
I'm not going to rate this one.
Many of the screens you made look very cool, others look a bit plain.

Well, atleast they´re more W(ork).I(n).P(rocess)-Screens then finished ones.
It seems that the difference between the wip-screenshots and the finished ones isn´t clearly sightable to everyone. °_°
 
Level 5
Joined
Jun 18, 2007
Messages
68
Most look great. You terrain well with those models. Would make for a great map. I sense it will crash the game though. I dunno, but I'd imagine these models expand the load time a ton. Lag? Frustration.
 
Level 7
Joined
Dec 30, 2006
Messages
252
Well.. If it's a campaign it won't be as laggy as each section will be loaded seperately. I hope it's a campaign! (that or you somehow manage to stick this puppy on b.net) :D
 
Level 7
Joined
Jul 6, 2006
Messages
71
The current mainmap just need 15-20 secs to load ( all models & skins are in a own Neratia-MPQ and not in the import manager btw. ).
The most triggers aren´t included yet but I don´t think that they will improve the loading time significantly.
Additional the fps isn´t that bad as you can see here ( Far-Z = 8000 ):

FPS_20.jpg


And you´ll be able to change the far-z ingame in the finised version of the map to increase the fps.
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
You got mine beat I guess. I doubt I'll ever release it, but it would be b-net compatible, and therefore I have to keep doodads to a minimum. As well the multiplayer quest system is not going well.
 
Level 25
Joined
Mar 25, 2004
Messages
4,880
Amazing terrains, ESPECIALLY if they are all still works in progess. I seriously think that you may be better than MadseN, and he is an amazing terrainer as well. Great work on the terrain and good luck with Neratia RPG for WarCraft III. Will definitely play it when its out.

~Craka_J
 
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